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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _DECAF_UTIL_CONCURRENT_LOCK_H_
#define _DECAF_UTIL_CONCURRENT_LOCK_H_
#include <decaf/lang/Exception.h>
#include <decaf/util/concurrent/Synchronizable.h>
#include <decaf/util/Config.h>
namespace decaf{
namespace util{
namespace concurrent{
/**
* A wrapper class around a given synchronization mechanism that
* provides automatic release upon destruction.
* @author Nathan Mittler
*/
class Lock
{
private:
/**
* Flag to indicate whether or not this object has locked the
* sync object.
*/
bool locked;
/**
* The synchronizable object to lock/unlock.
*/
Synchronizable* syncObject;
public:
/**
* Constructor - initializes the object member and locks
* the object if desired.
* @param object The sync object to control
* @param intiallyLocked If true, the object will automatically
* be locked.
*/
Lock( Synchronizable* object, const bool intiallyLocked = true )
{
try{
syncObject = object;
locked = false;
if( intiallyLocked )
{
lock();
}
}
DECAF_CATCH_RETHROW( lang::Exception )
DECAF_CATCHALL_THROW( lang::Exception )
}
/**
* Destructor - Unlocks the object if it is locked.
*/
virtual ~Lock()
{
try{
if( locked )
{
syncObject->unlock();
}
}
DECAF_CATCH_RETHROW( lang::Exception )
DECAF_CATCHALL_THROW( lang::Exception )
}
/**
* Locks the object.
*/
void lock()
{
try{
syncObject->lock();
locked = true;
}
DECAF_CATCH_RETHROW( lang::Exception )
DECAF_CATCHALL_THROW( lang::Exception )
}
/**
* Unlocks the object.
*/
void unlock()
{
try{
if(locked)
{
syncObject->unlock();
locked = false;
}
}
DECAF_CATCH_RETHROW( lang::Exception )
DECAF_CATCHALL_THROW( lang::Exception )
}
/**
* Indicates whether or not the object is locked.
* @return true if the object is locked, otherwise false.
*/
bool isLocked() const{ return locked; }
};
}}}
#endif // _DECAF_UTIL_CONCURRENT_LOCK_H_