blob: c432bba12b7e7eb8ddd0068b91a9f12a3db1efbc [file] [log] [blame]
/*
* The Apache Software License, Version 1.1
*
*
* Copyright (c) 1999-2003 The Apache Software Foundation. All rights
* reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* 3. The end-user documentation included with the redistribution,
* if any, must include the following acknowledgment:
* "This product includes software developed by the
* Apache Software Foundation (http://www.apache.org/)."
* Alternately, this acknowledgment may appear in the software itself,
* if and wherever such third-party acknowledgments normally appear.
*
* 4. The names "Xalan" and "Apache Software Foundation" must
* not be used to endorse or promote products derived from this
* software without prior written permission. For written
* permission, please contact apache@apache.org.
*
* 5. Products derived from this software may not be called "Apache",
* nor may "Apache" appear in their name, without prior written
* permission of the Apache Software Foundation.
*
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE APACHE SOFTWARE FOUNDATION OR
* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
* ====================================================================
*
* This software consists of voluntary contributions made by many
* individuals on behalf of the Apache Software Foundation and was
* originally based on software copyright (c) 1999, Lotus
* Development Corporation., http://www.lotus.com. For more
* information on the Apache Software Foundation, please see
* <http://www.apache.org/>.
*/
package org.apache.xalan.serialize;
import java.util.BitSet;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.io.BufferedReader;
import java.net.*;
import java.util.Hashtable;
import org.apache.xml.utils.CharKey;
import org.apache.xalan.res.XSLMessages;
import org.apache.xalan.res.XSLTErrorResources;
/**
* This class provides services that tell if a character should have
* special treatement, such as entity reference substitution or normalization
* of a newline character. It also provides character to entity reference
* lookup.
*
* DEVELOPERS: See Known Issue in the constructor.
*/
public class CharInfo
{
/** Bit map that tells if a given character should have special treatment. */
BitSet m_specialsMap = new BitSet(65535);
/** Lookup table for characters to entity references. */
private Hashtable m_charToEntityRef = new Hashtable();
/**
* The name of the HTML entities file.
* If specified, the file will be resource loaded with the default class loader.
*/
public static String HTML_ENTITIES_RESOURCE = "HTMLEntities.res";
/**
* The name of the XML entities file.
* If specified, the file will be resource loaded with the default class loader.
*/
public static String XML_ENTITIES_RESOURCE = "XMLEntities.res";
/** The linefeed character, which the parser should always normalize. */
public static char S_LINEFEED = 0x0A;
/** The carriage return character, which the parser should always normalize. */
public static char S_CARRIAGERETURN = 0x0D;
/** a zero length Class array used in the constructor */
private static final Class[] NO_CLASSES = new Class[0];
/** a zero length Object array used in the constructor */
private static final Object[] NO_OBJS = new Object[0];
/**
* Constructor that reads in a resource file that describes the mapping of
* characters to entity references.
*
* Resource files must be encoded in UTF-8 and have a format like:
* <pre>
* # First char # is a comment
* Entity numericValue
* quot 34
* amp 38
* </pre>
* (Note: Why don't we just switch to .properties files? Oct-01 -sc)
*
* @param entitiesResource Name of entities resource file that should
* be loaded, which describes that mapping of characters to entity references.
*/
public CharInfo(String entitiesResource)
{
InputStream is = null;
BufferedReader reader = null;
int index;
String name;
String value;
int code;
String line;
try
{
try
{
// Maintenance note: we should evaluate replacing getting the
// ClassLoader with javax.xml.transform.FactoryFinder.findClassLoader()
// or similar code
ClassLoader cl = CharInfo.class.getClassLoader();
if (cl == null) {
is = ClassLoader.getSystemResourceAsStream(entitiesResource);
} else {
is = cl.getResourceAsStream(entitiesResource);
}
}
catch (Exception e) {}
if (is == null)
is = CharInfo.class.getResourceAsStream(entitiesResource);
if (is == null)
{
URL url = new URL(entitiesResource);
is = url.openStream();
}
if (is == null)
throw new RuntimeException(XSLMessages.createMessage(XSLTErrorResources.ER_RESOURCE_COULD_NOT_FIND, new Object[]{entitiesResource, entitiesResource }));
// Fix Bugzilla#4000: force reading in UTF-8
// This creates the de facto standard that Xalan's resource
// files must be encoded in UTF-8. This should work in all JVMs.
