| # Messaging Concepts |
| |
| Apache ActiveMQ Artemis is an asynchronous messaging system, an example of [Message |
| Oriented |
| Middleware](http://en.wikipedia.org/wiki/Message_oriented_middleware) , |
| we'll just call them messaging systems in the remainder of this book. |
| |
| We'll first present a brief overview of what kind of things messaging |
| systems do, where they're useful and the kind of concepts you'll hear |
| about in the messaging world. |
| |
| If you're already familiar with what a messaging system is and what it's |
| capable of, then you can skip this chapter. |
| |
| ## Messaging Concepts |
| |
| Messaging systems allow you to loosely couple heterogeneous systems |
| together, whilst typically providing reliability, transactions and many |
| other features. |
| |
| Unlike systems based on a [Remote Procedure |
| Call](http://en.wikipedia.org/wiki/Remote_procedure_call) (RPC) pattern, |
| messaging systems primarily use an asynchronous message passing pattern |
| with no tight relationship between requests and responses. Most |
| messaging systems also support a request-response mode but this is not a |
| primary feature of messaging systems. |
| |
| Designing systems to be asynchronous from end-to-end allows you to |
| really take advantage of your hardware resources, minimizing the amount |
| of threads blocking on IO operations, and to use your network bandwidth |
| to its full capacity. With an RPC approach you have to wait for a |
| response for each request you make so are limited by the network round |
| trip time, or *latency* of your network. With an asynchronous system you |
| can pipeline flows of messages in different directions, so are limited |
| by the network *bandwidth* not the latency. This typically allows you to |
| create much higher performance applications. |
| |
| Messaging systems decouple the senders of messages from the consumers of |
| messages. The senders and consumers of messages are completely |
| independent and know nothing of each other. This allows you to create |
| flexible, loosely coupled systems. |
| |
| Often, large enterprises use a messaging system to implement a message |
| bus which loosely couples heterogeneous systems together. Message buses |
| often form the core of an [Enterprise Service |
| Bus](http://en.wikipedia.org/wiki/Enterprise_service_bus). (ESB). Using |
| a message bus to de-couple disparate systems can allow the system to |
| grow and adapt more easily. It also allows more flexibility to add new |
| systems or retire old ones since they don't have brittle dependencies on |
| each other. |
| |
| ## Messaging styles |
| |
| Messaging systems normally support two main styles of asynchronous |
| messaging: [message queue](http://en.wikipedia.org/wiki/Message_queue) |
| messaging (also known as *point-to-point messaging*) and [publish |
| subscribe](http://en.wikipedia.org/wiki/Publish_subscribe) messaging. |
| We'll summarise them briefly here: |
| |
| ### The Message Queue Pattern |
| |
| With this type of messaging you send a message to a queue. The message |
| is then typically persisted to provide a guarantee of delivery, then |
| some time later the messaging system delivers the message to a consumer. |
| The consumer then processes the message and when it is done, it |
| acknowledges the message. Once the message is acknowledged it disappears |
| from the queue and is not available to be delivered again. If the system |
| crashes before the messaging server receives an acknowledgement from the |
| consumer, then on recovery, the message will be available to be |
| delivered to a consumer again. |
| |
| With point-to-point messaging, there can be many consumers on the queue |
| but a particular message will only ever be consumed by a maximum of one |
| of them. Senders (also known as *producers*) to the queue are completely |
| decoupled from receivers (also known as *consumers*) of the queue - they |
| do not know of each other's existence. |
| |
| A classic example of point to point messaging would be an order queue in |
| a company's book ordering system. Each order is represented as a message |
| which is sent to the order queue. Let's imagine there are many front end |
| ordering systems which send orders to the order queue. When a message |
| arrives on the queue it is persisted - this ensures that if the server |
| crashes the order is not lost. Let's also imagine there are many |
| consumers on the order queue - each representing an instance of an order |
| processing component - these can be on different physical machines but |
| consuming from the same queue. The messaging system delivers each |
| message to one and only one of the ordering processing components. |
| Different messages can be processed by different order processors, but a |
| single order is only processed by one order processor - this ensures |
| orders aren't processed twice. |
| |
| As an order processor receives a message, it fulfills the order, sends |
| order information to the warehouse system and then updates the order |
