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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace Apache.NMS
{
/// <summary>
/// A delegate that can receive messages async.
/// </summary>
public delegate void MessageListener(IMessage message);
/// <summary>
/// A delegate that a client can register that will be called each time a consumer dispatches a message
/// to the client code to allow the client to Transform a received message from one type to another,
/// StreamMessage to TextMessage, ObjectMessage to TextMessage containing XML, etc. This allows a
/// client to create a consumer that will automatically transform a message to a type that the client is
/// capable of processing or adding additional information to a received message. For messages that do
/// not need to be processed the client should return null from this method, in this case the original
/// message will be dispatched to the client.
/// </summary>
public delegate IMessage ConsumerTransformerDelegate(ISession session, IMessageConsumer consumer, IMessage message);
/// <summary>
/// A consumer of messages
/// </summary>
public interface IMessageConsumer : System.IDisposable
{
/// <summary>
/// Waits until a message is available and returns it
/// </summary>
IMessage Receive();
/// <summary>
/// If a message is available within the timeout duration it is returned otherwise this method returns null
/// </summary>
IMessage Receive(System.TimeSpan timeout);
/// <summary>
/// Receives the next message if one is immediately available for delivery on the client side
/// otherwise this method returns null. It is never an error for this method to return null, the
/// time of Message availability varies so your client cannot rely on this method to receive a
/// message immediately after one has been sent.
/// </summary>
IMessage ReceiveNoWait();
/// <summary>
/// An asynchronous listener which can be used to consume messages asynchronously
/// </summary>
event MessageListener Listener;
/// <summary>
/// Closes the message consumer.
/// </summary>
/// <remarks>
/// Clients should close message consumers them when they are not needed.
/// This call blocks until a receive or message listener in progress has completed.
/// A blocked message consumer receive call returns null when this message consumer is closed.
/// </remarks>
void Close();
/// <summary>
/// A Delegate that is called each time a Message is dispatched to allow the client to do
/// any necessary transformations on the received message before it is delivered.
/// </summary>
ConsumerTransformerDelegate ConsumerTransformer { get; set; }
}
}