blob: 4d6698561651e40635e15b4e2ca9dd5dbe9ae103 [file] [log] [blame]
<HTML>
<BODY BGCOLOR="white">
<PRE>
<FONT color="green">001</FONT> /*<a name="line.1"></a>
<FONT color="green">002</FONT> * Licensed to the Apache Software Foundation (ASF) under one<a name="line.2"></a>
<FONT color="green">003</FONT> * or more contributor license agreements. See the NOTICE file<a name="line.3"></a>
<FONT color="green">004</FONT> * distributed with this work for additional information<a name="line.4"></a>
<FONT color="green">005</FONT> * regarding copyright ownership. The ASF licenses this file<a name="line.5"></a>
<FONT color="green">006</FONT> * to you under the Apache License, Version 2.0 (the<a name="line.6"></a>
<FONT color="green">007</FONT> * "License"); you may not use this file except in compliance<a name="line.7"></a>
<FONT color="green">008</FONT> * with the License. You may obtain a copy of the License at<a name="line.8"></a>
<FONT color="green">009</FONT> *<a name="line.9"></a>
<FONT color="green">010</FONT> * http://www.apache.org/licenses/LICENSE-2.0<a name="line.10"></a>
<FONT color="green">011</FONT> *<a name="line.11"></a>
<FONT color="green">012</FONT> * Unless required by applicable law or agreed to in writing,<a name="line.12"></a>
<FONT color="green">013</FONT> * software distributed under the License is distributed on an<a name="line.13"></a>
<FONT color="green">014</FONT> * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY<a name="line.14"></a>
<FONT color="green">015</FONT> * KIND, either express or implied. See the License for the<a name="line.15"></a>
<FONT color="green">016</FONT> * specific language governing permissions and limitations<a name="line.16"></a>
<FONT color="green">017</FONT> * under the License.<a name="line.17"></a>
<FONT color="green">018</FONT> */<a name="line.18"></a>
<FONT color="green">019</FONT> package org.apache.shiro.codec;<a name="line.19"></a>
<FONT color="green">020</FONT> <a name="line.20"></a>
<FONT color="green">021</FONT> /**<a name="line.21"></a>
<FONT color="green">022</FONT> * Provides &lt;a href="http://en.wikipedia.org/wiki/Base64"&gt;Base 64&lt;/a&gt; encoding and decoding as defined by<a name="line.22"></a>
<FONT color="green">023</FONT> * &lt;a href="http://www.ietf.org/rfc/rfc2045.txt"&gt;RFC 2045&lt;/a&gt;.<a name="line.23"></a>
<FONT color="green">024</FONT> * &lt;p/&gt;<a name="line.24"></a>
<FONT color="green">025</FONT> * This class implements section &lt;cite&gt;6.8. Base64 Content-Transfer-Encoding&lt;/cite&gt; from RFC 2045 &lt;cite&gt;Multipurpose<a name="line.25"></a>
<FONT color="green">026</FONT> * Internet Mail Extensions (MIME) Part One: Format of Internet Message Bodies&lt;/cite&gt; by Freed and Borenstein.<a name="line.26"></a>
<FONT color="green">027</FONT> * &lt;p/&gt;<a name="line.27"></a>
<FONT color="green">028</FONT> * This class was borrowed from Apache Commons Codec SVN repository (rev. 618419) with modifications<a name="line.28"></a>
<FONT color="green">029</FONT> * to enable Base64 conversion without a full dependecny on Commons Codec. We didn't want to reinvent the wheel of<a name="line.29"></a>
<FONT color="green">030</FONT> * great work they've done, but also didn't want to force every Shiro user to depend on the commons-codec.jar<a name="line.30"></a>
<FONT color="green">031</FONT> * &lt;p/&gt;<a name="line.31"></a>
