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/**************************************************************************
*
* negator.cpp - Example program for reversing the sense of predicate
* function objects by using function adaptors and function
* objects.
*
* $Id$
*
***************************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
* implied. See the License for the specific language governing
* permissions and limitations under the License.
*
* Copyright 1994-2006 Rogue Wave Software.
*
**************************************************************************/
#include <functional> // for unary_function
#include <ios> // for boolalpha
#include <iostream> // for cout, endl
#include <examples.h>
// Create a new predicate from unary_function.
template <class Arg>
struct is_odd : public std::unary_function<Arg, bool>
{
bool operator() (const Arg &arg1) const {
return arg1 % 2 != 0;
}
};
int main ()
{
std::less<int> less_func;
// Use not2 on less.
std::cout << std::boolalpha
<< less_func (1, 4) << '\n'
<< less_func (4, 1) << '\n'
<< std::not2 (std::less<int>())(1, 4) << '\n'
<< std::not2 (std::less<int>())(4, 1) << '\n';
// Create an instance of our predicate.
is_odd<int> odd;
// Use not1 on our user defined predicate.
std::cout << odd (1) << '\n'
<< odd (4) << '\n'
<< std::not1 (odd)(1) << '\n'
<< std::not1 (odd)(4) << std::endl;
return 0;
}