| /* |
| * The Apache Software License, Version 1.1 |
| * |
| * Copyright (c) 1999 The Apache Software Foundation. All rights |
| * reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in |
| * the documentation and/or other materials provided with the |
| * distribution. |
| * |
| * 3. The end-user documentation included with the redistribution, |
| * if any, must include the following acknowledgment: |
| * "This product includes software developed by the |
| * Apache Software Foundation (http://www.apache.org/)." |
| * Alternately, this acknowledgment may appear in the software itself, |
| * if and wherever such third-party acknowledgments normally appear. |
| * |
| * 4. The names "Xerces" and "Apache Software Foundation" must |
| * not be used to endorse or promote products derived from this |
| * software without prior written permission. For written |
| * permission, please contact apache\@apache.org. |
| * |
| * 5. Products derived from this software may not be called "Apache", |
| * nor may "Apache" appear in their name, without prior written |
| * permission of the Apache Software Foundation. |
| * |
| * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED |
| * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
| * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL THE APACHE SOFTWARE FOUNDATION OR |
| * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF |
| * USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT |
| * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
| * SUCH DAMAGE. |
| * ==================================================================== |
| * |
| * This software consists of voluntary contributions made by many |
| * individuals on behalf of the Apache Software Foundation, and was |
| * originally based on software copyright (c) 1999, International |
| * Business Machines, Inc., http://www.ibm.com . For more information |
| * on the Apache Software Foundation, please see |
| * <http://www.apache.org/>. |
| */ |
| |
| /** |
| * $Log$ |
| * Revision 1.1 1999/11/09 01:08:59 twl |
| * Initial revision |
| * |
| * Revision 1.4 1999/11/08 20:44:19 rahul |
| * Swat for adding in Product name and CVS comment log variable. |
| * |
| */ |
| |
| #ifndef DOM_Node_HEADER_GUARD_ |
| #define DOM_Node_HEADER_GUARD_ |
| |
| #include <util/XML4CDefs.hpp> |
| #include <dom/DOMString.hpp> |
| |
| class DOM_NodeList; |
| class DOM_NamedNodeMap; |
| class DOM_Document; |
| class NodeImpl; |
| |
| class DOM_NullPtr; // A dummy class, with no implementation, that is |
| // used as in overloaded functions as a way to |
| // pass 0 or null. |
| |
| /** |
| * The <code>Node</code> interface is the primary datatype for the entire |
| * Document Object Model. |
| * |
| * It represents a single node in the document tree. |
| * While all objects implementing the <code>Node</code> interface expose |
| * methods for dealing with children, not all objects implementing the |
| * <code>Node</code> interface may have children. For example, |
| * <code>Text</code> nodes may not have children, and adding children to such |
| * nodes results in a <code>DOMException</code> being raised. |
| * <p>The attributes <code>nodeName</code>, <code>nodeValue</code> and |
| * <code>attributes</code> are included as a mechanism to get at node |
| * information without casting down to the specific derived interface. In |
| * cases where there is no obvious mapping of these attributes for a specific |
| * <code>nodeType</code> (e.g., <code>nodeValue</code> for an Element or |
| * <code>attributes</code> for a Comment), this returns <code>null</code>. |
| * Note that the specialized interfaces may contain additional and more |
| * convenient mechanisms to get and set the relevant information. |
| */ |
| class CDOM_EXPORT DOM_Node { |
| |
| public: |
| /** @name Constructors and assignment operators */ |
| //@{ |
| /** |
| * Default constructor for DOM_Node. The resulting object does not |
| * refer to an actual node; it will compare == to 0, and is similar |
| * to a null object reference variable in Java. It may subsequently be |
| * assigned to refer to an actual node. "Acutal Nodes" will always |
| * be of some derived type, such as Element or Attr. |
