| /* |
| * Licensed to the Apache Software Foundation (ASF) under one or more |
| * contributor license agreements. See the NOTICE file distributed with |
| * this work for additional information regarding copyright ownership. |
| * The ASF licenses this file to You under the Apache License, Version 2.0 |
| * (the "License"); you may not use this file except in compliance with |
| * the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| function screenCTM(elem) { |
| if (elem.getScreenCTM) |
| return elem.getScreenCTM(); |
| |
| // This is to handle ASV 3.0, this depends on |
| // a number of bugs in the ASV implementation. |
| if (elem.currentScale) { |
| var scale = root.currentScale; |
| var trans = root.currentTranslate; |
| var ret = root.createSVGMatrix(); |
| ret.scale(scale); |
| ret.translate(trans.x, trans.y); |
| return ret; |
| } |
| |
| var pMat = screenCTM(elem.parentNode); |
| |
| var eMat = elem.getCTM(); |
| if (eMat == null) return pMat; |
| eMat = eMat.multiply(pMat); |
| return eMat; |
| } |
| |
| function transformToElement(from, to) { |
| if (!from.getTransformToElement) |
| return from.getTransformToElement(to); |
| var m1 = screenCTM(from); |
| var m2 = screenCTM(to); |
| return m1.multiply(m2.inverse()); |
| } |
| |
| // Transform screen x/y to elem's coordinate system. |
| // returns an SVGPoint object. |
| function localPt(elem, x, y) { |
| var mat = screenCTM(elem); |
| var imat = mat.inverse(); |
| var cPt = document.getRootElement().createSVGPoint(); |
| cPt.x = x; |
| cPt.y = y; |
| cPt = cPt.matrixTransform(imat); |
| return cPt; |
| } |
| |
| function ForwardMouseDown(obj) { |
| this.obj = obj; |
| this.handleEvent = function(evt) { |
| obj.mousedown(evt); |
| } |
| } |
| |
| function ForwardMouseMove(obj) { |
| this.obj = obj; |
| this.handleEvent = function(evt) { |
| obj.mousemove(evt); |
| } |
| } |
| |
| function ForwardMouseUp(obj) { |
| this.obj = obj; |
| this.handleEvent = function(evt) { |
| obj.mouseup(evt); |
| } |
| } |
| |