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/*
* The Apache Software License, Version 1.1
*
*
* Copyright (c) 2001 The Apache Software Foundation. All rights
* reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* 3. The end-user documentation included with the redistribution,
* if any, must include the following acknowledgment:
* "This product includes software developed by the
* Apache Software Foundation (http://www.apache.org/)."
* Alternately, this acknowledgment may appear in the software itself,
* if and wherever such third-party acknowledgments normally appear.
*
* 4. The names "Xerces" and "Apache Software Foundation" must
* not be used to endorse or promote products derived from this
* software without prior written permission. For written
* permission, please contact apache@apache.org.
*
* 5. Products derived from this software may not be called "Apache",
* nor may "Apache" appear in their name, without prior written
* permission of the Apache Software Foundation.
*
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE APACHE SOFTWARE FOUNDATION OR
* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
* ====================================================================
*
* This software consists of voluntary contributions made by many
* individuals on behalf of the Apache Software Foundation and was
* originally based on software copyright (c) 2001, International
* Business Machines, Inc., http://www.apache.org. For more
* information on the Apache Software Foundation, please see
* <http://www.apache.org/>.
*/
package org.apache.xerces.util;
import org.apache.xerces.xni.QName;
/**
* This class is an unsynchronized hash table primary used for String
* to Object mapping.
* <p>
* The hash code uses the same algorithm as SymbolTable class.
*
* @author Elena Litani
* @version $Id$
*/
public class SymbolHash {
//
// Constants
//
/** Default table size. */
protected int fTableSize = 101;
//
// Data
//
/** Buckets. */
protected Entry[] fBuckets;
//
// Constructors
//
/** Constructs a key table. */
public SymbolHash() {
fBuckets = new Entry[fTableSize];
}
public SymbolHash(int size) {
fTableSize = size;
fBuckets = new Entry[fTableSize];
}
//
// Public methods
//
/**
* Adds the specified key to the key table and returns a
* reference to the unique key. If the key already exists,
* the previous key reference is returned instead, in order
* guarantee that key references remain unique.
*
* @param key The new key.
*/
public String put (String key, Object value ) {
int bucket = hash(key) % fTableSize;
Entry entry = search (key, bucket);
if (entry !=null) {
return entry.key;
}
// create new entry
entry = new Entry(key, value, fBuckets[bucket]);
fBuckets[bucket] = entry;
return key;
}
/**
* Adds the specified key to the key table and returns a
* reference to the unique key. If the key already exists,
* the previous key reference is returned instead, in order
* guarantee that key references remain unique.
*
* @param qName The QName which is the key
* @param value
*/
public String put(QName qName, Object value) {
String key = (qName.uri == null)?qName.localpart:qName.uri.concat(qName.localpart);
// search for identical key
int bucket = hash(key) % fTableSize;
Entry entry = search (key, bucket);
if (entry !=null) {
return entry.key;
}
// add new entry
entry = new Entry(key, value,fBuckets[bucket]);
fBuckets[bucket] = entry;
return entry.key;
}
public Object get (String key){
int bucket = hash(key) % fTableSize;
Entry entry = search (key, bucket);
if (entry !=null) {
return entry.value;
}
return null;
}
// this tries to save a bit of GC'ing by at least keeping the fBuckets array around.
public void clear() {
for (int i=0; i<fTableSize; i++) {
fBuckets[i] = new Entry();
}
} // clear(): void
public Object get (QName qName){
String key = qName.uri.concat(qName.localpart);
int bucket = hash(key) % fTableSize;
Entry entry = search (key, bucket);
if (entry !=null) {
return entry.value;
}
return null;
}
protected Entry search (String key, int bucket){
// search for identical key
int length = key.length();
OUTER: for (Entry entry = fBuckets[bucket]; entry != null; entry = entry.next) {
if (entry.characters != null && length == entry.characters.length) {
for (int i = 0; i < length; i++) {
if (key.charAt(i) != entry.characters[i]) {
continue OUTER;
}
}
return entry;
}
}
return null;
}
/**
* Returns a hashcode value for the specified key. The value
* returned by this method must be identical to the value returned
* by the <code>hash(char[],int,int)</code> method when called
* with the character array that comprises the key string.
*
* @param key The key to hash.
*/
public int hash(String key) {
int code = 0;
int length = key.length();
for (int i = 0; i < length; i++) {
code = code * 37 + key.charAt(i);
}
return code & 0x7FFFFFF;
} // hash(String):int
//
// Classes
//
/**
* This class is a key table entry. Each entry acts as a node
* in a linked list.
*/
protected static final class Entry {
/**
* key is a name or QName
*/
public String key;
public Object value;
/**
* key characters. This information is duplicated here for
* comparison performance.
*/
public char[] characters;
/** The next entry. */
public Entry next;
public Entry() {
key = null;
value = null;
characters = null;
next = null;
}
public Entry(String key, Object value, Entry next) {
this.key = key;
this.value = value;
this.next = next;
characters = new char[key.length()];
key.getChars(0, characters.length, characters, 0);
}
} // entry
} // class SymbolHash