| * |
| */ |
| DOM_Node(); |
| |
| /** |
| * Copy constructor. |
| * |
| * @param other The object to be copied. |
| */ |
| DOM_Node(const DOM_Node &other); |
| |
| /** |
| * Assignment operator. |
| * |
| * @param other The source to be assigned. |
| */ |
| DOM_Node & operator = (const DOM_Node &other); |
| |
| /** |
| * Assignment operator. This overloaded variant is provided for |
| * the sole purpose of setting a DOM_Node reference variable to |
| * zero. Nulling out a reference variable in this way will decrement |
| * the reference count on the underlying Node object that the variable |
| * formerly referenced. This effect is normally obtained when reference |
| * variable goes out of scope, but zeroing them can be useful for |
| * global instances, or for local instances that will remain in scope |
| * for an extended time, when the storage belonging to the underlying |
| * node needs to be reclaimed. |
| * |
| * @param val. Only a value of 0, or null, is allowed. |
| */ |
| DOM_Node & operator = (const DOM_NullPtr *val); |
| |
| //@} |
| /** @name Destructor. */ |
| //@{ |
| /** |
| * Destructor for DOM_Node. The object being destroyed is the reference |
| * object, not the underlying node itself. |
| * |
| */ |
| ~DOM_Node(); |
| |
| //@} |
| /** @name Equality and Inequality operators. */ |
| //@{ |
| /** |
| * The equality operator. This compares to references to nodes, and |
| * returns true if they both refer to the same underlying node. It |
| * is exactly analogous to Java's operator == on object reference |
| * variables. This operator can not be used to compare the values |
| * of two different nodes in the document tree. |
| * |
| * @param other The object reference with which <code>this</code> object is compared |
| * @returns True if both <code>DOM_Node</code>s refer to the same |
| * actual node, or are both null; return false otherwise. |
| */ |
| bool operator == (const DOM_Node & other)const; |
| |
| /** |
| * Compare with a pointer. Intended only to allow a convenient |
| * comparison with null. |
| * |
| */ |
| bool operator == (const DOM_NullPtr *other) const; |
| |
| /** |
| * The inequality operator. See operator ==. |
| * |
| */ |
| bool operator != (const DOM_Node & other) const; |
| |
| /** |
| * Compare with a pointer. Intended only to allow a convenient |
| * comparison with null. |
| * |
| */ |
| bool operator != (const DOM_NullPtr * other) const; |
| |
| |
| enum NodeType { |
| ELEMENT_NODE = 1, |
| ATTRIBUTE_NODE = 2, |
| TEXT_NODE = 3, |
| CDATA_SECTION_NODE = 4, |
| ENTITY_REFERENCE_NODE = 5, |
| ENTITY_NODE = 6, |
| PROCESSING_INSTRUCTION_NODE = 7, |
| COMMENT_NODE = 8, |
| DOCUMENT_NODE = 9, |
| DOCUMENT_TYPE_NODE = 10, |
| DOCUMENT_FRAGMENT_NODE = 11, |
| NOTATION_NODE = 12 |
| }; |
| |
| //@} |
| /** @name Get functions. */ |
| //@{ |
| |
| /** |
| * The name of this node, depending on its type; see the table above. |
| */ |
| DOMString getNodeName() const; |
| |
| /** |
| * Gets the value of this node, depending on its type. |
| * |
| * @exception DOMException |
| * NO_MODIFICATION_ALLOWED_ERR: Raised when the node is readonly. |
| * @exception DOMException |
| * DOMSTRING_SIZE_ERR: Raised when it would return more characters than |
| * fit in a <code>DOMString</code> variable on the implementation |
| * platform. |
| */ |
| DOMString getNodeValue() const; |
| |
| /** |
| * An enum value representing the type of the underlying object. |
| */ |
| short getNodeType() const; |
| |
| /** |
| * Gets the parent of this node. |
| * |
| * All nodes, except <code>Document</code>, |
| * <code>DocumentFragment</code>, and <code>Attr</code> may have a parent. |
| * However, if a node has just been created and not yet added to the tree, |
| * or if it has been removed from the tree, a <code>null</code> DOM_Node |
| * is returned. |
| */ |
| DOM_Node getParentNode() const; |
| |
| /** |
| * Gets a <code>NodeList</code> that contains all children of this node. |
| * |
| * If there |
| * are no children, this is a <code>NodeList</code> containing no nodes. |
| * The content of the returned <code>NodeList</code> is "live" in the sense |
| * that, for instance, changes to the children of the node object that |