| database with the order details. Once it's done that it acknowledges the |
| message to tell the server that the order has been processed and can be |
| forgotten about. Often the send to the warehouse system, update in |
| database and acknowledgement will be completed in a single transaction |
| to ensure [ACID](http://en.wikipedia.org/wiki/ACID) properties. |
| |
| ### The Publish-Subscribe Pattern |
| |
| With publish-subscribe messaging many senders can send messages to an |
| entity on the server, often called a *topic* (e.g. in the JMS world). |
| |
| There can be many *subscriptions* on a topic, a subscription is just |
| another word for a consumer of a topic. Each subscription receives a |
| *copy* of *each* message sent to the topic. This differs from the |
| message queue pattern where each message is only consumed by a single |
| consumer. |
| |
| Subscriptions can optionally be *durable* which means they retain a copy |
| of each message sent to the topic until the subscriber consumes them - |
| even if the server crashes or is restarted in between. Non-durable |
| subscriptions only last a maximum of the lifetime of the connection that |
| created them. |
| |
| An example of publish-subscribe messaging would be a news feed. As news |
| articles are created by different editors around the world they are sent |
| to a news feed topic. There are many subscribers around the world who |
| are interested in receiving news items - each one creates a subscription |
| and the messaging system ensures that a copy of each news message is |
| delivered to each subscription. |
| |
| ## Delivery guarantees |
| |
| A key feature of most messaging systems is *reliable messaging*. With |
| reliable messaging the server gives a guarantee that the message will be |
| delivered once and only once to each consumer of a queue or each durable |
| subscription of a topic, even in the event of system failure. This is |
| crucial for many businesses; e.g. you don't want your orders fulfilled |
| more than once or any of your orders to be lost. |
| |
| In other cases you may not care about a once and only once delivery |
| guarantee and are happy to cope with duplicate deliveries or lost |
| messages - an example of this might be transient stock price updates - |
| which are quickly superseded by the next update on the same stock. The |
| messaging system allows you to configure which delivery guarantees you |
| require. |
| |
| ## Transactions |
| |
| Messaging systems typically support the sending and acknowledgement of |
| multiple messages in a single local transaction. Apache ActiveMQ Artemis also supports |
| the sending and acknowledgement of message as part of a large global |
| transaction - using the Java mapping of XA: JTA. |
| |
| ## Durability |
| |
| Messages are either durable or non durable. Durable messages will be |
| persisted in permanent storage and will survive server failure or |
| restart. Non durable messages will not survive server failure or |
| restart. Examples of durable messages might be orders or trades, where |
| they cannot be lost. An example of a non durable message might be a |
| stock price update which is transitory and doesn't need to survive a |
| restart. |
| |
| ## Messaging APIs and protocols |
| |
| How do client applications interact with messaging systems in order to |
| send and consume messages? |
| |
| Several messaging systems provide their own proprietary APIs with which |
| the client communicates with the messaging system. |
| |
| There are also some standard ways of operating with messaging systems |
| and some emerging standards in this space. |
| |
| Let's take a brief look at these: |
| |
| ### Java Message Service (JMS) |
| |
| [JMS](http://en.wikipedia.org/wiki/Java_Message_Service) is part of |
| Oracle's Java EE specification. It's a Java API that encapsulates both message |
| queue and publish-subscribe messaging patterns. JMS is a lowest common |
| denominator specification - i.e. it was created to encapsulate common |
| functionality of the already existing messaging systems that were |
| available at the time of its creation. |
| |
| JMS is a very popular API and is implemented by most messaging systems. |
| JMS is only available to clients running Java. |
| |
| JMS does not define a standard wire format - it only defines a |
| programmatic API so JMS clients and servers from different vendors |
| cannot directly interoperate since each will use the vendor's own |
| internal wire protocol. |
| |
| Apache ActiveMQ Artemis provides a fully compliant JMS 1.1 and JMS 2.0 API. |
| |
| ### System specific APIs |
| |
| Many systems provide their own programmatic API for which to interact |
| with the messaging system. The advantage of this it allows the full set |
| of system functionality to be exposed to the client application. API's |
| like JMS are not normally rich enough to expose all the extra features |
| that most messaging systems provide. |
| |
| Apache ActiveMQ Artemis provides its own core client API for clients to use if they |
| wish to have access to functionality over and above that accessible via |