//
// %REVIEW% KNOWN ISSUE: IT FAILS IN MICROSOFT VJ++, which
// didn't implement the UTF-8 encoding. Theoretically, we should
// simply let it fail in that case, since the JVM is obviously
// broken if it doesn't support such a basic standard. But
// since there are still some users attempting to use VJ++ for
// development, we have dropped in a fallback which makes a
// second attempt using the platform's default encoding. In VJ++
// this is apparently ASCII, which is subset of UTF-8... and
// since the strings we'll be reading here are also primarily
// limited to the 7-bit ASCII range (at least, in English
// versions of Xalan), this should work well enough to keep us
// on the air until we're ready to officially decommit from
// VJ++.
try
{
reader = new BufferedReader(new InputStreamReader(is, "UTF-8"));
}
catch(java.io.UnsupportedEncodingException e)
{
reader = new BufferedReader(new InputStreamReader(is));
}
line = reader.readLine();
while (line != null)
{
if (line.length() == 0 || line.charAt(0) == '#')
{
line = reader.readLine();
continue;
}
index = line.indexOf(' ');
if (index > 1)
{
name = line.substring(0, index);
++index;
if (index < line.length())
{
value = line.substring(index);
index = value.indexOf(' ');
if (index > 0)
value = value.substring(0, index);
code = Integer.parseInt(value);
defineEntity(name, (char) code);
}
}
line = reader.readLine();
}
is.close();
m_specialsMap.set(S_LINEFEED);
m_specialsMap.set(S_CARRIAGERETURN);
}
catch (Exception except)
{
throw new RuntimeException(XSLMessages.createMessage(XSLTErrorResources.ER_RESOURCE_COULD_NOT_LOAD, new Object[]{entitiesResource, except.toString(), entitiesResource, except.toString() }));
}
finally
{
if (is != null)
{
try
{
is.close();
}
catch (Exception except){}
}
}
}
/**
* Defines a new character reference. The reference's name and value are
* supplied. Nothing happens if the character reference is already defined.
* <p>Unlike internal entities, character references are a string to single
* character mapping. They are used to map non-ASCII characters both on
* parsing and printing, primarily for HTML documents. '&lt;amp;' is an
* example of a character reference.</p>
*
* @param name The entity's name
* @param value The entity's value
*/
protected void defineEntity(String name, char value)
{
CharKey character = new CharKey(value);
m_charToEntityRef.put(character, name);
m_specialsMap.set(value);
}
private CharKey m_charKey = new CharKey();
/**
* Resolve a character to an entity reference name.
*
* This is reusing a stored key object, in an effort to avoid
* heap activity. Unfortunately, that introduces a threading risk.
* Simplest fix for now is to make it a synchronized method, or to give
* up the reuse; I see very little performance difference between them.
* Long-term solution would be to replace the hashtable with a sparse array
* keyed directly from the character's integer value; see DTM's
* string pool for a related solution.
*
* @param value character value that should be resolved to a name.
*
* @return name of character entity, or null if not found.
*/
synchronized
public String getEntityNameForChar(char value)
{
// CharKey m_charKey = new CharKey(); //Alternative to synchronized
m_charKey.setChar(value);
return (String) m_charToEntityRef.get(m_charKey);
}
/**
* Tell if the character argument should have special treatment.
*
* @param value character value.
*
* @return true if the character should have any special treatment.
*/
public boolean isSpecial(char value)
{
return m_specialsMap.get(value);
}
}