<FONT color="green">032</FONT> * As per the Apache 2.0 license, the original copyright notice and all author and copyright information have<a name="line.32"></a>
<FONT color="green">033</FONT> * remained in tact.<a name="line.33"></a>
<FONT color="green">034</FONT> *<a name="line.34"></a>
<FONT color="green">035</FONT> * @see &lt;a href="http://en.wikipedia.org/wiki/Base64"&gt;Wikipedia: Base 64&lt;/a&gt;<a name="line.35"></a>
<FONT color="green">036</FONT> * @see &lt;a href="http://www.ietf.org/rfc/rfc2045.txt"&gt;RFC 2045&lt;/a&gt;<a name="line.36"></a>
<FONT color="green">037</FONT> * @since 0.9<a name="line.37"></a>
<FONT color="green">038</FONT> */<a name="line.38"></a>
<FONT color="green">039</FONT> public class Base64 {<a name="line.39"></a>
<FONT color="green">040</FONT> <a name="line.40"></a>
<FONT color="green">041</FONT> /**<a name="line.41"></a>
<FONT color="green">042</FONT> * Chunk size per RFC 2045 section 6.8.<a name="line.42"></a>
<FONT color="green">043</FONT> * &lt;p/&gt;<a name="line.43"></a>
<FONT color="green">044</FONT> * The character limit does not count the trailing CRLF, but counts all other characters, including any<a name="line.44"></a>
<FONT color="green">045</FONT> * equal signs.<a name="line.45"></a>
<FONT color="green">046</FONT> *<a name="line.46"></a>
<FONT color="green">047</FONT> * @see &lt;a href="http://www.ietf.org/rfc/rfc2045.txt"&gt;RFC 2045 section 6.8&lt;/a&gt;<a name="line.47"></a>
<FONT color="green">048</FONT> */<a name="line.48"></a>
<FONT color="green">049</FONT> static final int CHUNK_SIZE = 76;<a name="line.49"></a>
<FONT color="green">050</FONT> <a name="line.50"></a>
<FONT color="green">051</FONT> /**<a name="line.51"></a>
<FONT color="green">052</FONT> * Chunk separator per RFC 2045 section 2.1.<a name="line.52"></a>
<FONT color="green">053</FONT> *<a name="line.53"></a>
<FONT color="green">054</FONT> * @see &lt;a href="http://www.ietf.org/rfc/rfc2045.txt"&gt;RFC 2045 section 2.1&lt;/a&gt;<a name="line.54"></a>
<FONT color="green">055</FONT> */<a name="line.55"></a>
<FONT color="green">056</FONT> static final byte[] CHUNK_SEPARATOR = "\r\n".getBytes();<a name="line.56"></a>
<FONT color="green">057</FONT> <a name="line.57"></a>
<FONT color="green">058</FONT> /**<a name="line.58"></a>
<FONT color="green">059</FONT> * The base length.<a name="line.59"></a>
<FONT color="green">060</FONT> */<a name="line.60"></a>
<FONT color="green">061</FONT> private static final int BASELENGTH = 255;<a name="line.61"></a>
<FONT color="green">062</FONT> <a name="line.62"></a>
<FONT color="green">063</FONT> /**<a name="line.63"></a>
<FONT color="green">064</FONT> * Lookup length.<a name="line.64"></a>
<FONT color="green">065</FONT> */<a name="line.65"></a>
<FONT color="green">066</FONT> private static final int LOOKUPLENGTH = 64;<a name="line.66"></a>
<FONT color="green">067</FONT> <a name="line.67"></a>
<FONT color="green">068</FONT> /**<a name="line.68"></a>
<FONT color="green">069</FONT> * Used to calculate the number of bits in a byte.<a name="line.69"></a>
<FONT color="green">070</FONT> */<a name="line.70"></a>
<FONT color="green">071</FONT> private static final int EIGHTBIT = 8;<a name="line.71"></a>
<FONT color="green">072</FONT> <a name="line.72"></a>
<FONT color="green">073</FONT> /**<a name="line.73"></a>
<FONT color="green">074</FONT> * Used when encoding something which has fewer than 24 bits.<a name="line.74"></a>
<FONT color="green">075</FONT> */<a name="line.75"></a>
