blob: 8424ed36667c3b5fa17880bb95594fb8858a0071 [file] [log] [blame]
# SPDX-License-Identifier: (LGPL-2.1 OR BSD-2-Clause)
# from https://github.com/libbpf/libbpf-bootstrap/
OUTPUT := .output
CLANG ?= clang
LLVM_STRIP ?= llvm-strip
BPFTOOL ?= $(abspath ../tools/bpftool)
LIBBPF_SRC := $(abspath ../libbpf/src)
LIBBPF_OBJ := $(abspath $(OUTPUT)/libbpf.a)
ARCH := $(shell uname -m | sed 's/x86_64/x86/' | sed 's/aarch64/arm64/' | sed 's/ppc64le/powerpc/' | sed 's/mips.*/mips/')
VMLINUX := ../vmlinux/$(ARCH)/vmlinux.h
HELPERS := $(abspath ../helpers)
# Use our own libbpf API headers and Linux UAPI headers distributed with
# libbpf to avoid dependency on system-wide headers, which could be missing or
# outdated
INCLUDES := -I$(OUTPUT) -I../libbpf/include/uapi -I$(dir $(VMLINUX)) -I$(HELPERS)
CFLAGS := -g -Wall -fsanitize=address
APPS = profile
# Get Clang's default includes on this system. We'll explicitly add these dirs
# to the includes list when compiling with `-target bpf` because otherwise some
# architecture-specific dirs will be "missing" on some architectures/distros -
# headers such as asm/types.h, asm/byteorder.h, asm/socket.h, asm/sockios.h,
# sys/cdefs.h etc. might be missing.
#
# Use '-idirafter': Don't interfere with include mechanics except where the
# build would have failed anyways.
CLANG_BPF_SYS_INCLUDES = $(shell $(CLANG) -v -E - </dev/null 2>&1 \
| sed -n '/<...> search starts here:/,/End of search list./{ s| \(/.*\)|-idirafter \1|p }')
ifeq ($(V),1)
Q =
msg =
else
Q = @
msg = @printf ' %-8s %s%s\n' \
"$(1)" \
"$(patsubst $(abspath $(OUTPUT))/%,%,$(2))" \
"$(if $(3), $(3))";
MAKEFLAGS += --no-print-directory
endif
.PHONY: all
all: $(APPS)
.PHONY: clean
clean:
$(call msg,CLEAN)
$(Q)rm -rf $(OUTPUT) $(APPS) *.o
$(OUTPUT) $(OUTPUT)/libbpf:
$(call msg,MKDIR,$@)
$(Q)mkdir -p $@
# Build libbpf
$(LIBBPF_OBJ): $(wildcard $(LIBBPF_SRC)/*.[ch] $(LIBBPF_SRC)/Makefile) | $(OUTPUT)/libbpf
$(call msg,LIB,$@)
$(Q)$(MAKE) -C $(LIBBPF_SRC) BUILD_STATIC_ONLY=1 \
OBJDIR=$(dir $@)/libbpf DESTDIR=$(dir $@) \
INCLUDEDIR= LIBDIR= UAPIDIR= \
install
# Build BPF code
$(OUTPUT)/%.bpf.o: %.bpf.c $(LIBBPF_OBJ) $(wildcard %.h) $(VMLINUX) | $(OUTPUT)
$(call msg,BPF,$@)
$(Q)$(CLANG) -g -O2 -target bpf -D__TARGET_ARCH_$(ARCH) $(INCLUDES) $(CLANG_BPF_SYS_INCLUDES) -c $(filter %.c,$^) -o $@
$(Q)$(LLVM_STRIP) -g $@ # strip useless DWARF info
# Generate BPF skeletons
$(OUTPUT)/%.skel.h: $(OUTPUT)/%.bpf.o | $(OUTPUT)
$(call msg,GEN-SKEL,$@)
$(Q)$(BPFTOOL) gen skeleton $< > $@
# Build user-space code
$(patsubst %,$(OUTPUT)/%.o,$(APPS)): %.o: %.skel.h
$(OUTPUT)/%.o: %.c $(wildcard %.h) | $(OUTPUT)
$(call msg,CC,$@)
$(Q)$(CC) $(CFLAGS) $(INCLUDES) -c $(filter %.c,$^) -o $@
trace_helpers.o: $(HELPERS)/trace_helpers.c
$(Q)$(CC) $(CFLAGS) $(INCLUDES) -c $(filter %.c,$^) -o $@
uprobe_helpers.o: $(HELPERS)/uprobe_helpers.c
$(Q)$(CC) $(CFLAGS) $(INCLUDES) -c $(filter %.c,$^) -o $@
lua_stacks_helper.o: lua_stacks_helper.cpp profile.h lua_stacks_helper.h
$(CC) $(CFLAGS) $(INCLUDES) -c $(filter %.cpp,$^) -o $@
# Build application binary
$(APPS): %: $(OUTPUT)/%.o uprobe_helpers.o trace_helpers.o lua_stacks_helper.o $(LIBBPF_OBJ) | $(OUTPUT)
$(call msg,BINARY,$@)
$(Q)$(CXX) $(CFLAGS) $^ -lelf -lz -o $@
# delete failed targets
.DELETE_ON_ERROR:
# keep intermediate (.skel.h, .bpf.o, etc) targets
.SECONDARY: