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/**
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
* Contains some contributions under the Thrift Software License.
* Please see doc/old-thrift-license.txt in the Thrift distribution for
* details.
*/
using System;
using System.Net.Sockets;
namespace Thrift.Transport
{
public class TServerSocket : TServerTransport
{
/// <summary>
/// Underlying server with socket.
/// </summary>
private TcpListener server = null;
/// <summary>
/// Port to listen on.
/// </summary>
private int port = 0;
/// <summary>
/// Timeout for client sockets from accept.
/// </summary>
private int clientTimeout = 0;
/// <summary>
/// Whether or not to wrap new TSocket connections in buffers.
/// </summary>
private bool useBufferedSockets = false;
/// <summary>
/// Creates a server socket from underlying socket object.
/// </summary>
public TServerSocket(TcpListener listener)
: this(listener, 0)
{
}
/// <summary>
/// Creates a server socket from underlying socket object.
/// </summary>
public TServerSocket(TcpListener listener, int clientTimeout)
{
this.server = listener;
this.clientTimeout = clientTimeout;
}
/// <summary>
/// Creates just a port listening server socket.
/// </summary>
public TServerSocket(int port)
: this(port, 0)
{
}
/// <summary>
/// Creates just a port listening server socket.
/// </summary>
public TServerSocket(int port, int clientTimeout)
: this(port, clientTimeout, false)
{
}
public TServerSocket(int port, int clientTimeout, bool useBufferedSockets)
{
this.port = port;
this.clientTimeout = clientTimeout;
this.useBufferedSockets = useBufferedSockets;
try
{
// Make server socket
this.server = TSocketVersionizer.CreateTcpListener(this.port);
this.server.Server.NoDelay = true;
}
catch (Exception ex)
{
server = null;
throw new TTransportException("Could not create ServerSocket on port " + this.port + ".", ex);
}
}
public override void Listen()
{
// Make sure not to block on accept
if (server != null)
{
try
{
server.Start();
}
catch (SocketException sx)
{
throw new TTransportException("Could not accept on listening socket: " + sx.Message, sx);
}
}
}
protected override TTransport AcceptImpl()
{
if (server == null)
{
throw new TTransportException(TTransportException.ExceptionType.NotOpen, "No underlying server socket.");
}
try
{
TSocket result2 = null;
TcpClient result = server.AcceptTcpClient();
try
{
result2 = new TSocket(result);
result2.Timeout = clientTimeout;
if (useBufferedSockets)
{
TBufferedTransport result3 = new TBufferedTransport(result2);
return result3;
}
else
{
return result2;
}
}
catch (System.Exception)
{
// If a TSocket was successfully created, then let
// it do proper cleanup of the TcpClient object.
if (result2 != null)
result2.Dispose();
else // Otherwise, clean it up ourselves.
((IDisposable)result).Dispose();
throw;
}
}
catch (Exception ex)
{
throw new TTransportException(ex.ToString(), ex);
}
}
public override void Close()
{
if (server != null)
{
try
{
server.Stop();
}
catch (Exception ex)
{
throw new TTransportException("WARNING: Could not close server socket: " + ex, ex);
}
server = null;
}
}
}
}