<FONT color="green">076</FONT> private static final int SIXTEENBIT = 16;<a name="line.76"></a>
<FONT color="green">077</FONT> <a name="line.77"></a>
<FONT color="green">078</FONT> /**<a name="line.78"></a>
<FONT color="green">079</FONT> * Used to determine how many bits data contains.<a name="line.79"></a>
<FONT color="green">080</FONT> */<a name="line.80"></a>
<FONT color="green">081</FONT> private static final int TWENTYFOURBITGROUP = 24;<a name="line.81"></a>
<FONT color="green">082</FONT> <a name="line.82"></a>
<FONT color="green">083</FONT> /**<a name="line.83"></a>
<FONT color="green">084</FONT> * Used to get the number of Quadruples.<a name="line.84"></a>
<FONT color="green">085</FONT> */<a name="line.85"></a>
<FONT color="green">086</FONT> private static final int FOURBYTE = 4;<a name="line.86"></a>
<FONT color="green">087</FONT> <a name="line.87"></a>
<FONT color="green">088</FONT> /**<a name="line.88"></a>
<FONT color="green">089</FONT> * Used to test the sign of a byte.<a name="line.89"></a>
<FONT color="green">090</FONT> */<a name="line.90"></a>
<FONT color="green">091</FONT> private static final int SIGN = -128;<a name="line.91"></a>
<FONT color="green">092</FONT> <a name="line.92"></a>
<FONT color="green">093</FONT> /**<a name="line.93"></a>
<FONT color="green">094</FONT> * Byte used to pad output.<a name="line.94"></a>
<FONT color="green">095</FONT> */<a name="line.95"></a>
<FONT color="green">096</FONT> private static final byte PAD = (byte) '=';<a name="line.96"></a>
<FONT color="green">097</FONT> <a name="line.97"></a>
<FONT color="green">098</FONT> /**<a name="line.98"></a>
<FONT color="green">099</FONT> * Contains the Base64 values &lt;code&gt;0&lt;/code&gt; through &lt;code&gt;63&lt;/code&gt; accessed by using character encodings as<a name="line.99"></a>
<FONT color="green">100</FONT> * indices.<a name="line.100"></a>
<FONT color="green">101</FONT> * &lt;p/&gt;<a name="line.101"></a>
<FONT color="green">102</FONT> * &lt;p&gt;For example, &lt;code&gt;base64Alphabet['+']&lt;/code&gt; returns &lt;code&gt;62&lt;/code&gt;.&lt;/p&gt;<a name="line.102"></a>
<FONT color="green">103</FONT> * &lt;p/&gt;<a name="line.103"></a>
<FONT color="green">104</FONT> * &lt;p&gt;The value of undefined encodings is &lt;code&gt;-1&lt;/code&gt;.&lt;/p&gt;<a name="line.104"></a>
<FONT color="green">105</FONT> */<a name="line.105"></a>
<FONT color="green">106</FONT> private static final byte[] base64Alphabet = new byte[BASELENGTH];<a name="line.106"></a>
<FONT color="green">107</FONT> <a name="line.107"></a>
<FONT color="green">108</FONT> /**<a name="line.108"></a>
<FONT color="green">109</FONT> * &lt;p&gt;Contains the Base64 encodings &lt;code&gt;A&lt;/code&gt; through &lt;code&gt;Z&lt;/code&gt;, followed by &lt;code&gt;a&lt;/code&gt; through<a name="line.109"></a>
<FONT color="green">110</FONT> * &lt;code&gt;z&lt;/code&gt;, followed by &lt;code&gt;0&lt;/code&gt; through &lt;code&gt;9&lt;/code&gt;, followed by &lt;code&gt;+&lt;/code&gt;, and<a name="line.110"></a>
<FONT color="green">111</FONT> * &lt;code&gt;/&lt;/code&gt;.&lt;/p&gt;<a name="line.111"></a>
<FONT color="green">112</FONT> * &lt;p/&gt;<a name="line.112"></a>
<FONT color="green">113</FONT> * &lt;p&gt;This array is accessed by using character values as indices.&lt;/p&gt;<a name="line.113"></a>
<FONT color="green">114</FONT> * &lt;p/&gt;<a name="line.114"></a>
<FONT color="green">115</FONT> * &lt;p&gt;For example, &lt;code&gt;lookUpBase64Alphabet[62] &lt;/code&gt; returns &lt;code&gt;'+'&lt;/code&gt;.&lt;/p&gt;<a name="line.115"></a>
