| /* |
| * Licensed to the Apache Software Foundation (ASF) under one or more |
| * contributor license agreements. See the NOTICE file distributed with |
| * this work for additional information regarding copyright ownership. |
| * The ASF licenses this file to You under the Apache License, Version 2.0 |
| * (the "License"); you may not use this file except in compliance with |
| * the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| using System; |
| using System.Buffers; |
| using System.IO; |
| using K4os.Compression.LZ4.Encoders; |
| using K4os.Compression.LZ4.Streams; |
| using K4os.Compression.LZ4.Streams.Frames; |
| using K4os.Compression.LZ4.Streams.Internal; |
| |
| namespace Apache.Arrow.Adbc.Drivers.Databricks |
| { |
| /// <summary> |
| /// Custom LZ4 frame reader that uses a custom ArrayPool to support pooling of 4MB+ buffers. |
| /// This solves the issue where Databricks LZ4 frames declare maxBlockSize=4MB but .NET's |
| /// default ArrayPool only pools buffers up to 1MB, causing 900MB of fresh LOH allocations. |
| /// </summary> |
| internal sealed class CustomLZ4FrameReader : StreamLZ4FrameReader |
| { |
| private readonly ArrayPool<byte> _bufferPool; |
| |
| /// <summary> |
| /// Creates a new CustomLZ4FrameReader instance. |
| /// </summary> |
| /// <param name="stream">The stream to read compressed LZ4 data from.</param> |
| /// <param name="leaveOpen">Whether to leave the stream open when disposing.</param> |
| /// <param name="decoderFactory">Factory function to create the LZ4 decoder.</param> |
| /// <param name="bufferPool">The ArrayPool to use for buffer allocation (from DatabricksDatabase).</param> |
| public CustomLZ4FrameReader( |
| Stream stream, |
| bool leaveOpen, |
| Func<ILZ4Descriptor, ILZ4Decoder> decoderFactory, |
| ArrayPool<byte> bufferPool) |
| : base(stream, leaveOpen, decoderFactory) |
| { |
| _bufferPool = bufferPool; |
| } |
| |
| /// <summary> |
| /// Overrides buffer allocation to use our custom ArrayPool that supports 4MB+ buffers. |
| /// </summary> |
| /// <param name="size">The size of buffer to allocate (typically 4MB for Databricks).</param> |
| /// <returns>A buffer of at least the requested size, pooled if possible.</returns> |
| protected override byte[] AllocBuffer(int size) |
| { |
| // Use our custom pool instead of the default BufferPool (which uses ArrayPool.Shared with 1MB limit) |
| return _bufferPool.Rent(size); |
| } |
| |
| /// <summary> |
| /// Overrides buffer release to return buffers to our custom ArrayPool. |
| /// </summary> |
| /// <param name="buffer">The buffer to return to the pool.</param> |
| protected override void ReleaseBuffer(byte[] buffer) |
| { |
| if (buffer != null) |
| { |
| // Clear the buffer to prevent stale data from previous decompressions |
| // from corrupting subsequent operations. The performance overhead (~1-2ms |
| // per 4MB buffer) is negligible compared to network I/O and decompression time. |
| _bufferPool.Return(buffer, clearArray: true); |
| } |
| } |
| } |
| } |