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/**************************************************************************
*
* find.cpp - Example program for finding an occurence of value in a
* sequence.
*
* $Id$
*
***************************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
* implied. See the License for the specific language governing
* permissions and limitations under the License.
*
* Copyright 1994-2006 Rogue Wave Software.
*
**************************************************************************/
#include <vector> // for vector
#include <algorithm> // for adjacent_find, find
#include <functional> // for bind1st, equal_to
#include <iostream> // for cout, endl
#include <examples.h>
int main ()
{
// Typedef for convenience.
typedef std::vector<int, std::allocator<int> > Vector;
const Vector::value_type arr[] = { 0, 1, 2, 2, 3, 4, 2, 2, 6, 7 };
// Set up a vector.
const Vector v1 (arr, arr + sizeof arr / sizeof *arr);
// Try find.
Vector::const_iterator it = std::find (v1.begin (), v1.end (), 3);
std::cout << *it << ' ';
// Try find_if.
it = std::find_if (v1.begin (), v1.end (),
std::bind1st (std::equal_to<Vector::value_type>(), 3));
std::cout << *it << ' ';
// Try both adjacent_find variants.
it = std::adjacent_find (v1.begin (), v1.end ());
std::cout << *it << ' ';
it = std::adjacent_find (v1.begin (), v1.end (),
std::equal_to<Vector::value_type>());
std::cout << *it << std::endl;
return 0;
}