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Original link: https://chromium.googlesource.com/apps/libapps/+/HEAD/hterm
# Embedding hterm
This is a quick overview describing how to use hterm in your own application. Please direct any questions to the [chromium-hterm mailing list](https://groups.google.com/a/chromium.org/forum/?fromgroups#!forum/chromium-hterm).
## Get the code
The “libapps” git repository contains hterm and its dependencies. Clone this repo into a parent directory of your choice. In this example we'll create `~/src/libapps/`:
```
$ mkdir ~/src
$ cd ~/src
$ git clone https://chromium.googlesource.com/apps/libapps
```
## Build hterm
The build process bundles some resources as JavaScript source and concatenates the JavaScript into a single file (`hterm_all.js`).
```
$ cd ~/src/libapps
$ ./hterm/bin/mkdist.sh
```
The files are all written to `./hterm/dist/js/`. Copy the `hterm_all.js` file into your project.
## Include hterm in your app
Include the generated `hterm_all.js` file in your app in an appropriate manner. This step should be self evident.
## Initialize hterm
### Terminal node
You'll want a sacrificial DOM node which will become the terminal widget. It should be a div which is either `position: relative` or `position: absolute`.
In our example, we'll assume this DOM:
```
<!DOCTYPE html>
<html>
<body>
<div id="terminal"
style="position:relative; width:100%; height:100%"></div>
</body>
</html>
```
### Runtime storage
You'll need to choose a storage implementation. This is the backing store that hterm will use to read and write preferences. This should be one of:
```
// If you are a cross-browser web app and want to use window.localStorage.
hterm.defaultStorage = new lib.Storage.Local();
// If you are a cross-browser web app and want in-memory storage only.
hterm.defaultStorage = new lib.Storage.Memory();
// If you are a Chrome app and want sync storage.
hterm.defaultStorage = new lib.Storage.Chrome(chrome.storage.sync);
// If you are a Chrome app and want local storage.
hterm.defaultStorage = new lib.Storage.Chrome(chrome.storage.local);
```
### Framework initialization
Before using hterm, you'll need to initialize the underlying libdot framework. You do this by calling `lib.init` and passing it your initialization callback.
```
function setupHterm() {
... your hterm initialization logic ...
}
// This will be whatever normal entry/initialization point your project uses.
window.onload = function() {
lib.init(setupHterm);
};
```
### Terminal initialization
All of the logic below lives within the `setupHterm` callback.
Create an instance of `hterm.Terminal`:
```
// opt_profileName is the name of the terminal profile to load, or "default" if
// not specified. If you're using one of the persistent storage
// implementations then this will scope all preferences read/writes to this
// name.
const t = new hterm.Terminal(opt_profileName);
```
Now write an `onTerminalReady` handler. This will fire once, when the terminal is initialized and ready for use.
```
t.onTerminalReady = function() {
// Create a new terminal IO object and give it the foreground.
// (The default IO object just prints warning messages about unhandled
// things to the the JS console.)
const io = t.io.push();
io.onVTKeystroke = (str) => {
// Do something useful with str here.
// For example, Secure Shell forwards the string onto the NaCl plugin.
};
io.sendString = (str) => {
// Just like a keystroke, except str was generated by the terminal itself.
// For example, when the user pastes a string.
// Most likely you'll do the same thing as onVTKeystroke.
};
io.onTerminalResize = (columns, rows) => {
// React to size changes here.
// Secure Shell pokes at NaCl, which eventually results in
// some ioctls on the host.
};
// You can call io.push() to foreground a fresh io context, which can
// be uses to give control of the terminal to something else. When that
// thing is complete, should call io.pop() to restore control to the
// previous io object.
};
```
After you've registered your onTerminalReady handler you can connect the terminal to the sacrificial DOM node.
```
t.decorate(document.querySelector('#terminal'));
```
### Keyboard setup
After you call the `decorate` helper, you'll usually call `installKeyboard` to capture all keyboard input when the terminal is focused. This allows us to react to keyboard shortcuts and such.
```
t.installKeyboard();
```
## Write to the terminal
Once `onTerminalReady` finishes, you're free to start writing content! This is the process or connection that wants to display content to the user (rather than the user sending content).
```
t.io.print('Print a string without a newline');
t.io.println('Print a string and add CRLF');
```
You usually want to go through the `io` object to display content rather than going directly through the terminal. It will take care of encoding UTF-16 to UTF-8 and then sending it via `t.interpret` (which processes escape sequences). If you use the `t.print` function directly, it won't do either of those things, which might be what you want.
## Encoding
Modern applications need to make sure they handle data encoding properly at all times lest we end up with [Mojibake](https://en.wikipedia.org/wiki/Mojibake) everywhere. All data going in & out of hterm is via the `hterm.Terminal.IO` object (which may be accessed via `t.io` in the code snippets above).
### hterm->app
When hterm passes data to the application (via the `onVTKeystroke` and `sendString` callbacks), it uses [UTF-16](https://en.wikipedia.org/wiki/UTF-16) in native JavaScript strings. The application should then convert it to whatever encoding it expects.
A common example when working with [WebSockets](https://developer.mozilla.org/en-US/docs/Web/API/WebSockets_API) is to convert the string to an [ArrayBuffer](https://developer.mozilla.org/en-US/docs/Web/API/ArrayBuffer) with [UTF-8](https://en.wikipedia.org/wiki/UTF-8) encoding. This is easily accomplished with the [TextEncoder](https://developer.mozilla.org/en-US/docs/Web/API/TextEncoder) API.
```
const encoder = new TextEncoder();
const ws = new WebSocket(...);
...
io.onVTKeystroke = (str) => {
ws.send(encoder.encode(str));
};
```
Note: <=hterm-1.83 offered a `send-encoding` preference where you could select between `utf-8` and `raw` settings. The `utf-8` mode would encode [UTF-8](https://en.wikipedia.org/wiki/UTF-8) [code unit](https://en.wikipedia.org/wiki/Character_encoding)s into a JS [UTF-16](https://en.wikipedia.org/wiki/UTF-16) string while the `raw` mode would pass through the [UTF-16](https://en.wikipedia.org/wiki/UTF-16) string unmodified. With >=hterm-1.84, the `send-encoding` preference has been dropped and hterm always runs in the equivalent `raw` mode.
### app->hterm
When passing data to hterm to interpret, strings should be in [UTF-16](https://en.wikipedia.org/wiki/UTF-16) encoding. This covers `hterm.Terminal.IO`'s `print`, `writeUTF16`, `println`, and `writelnUTF16` APIs as well as `hterm.Terminal`'s `interpret`.
A few APIs are also provided to pass in [UTF-16](https://en.wikipedia.org/wiki/UTF-16) strings with [UTF-8](https://en.wikipedia.org/wiki/UTF-8) [code unit](https://en.wikipedia.org/wiki/Character_encoding)s, but those are deprecated and should be avoided. This covers `hterm.Terminal.IO`'s `writeUTF8` and `writelnUTF8` APIs.
Note: <=hterm-1.84 required `hterm.Terminal.interpret`'s argument to be a string of [UTF-8](https://en.wikipedia.org/wiki/UTF-8) [code unit](https://en.wikipedia.org/wiki/Character_encoding)s when the `receive-encoding` was set to `utf-8`. With >=hterm-1.85, `hterm.Terminal.interpret` always uses [UTF-16](https://en.wikipedia.org/wiki/UTF-16) strings.