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/*
* The Apache Software License, Version 1.1
*
*
* Copyright (c) 1999-2003 The Apache Software Foundation. All rights
* reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* 3. The end-user documentation included with the redistribution,
* if any, must include the following acknowledgment:
* "This product includes software developed by the
* Apache Software Foundation (http://www.apache.org/)."
* Alternately, this acknowledgment may appear in the software itself,
* if and wherever such third-party acknowledgments normally appear.
*
* 4. The names "Xalan" and "Apache Software Foundation" must
* not be used to endorse or promote products derived from this
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*
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*
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
* ====================================================================
*
* This software consists of voluntary contributions made by many
* individuals on behalf of the Apache Software Foundation and was
* originally based on software copyright (c) 1999, Lotus
* Development Corporation., http://www.lotus.com. For more
* information on the Apache Software Foundation, please see
* <http://www.apache.org/>.
*/
package org.apache.xml.utils;
import java.io.Serializable;
import org.apache.xml.dtm.DTM;
/**
* <meta name="usage" content="internal"/>
* A very simple table that stores a list of Nodes.
*/
public class NodeVector implements Serializable, Cloneable
{
/**
* Size of blocks to allocate.
* @serial
*/
private int m_blocksize;
/**
* Array of nodes this points to.
* @serial
*/
private int m_map[];
/**
* Number of nodes in this NodeVector.
* @serial
*/
protected int m_firstFree = 0;
/**
* Size of the array this points to.
* @serial
*/
private int m_mapSize; // lazy initialization
/**
* Default constructor.
*/
public NodeVector()
{
m_blocksize = 32;
m_mapSize = 0;
}
/**
* Construct a NodeVector, using the given block size.
*
* @param blocksize Size of blocks to allocate
*/
public NodeVector(int blocksize)
{
m_blocksize = blocksize;
m_mapSize = 0;
}
/**
* Get a cloned LocPathIterator.
*
* @return A clone of this
*
* @throws CloneNotSupportedException
*/
public Object clone() throws CloneNotSupportedException
{
NodeVector clone = (NodeVector) super.clone();
if ((null != this.m_map) && (this.m_map == clone.m_map))
{
clone.m_map = new int[this.m_map.length];
System.arraycopy(this.m_map, 0, clone.m_map, 0, this.m_map.length);
}
return clone;
}
/**
* Get the length of the list.
*
* @return Number of nodes in this NodeVector
*/
public int size()
{
return m_firstFree;
}
/**
* Append a Node onto the vector.
*
* @param value Node to add to the vector
*/
public void addElement(int value)
{
if ((m_firstFree + 1) >= m_mapSize)
{
if (null == m_map)
{
m_map = new int[m_blocksize];
m_mapSize = m_blocksize;
}
else
{
m_mapSize += m_blocksize;
int newMap[] = new int[m_mapSize];
System.arraycopy(m_map, 0, newMap, 0, m_firstFree + 1);
m_map = newMap;
}
}
m_map[m_firstFree] = value;
m_firstFree++;
}
/**
* Append a Node onto the vector.
*
* @param value Node to add to the vector
*/
public final void push(int value)
{
int ff = m_firstFree;
if ((ff + 1) >= m_mapSize)
{
if (null == m_map)
{
m_map = new int[m_blocksize];
m_mapSize = m_blocksize;
}
else
{
m_mapSize += m_blocksize;
int newMap[] = new int[m_mapSize];
System.arraycopy(m_map, 0, newMap, 0, ff + 1);
m_map = newMap;
}
}
m_map[ff] = value;
ff++;
m_firstFree = ff;
}
/**
* Pop a node from the tail of the vector and return the result.
*
* @return the node at the tail of the vector
*/
public final int pop()
{
m_firstFree--;
int n = m_map[m_firstFree];
m_map[m_firstFree] = DTM.NULL;
return n;
}
/**
* Pop a node from the tail of the vector and return the
* top of the stack after the pop.
*
* @return The top of the stack after it's been popped
*/
public final int popAndTop()
{
m_firstFree--;
m_map[m_firstFree] = DTM.NULL;
return (m_firstFree == 0) ? DTM.NULL : m_map[m_firstFree - 1];
}
/**
* Pop a node from the tail of the vector.
*/
public final void popQuick()
{
m_firstFree--;
m_map[m_firstFree] = DTM.NULL;
}
/**
* Return the node at the top of the stack without popping the stack.
* Special purpose method for TransformerImpl, pushElemTemplateElement.
* Performance critical.
*
* @return Node at the top of the stack or null if stack is empty.
*/
public final int peepOrNull()
{
return ((null != m_map) && (m_firstFree > 0))
? m_map[m_firstFree - 1] : DTM.NULL;
}
/**
* Push a pair of nodes into the stack.