| * it was created from are immediately reflected in the nodes returned by |
| * the <code>NodeList</code> accessors; it is not a static snapshot of the |
| * content of the node. This is true for every <code>NodeList</code>, |
| * including the ones returned by the <code>getElementsByTagName</code> |
| * method. |
| */ |
| DOM_NodeList getChildNodes() const; |
| /** |
| * Gets the first child of this node. |
| * |
| * If there is no such node, this returns <code>null</code>. |
| */ |
| DOM_Node getFirstChild() const; |
| |
| /** |
| * Gets the last child of this node. |
| * |
| * If there is no such node, this returns <code>null</code>. |
| */ |
| DOM_Node getLastChild() const; |
| |
| /** |
| * Gets the node immediately preceding this node. |
| * |
| * If there is no such node, this returns <code>null</code>. |
| */ |
| DOM_Node getPreviousSibling() const; |
| |
| /** |
| * Gets the node immediately following this node. |
| * |
| * If there is no such node, this returns <code>null</code>. |
| */ |
| DOM_Node getNextSibling() const; |
| |
| /** |
| * Gets a <code>NamedNodeMap</code> containing the attributes of this node (if it |
| * is an <code>Element</code>) or <code>null</code> otherwise. |
| */ |
| DOM_NamedNodeMap getAttributes() const; |
| |
| /** |
| * Gets the <code>Document</code> object associated with this node. |
| * |
| * This is also |
| * the <code>Document</code> object used to create new nodes. When this |
| * node is a <code>Document</code> or a <code>DocumentType</code>, |
| * which is not used with any <code>Document</code> yet, this is |
| * <code>null</code>. |
| */ |
| DOM_Document getOwnerDocument() const; |
| |
| /** |
| * Return the user data pointer. |
| * |
| * User data allows application programs |
| * to attach extra data to DOM nodes, and can be set using the |
| * function <code>DOM_Node::setUserData(p)</code>. |
| * @return The user data pointer. |
| */ |
| void *getUserData() const; |
| |
| //@} |
| /** @name Cloning function. */ |
| //@{ |
| |
| /** |
| * Returns a duplicate of this node. |
| * |
| * This function serves as a generic copy constructor for nodes. |
| * |
| * The duplicate node has no parent ( |
| * <code>parentNode</code> returns <code>null</code>.). |
| * <br>Cloning an <code>Element</code> copies all attributes and their |
| * values, including those generated by the XML processor to represent |
| * defaulted attributes, but this method does not copy any text it contains |
| * unless it is a deep clone, since the text is contained in a child |
| * <code>Text</code> node. Cloning any other type of node simply returns a |
| * copy of this node. |
| * @param deep If <code>true</code>, recursively clone the subtree under the |
| * specified node; if <code>false</code>, clone only the node itself (and |
| * its attributes, if it is an <code>Element</code>). |
| * @return The duplicate node. |
| */ |
| DOM_Node cloneNode(bool deep) const; |
| |
| //@} |
| /** @name Functions to modify the DOM Node. */ |
| //@{ |
| |
| /** |
| * Inserts the node <code>newChild</code> before the existing child node |
| * <code>refChild</code>. |
| * |
| * If <code>refChild</code> is <code>null</code>, |
| * insert <code>newChild</code> at the end of the list of children. |
| * <br>If <code>newChild</code> is a <code>DocumentFragment</code> object, |
| * all of its children are inserted, in the same order, before |
| * <code>refChild</code>. If the <code>newChild</code> is already in the |
| * tree, it is first removed. Note that a <code>DOM_Node</code> that |
| * has never been assigned to refer to an actual node is == null. |
| * @param newChild The node to insert. |
| * @param refChild The reference node, i.e., the node before which the new |
| * node must be inserted. |
| * @return The node being inserted. |
| * @exception DOMException |
| * HIERARCHY_REQUEST_ERR: Raised if this node is of a type that does not |
| * allow children of the type of the <code>newChild</code> node, or if |
| * the node to insert is one of this node's ancestors. |
| * <br>WRONG_DOCUMENT_ERR: Raised if <code>newChild</code> was created |
| * from a different document than the one that created this node. |
