blob: 1603679d61ecbd0502a3e1f20bfc83cd2a3f38ee [file] [log] [blame]
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.xmlgraphics.image.codec.tiff;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.image.BufferedImage;
import java.awt.image.RenderedImage;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import org.junit.Test;
import static org.junit.Assert.assertArrayEquals;
import org.apache.commons.io.IOUtils;
public class TIFFImageEncoderTestCase {
@Test
public void testGrayImage() throws IOException {
testImage(BufferedImage.TYPE_BYTE_GRAY, "gray.tiff");
}
@Test
public void testBilevelImage() throws IOException {
testImage(BufferedImage.TYPE_BYTE_BINARY, "bilevel.tiff");
}
private void testImage(int imageType, String imageFileName) throws IOException {
ByteArrayOutputStream byteStream = new ByteArrayOutputStream();
TIFFImageEncoder encoder = new TIFFImageEncoder(byteStream, null);
encoder.encode(getImage(imageType));
byte[] actualArray = IOUtils.toByteArray(getClass().getResource(imageFileName).openStream());
assertArrayEquals(byteStream.toByteArray(), actualArray);
}
private RenderedImage getImage(int imageType) {
BufferedImage img = new BufferedImage(400, 400, imageType);
img.getSampleModel();
Graphics gfx = img.getGraphics();
gfx.setColor(Color.RED);
gfx.fillRect(10, 10, 100, 100);
gfx.setColor(Color.WHITE);
gfx.fillRect(50, 50, 100, 100);
return img;
}
}