* Special purpose method for TransformerImpl, pushElemTemplateElement.
* Performance critical.
*
* @param v1 First node to add to vector
* @param v2 Second node to add to vector
*/
public final void pushPair(int v1, int v2)
{
if (null == m_map)
{
m_map = new int[m_blocksize];
m_mapSize = m_blocksize;
}
else
{
if ((m_firstFree + 2) >= m_mapSize)
{
m_mapSize += m_blocksize;
int newMap[] = new int[m_mapSize];
System.arraycopy(m_map, 0, newMap, 0, m_firstFree);
m_map = newMap;
}
}
m_map[m_firstFree] = v1;
m_map[m_firstFree + 1] = v2;
m_firstFree += 2;
}
/**
* Pop a pair of nodes from the tail of the stack.
* Special purpose method for TransformerImpl, pushElemTemplateElement.
* Performance critical.
*/
public final void popPair()
{
m_firstFree -= 2;
m_map[m_firstFree] = DTM.NULL;
m_map[m_firstFree + 1] = DTM.NULL;
}
/**
* Set the tail of the stack to the given node.
* Special purpose method for TransformerImpl, pushElemTemplateElement.
* Performance critical.
*
* @param n Node to set at the tail of vector
*/
public final void setTail(int n)
{
m_map[m_firstFree - 1] = n;
}
/**
* Set the given node one position from the tail.
* Special purpose method for TransformerImpl, pushElemTemplateElement.
* Performance critical.
*
* @param n Node to set
*/
public final void setTailSub1(int n)
{
m_map[m_firstFree - 2] = n;
}
/**
* Return the node at the tail of the vector without popping
* Special purpose method for TransformerImpl, pushElemTemplateElement.
* Performance critical.
*
* @return Node at the tail of the vector
*/
public final int peepTail()
{
return m_map[m_firstFree - 1];
}
/**
* Return the node one position from the tail without popping.
* Special purpose method for TransformerImpl, pushElemTemplateElement.
* Performance critical.
*
* @return Node one away from the tail
*/
public final int peepTailSub1()
{
return m_map[m_firstFree - 2];
}
/**
* Insert a node in order in the list.
*
* @param value Node to insert
*/
public void insertInOrder(int value)
{
for (int i = 0; i < m_firstFree; i++)
{
if (value < m_map[i])
{
insertElementAt(value, i);
return;
}
}
addElement(value);
}
/**
* Inserts the specified node in this vector at the specified index.
* Each component in this vector with an index greater or equal to
* the specified index is shifted upward to have an index one greater
* than the value it had previously.
*
* @param value Node to insert
* @param at Position where to insert
*/
public void insertElementAt(int value, int at)
{
if (null == m_map)
{
m_map = new int[m_blocksize];
m_mapSize = m_blocksize;
}
else if ((m_firstFree + 1) >= m_mapSize)
{
m_mapSize += m_blocksize;
int newMap[] = new int[m_mapSize];
System.arraycopy(m_map, 0, newMap, 0, m_firstFree + 1);
m_map = newMap;
}
if (at <= (m_firstFree - 1))
{
System.arraycopy(m_map, at, m_map, at + 1, m_firstFree - at);
}
m_map[at] = value;
m_firstFree++;
}
/**
* Append the nodes to the list.
*
* @param nodes NodeVector to append to this list
*/
public void appendNodes(NodeVector nodes)
{
int nNodes = nodes.size();
if (null == m_map)
{
m_mapSize = nNodes + m_blocksize;
m_map = new int[m_mapSize];
}
else if ((m_firstFree + nNodes) >= m_mapSize)
{
m_mapSize += (nNodes + m_blocksize);
int newMap[] = new int[m_mapSize];
System.arraycopy(m_map, 0, newMap, 0, m_firstFree + nNodes);
m_map = newMap;
}
System.arraycopy(nodes.m_map, 0, m_map, m_firstFree, nNodes);
m_firstFree += nNodes;
}
/**
* Inserts the specified node in this vector at the specified index.
* Each component in this vector with an index greater or equal to
* the specified index is shifted upward to have an index one greater
* than the value it had previously.
*/
public void removeAllElements()
{
if (null == m_map)
return;
for (int i = 0; i < m_firstFree; i++)
{
m_map[i] = DTM.NULL;
}
m_firstFree = 0;
}
/**
* Set the length to zero, but don't clear the array.
*/
public void RemoveAllNoClear()
{
if (null == m_map)
return;
m_firstFree = 0;
}
/**
* Removes the first occurrence of the argument from this vector.
* If the object is found in this vector, each component in the vector
* with an index greater or equal to the object's index is shifted
* downward to have an index one smaller than the value it had
* previously.
