| /* |
| * Licensed to the Apache Software Foundation (ASF) under one or more |
| * contributor license agreements. See the NOTICE file distributed with |
| * this work for additional information regarding copyright ownership. |
| * The ASF licenses this file to You under the Apache License, Version 2.0 |
| * (the "License"); you may not use this file except in compliance with |
| * the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| using System; |
| |
| namespace Lucene.Net.Index |
| { |
| |
| /// <summary>Used by DocumentsWriter to maintain per-thread state. |
| /// We keep a separate Posting hash and other state for each |
| /// thread and then merge postings hashes from all threads |
| /// when writing the segment. |
| /// </summary> |
| sealed class DocumentsWriterThreadState |
| { |
| |
| internal bool isIdle = true; // false if this is currently in use by a thread |
| internal int numThreads = 1; // Number of threads that share this instance |
| internal bool doFlushAfter; // true if we should flush after processing current doc |
| internal DocConsumerPerThread consumer; |
| internal DocumentsWriter.DocState docState; |
| |
| internal DocumentsWriter docWriter; |
| |
| public DocumentsWriterThreadState(DocumentsWriter docWriter) |
| { |
| this.docWriter = docWriter; |
| docState = new DocumentsWriter.DocState(); |
| docState.maxFieldLength = docWriter.maxFieldLength; |
| docState.infoStream = docWriter.infoStream; |
| docState.similarity = docWriter.similarity; |
| docState.docWriter = docWriter; |
| consumer = docWriter.consumer.AddThread(this); |
| } |
| |
| internal void DoAfterFlush() |
| { |
| numThreads = 0; |
| doFlushAfter = false; |
| } |
| } |
| } |