| # yaml-cpp  [](https://codedocs.xyz/jbeder/yaml-cpp/) |
| |
| `yaml-cpp` is a [YAML](http://www.yaml.org/) parser and emitter in C++ matching the [YAML 1.2 spec](http://www.yaml.org/spec/1.2/spec.html). |
| |
| ## Usage |
| |
| See [Tutorial](https://github.com/jbeder/yaml-cpp/wiki/Tutorial) and [How to Emit YAML](https://github.com/jbeder/yaml-cpp/wiki/How-To-Emit-YAML) for reference. For the old API (until 0.5.0), see [How To Parse A Document](https://github.com/jbeder/yaml-cpp/wiki/How-To-Parse-A-Document-(Old-API)). |
| |
| ## Any Problems? |
| |
| If you find a bug, post an [issue](https://github.com/jbeder/yaml-cpp/issues)! If you have questions about how to use yaml-cpp, please post it on http://stackoverflow.com and tag it [`yaml-cpp`](http://stackoverflow.com/questions/tagged/yaml-cpp). |
| |
| ## How to Build |
| |
| `yaml-cpp` uses [CMake](http://www.cmake.org) to support cross-platform building. Install [CMake](http://www.cmake.org) _(Resources -> Download)_ before proceeding. The basic steps to build are: |
| |
| **Note:** If you don't use the provided installer for your platform, make sure that you add `CMake`'s bin folder to your path. |
| |
| #### 1. Navigate into the source directory, create build folder and run `CMake`: |
| |
| ```sh |
| mkdir build |
| cd build |
| cmake [-G generator] [-DYAML_BUILD_SHARED_LIBS=on|OFF] .. |
| ``` |
| |
| * The `generator` option is the build system you'd like to use. Run `cmake` without arguments to see a full list of available generators. |
| * On Windows, you might use "Visual Studio 12 2013" (VS 2013 32-bits), or "Visual Studio 14 2015 Win64" (VS 2015 64-bits). |
| * On OS X, you might use "Xcode". |
| * On a UNIX-like system, omit the option (for a Makefile). |
| |
| * `yaml-cpp` builds a static library by default, you may want to build a shared library by specifying `-DYAML_BUILD_SHARED_LIBS=ON`. |
| |
| * [Debug mode of the GNU standard C++ |
| library](https://gcc.gnu.org/onlinedocs/libstdc++/manual/debug_mode.html) |
| can be used when both `yaml-cpp` and client code is compiled with the |
| `_GLIBCXX_DEBUG` flag (e.g. by calling CMake with `-D |
| CMAKE_CXX_FLAGS_DEBUG='-g -D_GLIBCXX_DEBUG'` option). |
| |
| Note that for `yaml-cpp` unit tests to run successfully, the _GoogleTest_ |
| library also must be built with this flag, i.e. the system one cannot be |
| used (the _YAML_USE_SYSTEM_GTEST_ CMake option must be _OFF_, which is the |
| default). |
| |
| * For more options on customizing the build, see the [CMakeLists.txt](https://github.com/jbeder/yaml-cpp/blob/master/CMakeLists.txt) file. |
| |
| #### 2. Build it! |
| * The command you'll need to run depends on the generator you chose earlier. |
| |
| **Note:** To clean up, just remove the `build` directory. |
| |
| ## How to Integrate it within your project using CMake |
| |
| You can use for example FetchContent : |
| |
| ```cmake |
| include(FetchContent) |
| |
| FetchContent_Declare( |
| yaml-cpp |
| GIT_REPOSITORY https://github.com/jbeder/yaml-cpp.git |
| GIT_TAG <tag_name> # Can be a tag (yaml-cpp-x.x.x), a commit hash, or a branch name (master) |
| ) |
| FetchContent_MakeAvailable(yaml-cpp) |
| |
| target_link_libraries(YOUR_LIBRARY PUBLIC yaml-cpp::yaml-cpp) # The library or executable that require yaml-cpp library |
| ``` |
| |
| ## Recent Releases |
| |
| [yaml-cpp 0.8.0](https://github.com/jbeder/yaml-cpp/releases/tag/0.8.0) released! |
| |
| [yaml-cpp 0.3.0](https://github.com/jbeder/yaml-cpp/releases/tag/release-0.3.0) is still available if you want the old API. |
| |
| **The old API will stop receiving bugfixes in 2026.** The 0.3.x versions provide the old API, and 0.5.x and above all provide the new API. |
| |
| # API Documentation |
| |
| The autogenerated API reference is hosted on [CodeDocs](https://codedocs.xyz/jbeder/yaml-cpp/index.html) |
| |
| # Third Party Integrations |
| |
| The following projects are not officially supported: |
| |
| - [Qt wrapper](https://gist.github.com/brcha/d392b2fe5f1e427cc8a6) |
| - [UnrealEngine Wrapper](https://github.com/jwindgassen/UnrealYAML) |