Use the following steps to build using cmake:
mkdir cmake-build cd cmake-build cmake .. make
mkdir cmake-ec && cd cmake-ec cmake -G "Eclipse CDT4 - Unix Makefiles" .. make
Now open the folder cmake-ec using eclipse.
mkdir cmake-mingw32 && cd cmake-mingw32 cmake -DCMAKE_TOOLCHAIN_FILE=../build/cmake/mingw32-toolchain.cmake -DBUILD_COMPILER=ON -DBUILD_LIBRARIES=OFF -DBUILD_TESTING=OFF -DBUILD_EXAMPLES=OFF .. cpack
Git Bash provides flex and bison, so you just need to do this:
mkdir cmake-vs && cd cmake-vs cmake -DWITH_SHARED_LIB=off ..
In order to build on windows with winflexbison a few additional steps are necessary:
mkdir cmake-vs && cd cmake-vs cmake -G "Visual Studio 12" -DWITH_SHARED_LIB=off ..
If you don‘t want to use CMake you can use the already available Visual Studio 2010 solution. The Visual Studio project contains pre-build commands to generate the thriftl.cc, thrifty.cc and thrifty.hh files which are necessary to build the compiler. These depend on bison, flex and their dependencies to work properly. If this doesn’t work on a system, try these manual pre-build steps.
Open compiler.sln and remove the Pre-build commands under the project's Properties -> Build Events -> Pre-Build Events.
Download flex & bison from http://jaisantonyk.wordpress.com/2008/03/16/lex-and-yaccbison-in-windows/ Download bison.simple in addition to bison.exe . This build of bison is easier to use than the one on sourceforge which has a myriad of dependencies. Place these binaries somewhere in the path.
From a command prompt:
cd thrift/compiler/cpp flex -osrc\thriftl.cc src\thriftl.ll In the generated thriftl.cc, comment out #include <unistd.h>
Place a copy of bison.simple in thrift/compiler/cpp
bison -y -o “src/thrifty.cc” --defines src/thrifty.yy move src\thrifty.cc.hh src\thrifty.hh
Bison might generate the yacc header file “thrifty.cc.h” with just one h “.h” extension; in this case you'll have to rename to “thrifty.h”.
move src\windows\version.h.in src\windows\version.h
Download inttypes.h from the interwebs and place it in an include path location (e.g. thrift/compiler/cpp/src).
Build the compiler in Visual Studio.