blob: 6e5a17817e1af15b77d702e4fdc96f3ad8655f11 [file] [log] [blame]
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#ifndef _THRIFT_CONCURRENCY_THREADMANAGER_H_
#define _THRIFT_CONCURRENCY_THREADMANAGER_H_ 1
#include <boost/shared_ptr.hpp>
#include <sys/types.h>
#include "Thread.h"
namespace apache { namespace thrift { namespace concurrency {
/**
* Thread Pool Manager and related classes
*
* @version $Id:$
*/
class ThreadManager;
/**
* ThreadManager class
*
* This class manages a pool of threads. It uses a ThreadFactory to create
* threads. It never actually creates or destroys worker threads, rather
* It maintains statistics on number of idle threads, number of active threads,
* task backlog, and average wait and service times and informs the PoolPolicy
* object bound to instances of this manager of interesting transitions. It is
* then up the PoolPolicy object to decide if the thread pool size needs to be
* adjusted and call this object addWorker and removeWorker methods to make
* changes.
*
* This design allows different policy implementations to used this code to
* handle basic worker thread management and worker task execution and focus on
* policy issues. The simplest policy, StaticPolicy, does nothing other than
* create a fixed number of threads.
*/
class ThreadManager {
protected:
ThreadManager() {}
public:
virtual ~ThreadManager() {}
/**
* Starts the thread manager. Verifies all attributes have been properly
* initialized, then allocates necessary resources to begin operation
*/
virtual void start() = 0;
/**
* Stops the thread manager. Aborts all remaining unprocessed task, shuts
* down all created worker threads, and realeases all allocated resources.
* This method blocks for all worker threads to complete, thus it can
* potentially block forever if a worker thread is running a task that
* won't terminate.
*/
virtual void stop() = 0;
/**
* Joins the thread manager. This is the same as stop, except that it will
* block until all the workers have finished their work. At that point
* the ThreadManager will transition into the STOPPED state.
*/
virtual void join() = 0;
enum STATE {
UNINITIALIZED,
STARTING,
STARTED,
JOINING,
STOPPING,
STOPPED
};
virtual const STATE state() const = 0;
virtual boost::shared_ptr<ThreadFactory> threadFactory() const = 0;
virtual void threadFactory(boost::shared_ptr<ThreadFactory> value) = 0;
virtual void addWorker(size_t value=1) = 0;
virtual void removeWorker(size_t value=1) = 0;
/**
* Gets the current number of idle worker threads
*/
virtual size_t idleWorkerCount() const = 0;
/**
* Gets the current number of total worker threads
*/
virtual size_t workerCount() const = 0;
/**
* Gets the current number of pending tasks
*/
virtual size_t pendingTaskCount() const = 0;
/**
* Gets the current number of pending and executing tasks
*/
virtual size_t totalTaskCount() const = 0;
/**
* Gets the maximum pending task count. 0 indicates no maximum
*/
virtual size_t pendingTaskCountMax() const = 0;
/**
* Adds a task to be executed at some time in the future by a worker thread.
*
* This method will block if pendingTaskCountMax() in not zero and pendingTaskCount()
* is greater than or equalt to pendingTaskCountMax(). If this method is called in the
* context of a ThreadManager worker thread it will throw a
* TooManyPendingTasksException
*
* @param task The task to queue for execution
*
* @param timeout Time to wait in milliseconds to add a task when a pending-task-count
* is specified. Specific cases:
* timeout = 0 : Wait forever to queue task.
* timeout = -1 : Return immediately if pending task count exceeds specified max
*
* @throws TooManyPendingTasksException Pending task count exceeds max pending task count
*/
virtual void add(boost::shared_ptr<Runnable>task, int64_t timeout=0LL) = 0;
/**
* Removes a pending task
*/
virtual void remove(boost::shared_ptr<Runnable> task) = 0;
static boost::shared_ptr<ThreadManager> newThreadManager();
/**
* Creates a simple thread manager the uses count number of worker threads and has
* a pendingTaskCountMax maximum pending tasks. The default, 0, specified no limit
* on pending tasks
*/
static boost::shared_ptr<ThreadManager> newSimpleThreadManager(size_t count=4, size_t pendingTaskCountMax=0);
class Task;
class Worker;
class Impl;
};
}}} // apache::thrift::concurrency
#endif // #ifndef _THRIFT_CONCURRENCY_THREADMANAGER_H_