blob: 31453723736edd7a08b5d4aa2921d1478935d0a8 [file] [log] [blame]
/*
* The Apache Software License, Version 1.1
*
* Copyright (c) 1999 The Apache Software Foundation. All rights
* reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* 3. The end-user documentation included with the redistribution,
* if any, must include the following acknowledgment:
* "This product includes software developed by the
* Apache Software Foundation (http://www.apache.org/)."
* Alternately, this acknowledgment may appear in the software itself,
* if and wherever such third-party acknowledgments normally appear.
*
* 4. The names "Xerces" and "Apache Software Foundation" must
* not be used to endorse or promote products derived from this
* software without prior written permission. For written
* permission, please contact apache\@apache.org.
*
* 5. Products derived from this software may not be called "Apache",
* nor may "Apache" appear in their name, without prior written
* permission of the Apache Software Foundation.
*
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE APACHE SOFTWARE FOUNDATION OR
* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
* ====================================================================
*
* This software consists of voluntary contributions made by many
* individuals on behalf of the Apache Software Foundation, and was
* originally based on software copyright (c) 1999, International
* Business Machines, Inc., http://www.ibm.com . For more information
* on the Apache Software Foundation, please see
* <http://www.apache.org/>.
*/
/**
* $Log$
* Revision 1.1 1999/11/09 01:09:04 twl
* Initial revision
*
* Revision 1.2 1999/11/08 20:44:22 rahul
* Swat for adding in Product name and CVS comment log variable.
*
*/
#ifndef DOM_Text_HEADER_GUARD_
#define DOM_Text_HEADER_GUARD_
#include <util/XML4CDefs.hpp>
#include <dom/DOM_CharacterData.hpp>
class TextImpl;
/**
* The <code>Text</code> interface represents the textual content (termed
* character data in XML) of an <code>Element</code> or <code>Attr</code>.
* If there is no markup inside an element's content, the text is contained
* in a single object implementing the <code>Text</code> interface that is
* the only child of the element. If there is markup, it is parsed into a
* list of elements and <code>Text</code> nodes that form the list of
* children of the element.
* <p>When a document is first made available via the DOM, there is only one
* <code>Text</code> node for each block of text. Users may create adjacent
* <code>Text</code> nodes that represent the contents of a given element
* without any intervening markup, but should be aware that there is no way
* to represent the separations between these nodes in XML, so they
* will not (in general) persist between DOM editing sessions. The
* <code>normalize()</code> method on <code>Element</code> merges any such
* adjacent <code>Text</code> objects into a single node for each block of
* text; this is recommended before employing operations that depend on a
* particular document structure, such as navigation with
* <code>XPointers.</code>
*/
class CDOM_EXPORT DOM_Text: public DOM_CharacterData {
public:
/** @name Constructors and assignment operator */
//@{
/**
* Default constructor for DOM_Text. The resulting object does not
* refer to an actual Text node; it will compare == to 0, and is similar
* to a null object reference variable in Java. It may subsequently be
* assigned to refer to an actual comment node.
*
*/
DOM_Text();
/**
* Copy constructor. Creates a new <code>DOM_Text</code> that refers to the
* same underlying node as the original. See also DOM_Node::clone(),
* which will copy the actual Text node, rather than just creating a new
* reference to the original node.
*
* @param other The object to be copied.
*/
DOM_Text(const DOM_Text &other);
/**
* Assignment operator.
*
* @param other The object to be copied.
*/
DOM_Text & operator = (const DOM_Text &other);
/**
* Assignment operator. This overloaded variant is provided for
* the sole purpose of setting a DOM_Node reference variable to
* zero. Nulling out a reference variable in this way will decrement
* the reference count on the underlying Node object that the variable
* formerly referenced. This effect is normally obtained when reference
* variable goes out of scope, but zeroing them can be useful for
* global instances, or for local instances that will remain in scope
* for an extended time, when the storage belonging to the underlying
* node needs to be reclaimed.
*
* @param val. Only a value of 0, or null, is allowed.
*/
DOM_Text & operator = (const DOM_NullPtr *val);
//@}
/** @name Destructor. */
//@{
/**
* Destructor for DOM_Text. The object being destroyed is the reference
* object, not the underlying Comment node itself.
*
*/
~DOM_Text();
//@}
/** @name Functions to modify the Text node. */
//@{
/**
* Breaks this <code>Text</code> node into two Text nodes at the specified
* offset, keeping both in the tree as siblings.
*
* This node then only
* contains all the content up to the <code>offset</code> point. And a new
* <code>Text</code> node, which is inserted as the next sibling of this
* node, contains all the content at and after the <code>offset</code>
* point.
* @param offset The offset at which to split, starting from 0.
* @return The new <code>Text</code> node.
* @exception DOMException
* INDEX_SIZE_ERR: Raised if the specified offset is negative or greater
* than the number of characters in <code>data</code>.
* <br>NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly.
*/
DOM_Text splitText(int offset);
//@}
protected:
DOM_Text(TextImpl *);
friend class DOM_Document;
};
#endif