*
* @param s Node to remove from the list
*
* @return True if the node was successfully removed
*/
public boolean removeElement(int s)
{
if (null == m_map)
return false;
for (int i = 0; i < m_firstFree; i++)
{
int node = m_map[i];
if (node == s)
{
if (i > m_firstFree)
System.arraycopy(m_map, i + 1, m_map, i - 1, m_firstFree - i);
else
m_map[i] = DTM.NULL;
m_firstFree--;
return true;
}
}
return false;
}
/**
* Deletes the component at the specified index. Each component in
* this vector with an index greater or equal to the specified
* index is shifted downward to have an index one smaller than
* the value it had previously.
*
* @param i Index of node to remove
*/
public void removeElementAt(int i)
{
if (null == m_map)
return;
if (i > m_firstFree)
System.arraycopy(m_map, i + 1, m_map, i - 1, m_firstFree - i);
else
m_map[i] = DTM.NULL;
}
/**
* Sets the component at the specified index of this vector to be the
* specified object. The previous component at that position is discarded.
*
* The index must be a value greater than or equal to 0 and less
* than the current size of the vector.
*
* @param node Node to set
* @param index Index of where to set the node
*/
public void setElementAt(int node, int index)
{
if (null == m_map)
{
m_map = new int[m_blocksize];
m_mapSize = m_blocksize;
}
if(index == -1)
addElement(node);
m_map[index] = node;
}
/**
* Get the nth element.
*
* @param i Index of node to get
*
* @return Node at specified index
*/
public int elementAt(int i)
{
if (null == m_map)
return DTM.NULL;
return m_map[i];
}
/**
* Tell if the table contains the given node.
*
* @param s Node to look for
*
* @return True if the given node was found.
*/
public boolean contains(int s)
{
if (null == m_map)
return false;
for (int i = 0; i < m_firstFree; i++)
{
int node = m_map[i];
if (node == s)
return true;
}
return false;
}
/**
* Searches for the first occurence of the given argument,
* beginning the search at index, and testing for equality
* using the equals method.
*
* @param elem Node to look for
* @param index Index of where to start the search
* @return the index of the first occurrence of the object
* argument in this vector at position index or later in the
* vector; returns -1 if the object is not found.
*/
public int indexOf(int elem, int index)
{
if (null == m_map)
return -1;
for (int i = index; i < m_firstFree; i++)
{
int node = m_map[i];
if (node == elem)
return i;
}
return -1;
}
/**
* Searches for the first occurence of the given argument,
* beginning the search at index, and testing for equality
* using the equals method.
*
* @param elem Node to look for
* @return the index of the first occurrence of the object
* argument in this vector at position index or later in the
* vector; returns -1 if the object is not found.
*/
public int indexOf(int elem)
{
if (null == m_map)
return -1;
for (int i = 0; i < m_firstFree; i++)
{
int node = m_map[i];
if (node == elem)
return i;
}
return -1;
}
/**
* Sort an array using a quicksort algorithm.
*
* @param a The array to be sorted.
* @param lo0 The low index.
* @param hi0 The high index.
*
* @throws Exception
*/
public void sort(int a[], int lo0, int hi0) throws Exception
{
int lo = lo0;
int hi = hi0;
// pause(lo, hi);
if (lo >= hi)
{
return;
}
else if (lo == hi - 1)
{
/*
* sort a two element list by swapping if necessary
*/
if (a[lo] > a[hi])
{
int T = a[lo];
a[lo] = a[hi];
a[hi] = T;
}
return;
}
/*
* Pick a pivot and move it out of the way
*/
int pivot = a[(lo + hi) / 2];
a[(lo + hi) / 2] = a[hi];
a[hi] = pivot;
while (lo < hi)
{
/*
* Search forward from a[lo] until an element is found that
* is greater than the pivot or lo >= hi
*/
while (a[lo] <= pivot && lo < hi)
{
lo++;
}
/*
* Search backward from a[hi] until element is found that
* is less than the pivot, or lo >= hi
*/
while (pivot <= a[hi] && lo < hi)
{
hi--;
}
/*
* Swap elements a[lo] and a[hi]
*/
if (lo < hi)
{
int T = a[lo];
a[lo] = a[hi];
a[hi] = T;
// pause();
}
// if (stopRequested) {
// return;
// }
}
/*
* Put the median in the "center" of the list
*/
a[hi0] = a[hi];
a[hi] = pivot;
/*
* Recursive calls, elements a[lo0] to a[lo-1] are less than or
* equal to pivot, elements a[hi+1] to a[hi0] are greater than
* pivot.
*/
sort(a, lo0, lo - 1);
sort(a, hi + 1, hi0);
}
/**
* Sort an array using a quicksort algorithm.
*
* @param a The array to be sorted.
* @param lo0 The low index.
* @param hi0 The high index.
*
* @throws Exception
*/
public void sort() throws Exception
{
sort(m_map, 0, m_firstFree - 1);
}
}