| * <br>NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly. |
| * <br>NOT_FOUND_ERR: Raised if <code>refChild</code> is not a child of |
| * this node. |
| */ |
| DOM_Node insertBefore(const DOM_Node &newChild, |
| const DOM_Node &refChild); |
| |
| |
| /** |
| * Replaces the child node <code>oldChild</code> with <code>newChild</code> |
| * in the list of children, and returns the <code>oldChild</code> node. |
| * |
| * If the <code>newChild</code> is already in the tree, it is first removed. |
| * @param newChild The new node to put in the child list. |
| * @param oldChild The node being replaced in the list. |
| * @return The node replaced. |
| * @exception DOMException |
| * HIERARCHY_REQUEST_ERR: Raised if this node is of a type that does not |
| * allow children of the type of the <code>newChild</code> node, or it |
| * the node to put in is one of this node's ancestors. |
| * <br>WRONG_DOCUMENT_ERR: Raised if <code>newChild</code> was created |
| * from a different document than the one that created this node. |
| * <br>NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly. |
| * <br>NOT_FOUND_ERR: Raised if <code>oldChild</code> is not a child of |
| * this node. |
| */ |
| DOM_Node replaceChild(const DOM_Node &newChild, |
| const DOM_Node &oldChild); |
| /** |
| * Removes the child node indicated by <code>oldChild</code> from the list |
| * of children, and returns it. |
| * |
| * @param oldChild The node being removed. |
| * @return The node removed. |
| * @exception DOMException |
| * NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly. |
| * <br>NOT_FOUND_ERR: Raised if <code>oldChild</code> is not a child of |
| * this node. |
| */ |
| DOM_Node removeChild(const DOM_Node &oldChild); |
| |
| /** |
| * Adds the node <code>newChild</code> to the end of the list of children of |
| * this node. |
| * |
| * If the <code>newChild</code> is already in the tree, it is |
| * first removed. |
| * @param newChild The node to add.If it is a <code>DocumentFragment</code> |
| * object, the entire contents of the document fragment are moved into |
| * the child list of this node |
| * @return The node added. |
| * @exception DOMException |
| * HIERARCHY_REQUEST_ERR: Raised if this node is of a type that does not |
| * allow children of the type of the <code>newChild</code> node, or if |
| * the node to append is one of this node's ancestors. |
| * <br>WRONG_DOCUMENT_ERR: Raised if <code>newChild</code> was created |
| * from a different document than the one that created this node. |
| * <br>NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly. |
| */ |
| DOM_Node appendChild(const DOM_Node &newChild); |
| |
| //@} |
| /** @name Query functions. */ |
| //@{ |
| |
| /** |
| * This is a convenience method to allow easy determination of whether a |
| * node has any children. |
| * |
| * @return <code>true</code> if the node has any children, |
| * <code>false</code> if the node has no children. |
| */ |
| bool hasChildNodes() const; |
| |
| |
| /** |
| * Test whether this node is null. |
| * |
| * This C++ class, <code>DOM_Node<code> |
| * functions much like an object reference to an underlying Node, and |
| * this function tests for that reference being null. Several DOM |
| * APIs, <code>Node.getNextSibling()</code> for example, can return null, and |
| * this function is used to test for that condition. |
| * |
| * <p>Operator == provides another way to perform this null test on a |
| * DOM_Node. |
| */ |
| bool isNull() const; |
| |
| //@} |
| /** @name Set functions. */ |
| //@{ |
| |
| |
| /** |
| * Sets the value of the node. |
| * |
| * Any node which can have a nodeValue (@see getNodeValue) will |
| * also accept requests to set it to a string. The exact response to |
| * this varies from node to node -- Attribute, for example, stores |
| * its values in its children and has to replace them with a new Text |
| * holding the replacement value. |
| * |
| * For most types of Node, value is null and attempting to set it |
| * will throw DOMException(NO_MODIFICATION_ALLOWED_ERR). This will |
| * also be thrown if the node is read-only. |
| */ |
| void setNodeValue(const DOMString &nodeValue); |
| |
| /** |
| * Set the user data for a node. |
