| /* |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| */ |
| |
| #ifndef _THRIFT_WINDOWS_OverlappedSubmissionThread_H_ |
| #define _THRIFT_WINDOWS_OverlappedSubmissionThread_H_ 1 |
| |
| #ifndef _WIN32 |
| #error "OverlappedSubmissionThread.h is only usable on Windows" |
| #endif |
| |
| #include <thrift/windows/Sync.h> |
| #include <thrift/TNonCopyable.h> |
| #include <Windows.h> |
| |
| /* |
| *** Why does this class exist? |
| In short, because we want to enable something similar to a "select" loop, on Windows, with |
| named pipes. The core of the "select" loop is a call to WaitForMultipleObjects. So that means |
| we need a signalable object that indicates when data is available. |
| |
| A pipe handle doesn't do that. A pipe handle is signaled when a read or write completes, and if |
| no one has called read or write, then the pipe handle is useless in WaitForMultipleObjects. So |
| instead, we use overlapped I/O. With overlapped I/O, you call read, and associate an event with |
| the read. When the read finishes, the event is signaled. This means that when you create a pipe, |
| you start a read. When the customer calls read on your transport object, you wait for the last |
| read to finish, and then kick off another. |
| |
| There is one big caveat to this though. The thread that initiated the read must stay alive. If |
| the thread that initiated the read exits, then the read completes in an error state. To ensure |
| that the initiating thread stays alive, we create a singleton thread whose sole responsibility is |
| to manage this overlapped I/O requests. This introduces some overhead, but it is overhead that |
| is necessary for correct behavior. |
| |
| This thread currently supports connect, read, and cancel io. So far, I haven't needed to put any |
| writes on this thread, but if needed, it could be done. The client write buffer would need to be |
| copied to ensure that it doesn't get invalidated. |
| |
| *** How does one use this class? |
| Create a TOverlappedWorkItem, and fill in the action and "h", then call reset(). Your work item |
| is now ready to be submitted to the overlapped submission thread. Create a TAutoOverlapThread, |
| and call thread->addWorkItem with your work item. After addWorkItem completes, you may inspect |
| last_error and success. At some point in the future, call workItem.overlappedResults to wait |
| until the operation has completed. |
| */ |
| |
| namespace apache { |
| namespace thrift { |
| namespace transport { |
| |
| struct DECLSPEC_ALIGN(MEMORY_ALLOCATION_ALIGNMENT) TOverlappedWorkItem : public SLIST_ENTRY { |
| TOverlappedWorkItem(); |
| |
| enum action_t { |
| UNKNOWN = 3000, |
| CONNECT, |
| READ, |
| CANCELIO, |
| STOP, |
| }; |
| |
| TAutoResetEvent doneSubmittingEvent; |
| action_t action; |
| HANDLE h; |
| uint8_t* buffer; |
| uint32_t buffer_len; |
| OVERLAPPED overlap; |
| |
| DWORD last_error; |
| BOOL success; |
| |
| void reset(uint8_t* buf, uint32_t len, HANDLE event); |
| uint32_t overlappedResults(bool signal_failure = true); |
| bool process(); |
| }; |
| |
| class TOverlappedSubmissionThread : apache::thrift::TNonCopyable { |
| public: |
| void addWorkItem(TOverlappedWorkItem* item); |
| |
| // singleton stuff |
| public: |
| static TOverlappedSubmissionThread* acquire_instance(); |
| static void release_instance(); |
| |
| private: |
| static TCriticalSection instanceGuard_; |
| static TOverlappedSubmissionThread* instance_; |
| static uint32_t instanceRefCount_; |
| |
| // thread details |
| private: |
| TOverlappedSubmissionThread(); |
| ~TOverlappedSubmissionThread(); |
| void run(); |
| static unsigned __stdcall thread_proc(void* addr); |
| |
| private: |
| DECLSPEC_ALIGN(MEMORY_ALLOCATION_ALIGNMENT) SLIST_HEADER workList_; |
| TOverlappedWorkItem stopItem_; |
| TAutoResetEvent workAvailableEvent_; |
| HANDLE thread_; |
| }; |
| |
| class TAutoOverlapThread : apache::thrift::TNonCopyable { |
| private: |
| TOverlappedSubmissionThread* p; |
| |
| public: |
| TAutoOverlapThread() : p(TOverlappedSubmissionThread::acquire_instance()) {} |
| ~TAutoOverlapThread() { TOverlappedSubmissionThread::release_instance(); } |
| TOverlappedSubmissionThread* operator->() { return p; } |
| }; |
| } |
| } |
| } // apache::thrift::transport |
| |
| #endif |