| the JMS API. |
| |
| ### RESTful API |
| |
| [REST](http://en.wikipedia.org/wiki/Representational_State_Transfer) |
| approaches to messaging are showing a lot interest recently. |
| |
| It seems plausible that API standards for cloud computing may converge |
| on a REST style set of interfaces and consequently a REST messaging |
| approach is a very strong contender for becoming the de-facto method for |
| messaging interoperability. |
| |
| With a REST approach messaging resources are manipulated as resources |
| defined by a URI and typically using a simple set of operations on those |
| resources, e.g. PUT, POST, GET etc. REST approaches to messaging often |
| use HTTP as their underlying protocol. |
| |
| The advantage of a REST approach with HTTP is in its simplicity and the |
| fact the internet is already tuned to deal with HTTP optimally. |
| |
| Please see [Rest Interface](rest.md) for using Apache ActiveMQ Artemis's RESTful interface. |
| |
| ### AMQP |
| |
| [AMQP](http://en.wikipedia.org/wiki/AMQP) is a specification for |
| interoperable messaging. It also defines a wire format, so any AMQP |
| client can work with any messaging system that supports AMQP. AMQP |
| clients are available in many different programming languages. |
| |
| Apache ActiveMQ Artemis implements the [AMQP |
| 1.0](https://www.oasis-open.org/committees/tc_home.php?wg_abbrev=amqp) |
| specification. Any client that supports the 1.0 specification will be |
| able to interact with Apache ActiveMQ Artemis. |
| |
| ### MQTT |
| [MQTT](http://mqtt.org/) is a lightweight connectivity protocol. It is designed |
| to run in environments where device and networks are constrained. Out of the box |
| Apache ActiveMQ Artemis supports version MQTT 3.1.1. Any client supporting this |
| version of the protocol will work against Apache ActiveMQ Artemis. |
| |
| ### STOMP |
| |
| [Stomp](http://stomp.github.io/) is a very simple text protocol for |
| interoperating with messaging systems. It defines a wire format, so |
| theoretically any Stomp client can work with any messaging system that |
| supports Stomp. Stomp clients are available in many different |
| programming languages. |
| |
| Please see [Stomp](protocols-interoperability.md) for using STOMP with Apache ActiveMQ Artemis. |
| |
| ### OPENWIRE |
| |
| ActiveMQ 5.x defines it's own wire Protocol "OPENWIRE". In order to support |
| ActiveMQ 5.x clients, Apache ActiveMQ Artemis supports OPENWIRE. Any ActiveMQ 5.12.x |
| or higher can be used with Apache ActiveMQ Artemis. |
| |
| ## High Availability |
| |
| High Availability (HA) means that the system should remain operational |
| after failure of one or more of the servers. The degree of support for |
| HA varies between various messaging systems. |
| |
| Apache ActiveMQ Artemis provides automatic failover where your sessions are |
| automatically reconnected to the backup server on event of live server |
| failure. |
| |
| For more information on HA, please see [High Availability and Failover](ha.md). |
| |
| ## Clusters |
| |
| Many messaging systems allow you to create groups of messaging servers |
| called *clusters*. Clusters allow the load of sending and consuming |
| messages to be spread over many servers. This allows your system to |
| scale horizontally by adding new servers to the cluster. |
| |
| Degrees of support for clusters varies between messaging systems, with |
| some systems having fairly basic clusters with the cluster members being |
| hardly aware of each other. |
| |
| Apache ActiveMQ Artemis provides very configurable state-of-the-art clustering model |
| where messages can be intelligently load balanced between the servers in |
| the cluster, according to the number of consumers on each node, and |
| whether they are ready for messages. |
| |
| Apache ActiveMQ Artemis also has the ability to automatically redistribute messages |
| between nodes of a cluster to prevent starvation on any particular node. |
| |
| For full details on clustering, please see [Clusters](clusters.md). |
| |
| ## Bridges and routing |
| |
| Some messaging systems allow isolated clusters or single nodes to be |
| bridged together, typically over unreliable connections like a wide area |
| network (WAN), or the internet. |
| |
| A bridge normally consumes from a queue on one server and forwards |
| messages to another queue on a different server. Bridges cope with |
| unreliable connections, automatically reconnecting when the connections |
| becomes available again. |
| |
| Apache ActiveMQ Artemis bridges can be configured with filter expressions to only |
| forward certain messages, and transformation can also be hooked in. |
| |
| Apache ActiveMQ Artemis also allows routing between queues to be configured in server |
| side configuration. This allows complex routing networks to be set up |
| forwarding or copying messages from one destination to another, forming |
| a global network of interconnected brokers. |
| |
| For more information please see [Core Bridges](core-bridges.md) and [Diverting and Splitting Message Flows](diverts.md). |