| * |
| * User data allows application programs |
| * to attach extra data to DOM nodes, and can be retrieved using the |
| * function <code>DOM_Node::getUserData(p)</code>. |
| * <p> |
| * Deletion of the user data remains the responsibility of the |
| * application program; it will not be automatically deleted when |
| * the nodes themselves are reclaimed. |
| * |
| * <p> Because DOM_Node is not designed to be subclassed, userdata |
| * provides an alternative means for extending the the information |
| * kept with nodes by an application program. |
| * |
| * @param p The pointer to be kept with the node. |
| */ |
| void setUserData(void *p); |
| |
| //@} |
| /** @name Functions introduced in DOM Level 2. */ |
| //@{ |
| |
| /** |
| * Tests whether the DOM implementation implements a specific |
| * feature and that feature is supported by this node. |
| * @param feature The string of the feature to test. This is the same |
| * name as what can be passed to the method <code>hasFeature</code> on |
| * <code>DOMImplementation</code>. |
| * @param version This is the version number of the feature to test. In |
| * Level 2, version 1, this is the string "2.0". If the version is not |
| * specified, supporting any version of the feature will cause the |
| * method to return <code>true</code>. |
| * @return Returns <code>true</code> if the specified feature is supported |
| * on this node, <code>false</code> otherwise. |
| */ |
| bool supports(const DOMString &feature, |
| const DOMString &version) const; |
| |
| /** |
| * Get the <em>namespace URI</em> of |
| * this node, or <code>null</code> if it is unspecified. When this node is |
| * of any type other than <code>ELEMENT_NODE</code> and |
| * <code>ATTRIBUTE_NODE</code>, this is always <code>null</code> and |
| * setting it has no effect. |
| * <p> |
| * This is not a computed value that is the result of a namespace lookup |
| * based on an examination of the namespace declarations in scope. It is |
| * merely the namespace URI given at creation time. |
| * <p> |
| * For nodes created with a DOM Level 1 method, such as |
| * <code>createElement</code> from the <code>DOM_Document</code> interface, |
| * this is <code>null</code>. |
| */ |
| DOMString getNamespaceURI() const; |
| |
| /** |
| * Get the <em>namespace prefix</em> |
| * of this node, or <code>null</code> if it is unspecified. When this node |
| * is of any type other than <code>ELEMENT_NODE</code> and |
| * <code>ATTRIBUTE_NODE</code> this is always <code>null</code> and |
| * setting it has no effect. |
| * <p> |
| * For nodes created with a DOM Level 1 method, such as |
| * <code>createElement</code> from the <code>DOM_Document</code> interface, |
| * this is <code>null</code>. |
| */ |
| DOMString getPrefix() const; |
| |
| /** |
| * Returns the local part of the <em>qualified name</em> of this node. |
| * <p> |
| * For nodes created with a DOM Level 1 method, such as |
| * <code>createElement</code> from the <code>DOM_Document</code> interface, |
| * and for nodes of any type other than <code>ELEMENT_NODE</code> and |
| * <code>ATTRIBUTE_NODE</code> this is the same as the |
| * <code>nodeName</code> attribute. |
| */ |
| DOMString getLocalName() const; |
| |
| /** |
| * Get the <em>namespace prefix</em> of this node. |
| * <p> |
| * Note that setting this attribute changes the <code>nodeName</code> |
| * attribute, which holds the <em>qualified name</em>, |
| * as well as the <code>tagName</code> and |
| * <code>name</code> attributes of the <code>Element</code> and |
| * <code>Attr</code> interfaces, when applicable. |
| * |
| * @param prefix The prefix of this node. |
| * @exception DOMException |
| * INVALID_CHARACTER_ERR: Raised if the specified prefix contains |
| * an invalid character. |
| * <br> |
| * NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly. |
| */ |
| void setPrefix(const DOMString &prefix); |
| |
| //@} |
| |
| protected: |
| NodeImpl *fImpl; |
| |
| DOM_Node(NodeImpl *); |
| |
| friend class DOM_Document; |
| friend class DocumentImpl; |
| friend class TreeWalkerImpl; |
| friend class NodeIteratorImpl; |
| friend class DOM_NamedNodeMap; |
| friend class DOM_NodeList; |
| }; |
| |
| |
| #endif |
| |