<FONT color="green">116</FONT> */<a name="line.116"></a>
<FONT color="green">117</FONT> private static final byte[] lookUpBase64Alphabet = new byte[LOOKUPLENGTH];<a name="line.117"></a>
<FONT color="green">118</FONT> <a name="line.118"></a>
<FONT color="green">119</FONT> // Populating the lookup and character arrays<a name="line.119"></a>
<FONT color="green">120</FONT> <a name="line.120"></a>
<FONT color="green">121</FONT> static {<a name="line.121"></a>
<FONT color="green">122</FONT> for (int i = 0; i &lt; BASELENGTH; i++) {<a name="line.122"></a>
<FONT color="green">123</FONT> base64Alphabet[i] = (byte) -1;<a name="line.123"></a>
<FONT color="green">124</FONT> }<a name="line.124"></a>
<FONT color="green">125</FONT> for (int i = 'Z'; i &gt;= 'A'; i--) {<a name="line.125"></a>
<FONT color="green">126</FONT> base64Alphabet[i] = (byte) (i - 'A');<a name="line.126"></a>
<FONT color="green">127</FONT> }<a name="line.127"></a>
<FONT color="green">128</FONT> for (int i = 'z'; i &gt;= 'a'; i--) {<a name="line.128"></a>
<FONT color="green">129</FONT> base64Alphabet[i] = (byte) (i - 'a' + 26);<a name="line.129"></a>
<FONT color="green">130</FONT> }<a name="line.130"></a>
<FONT color="green">131</FONT> for (int i = '9'; i &gt;= '0'; i--) {<a name="line.131"></a>
<FONT color="green">132</FONT> base64Alphabet[i] = (byte) (i - '0' + 52);<a name="line.132"></a>
<FONT color="green">133</FONT> }<a name="line.133"></a>
<FONT color="green">134</FONT> <a name="line.134"></a>
<FONT color="green">135</FONT> base64Alphabet['+'] = 62;<a name="line.135"></a>
<FONT color="green">136</FONT> base64Alphabet['/'] = 63;<a name="line.136"></a>
<FONT color="green">137</FONT> <a name="line.137"></a>
<FONT color="green">138</FONT> for (int i = 0; i &lt;= 25; i++) {<a name="line.138"></a>
<FONT color="green">139</FONT> lookUpBase64Alphabet[i] = (byte) ('A' + i);<a name="line.139"></a>
<FONT color="green">140</FONT> }<a name="line.140"></a>
<FONT color="green">141</FONT> <a name="line.141"></a>
<FONT color="green">142</FONT> for (int i = 26, j = 0; i &lt;= 51; i++, j++) {<a name="line.142"></a>
<FONT color="green">143</FONT> lookUpBase64Alphabet[i] = (byte) ('a' + j);<a name="line.143"></a>
<FONT color="green">144</FONT> }<a name="line.144"></a>
<FONT color="green">145</FONT> <a name="line.145"></a>
<FONT color="green">146</FONT> for (int i = 52, j = 0; i &lt;= 61; i++, j++) {<a name="line.146"></a>
<FONT color="green">147</FONT> lookUpBase64Alphabet[i] = (byte) ('0' + j);<a name="line.147"></a>
<FONT color="green">148</FONT> }<a name="line.148"></a>
<FONT color="green">149</FONT> <a name="line.149"></a>
<FONT color="green">150</FONT> lookUpBase64Alphabet[62] = (byte) '+';<a name="line.150"></a>
<FONT color="green">151</FONT> lookUpBase64Alphabet[63] = (byte) '/';<a name="line.151"></a>
<FONT color="green">152</FONT> }<a name="line.152"></a>
<FONT color="green">153</FONT> <a name="line.153"></a>
<FONT color="green">154</FONT> /**<a name="line.154"></a>
<FONT color="green">155</FONT> * Returns whether or not the &lt;code&gt;octect&lt;/code&gt; is in the base 64 alphabet.<a name="line.155"></a>
<FONT color="green">156</FONT> *<a name="line.156"></a>
<FONT color="green">157</FONT> * @param octect The value to test<a name="line.157"></a>
<FONT color="green">158</FONT> * @return &lt;code&gt;true&lt;/code&gt; if the value is defined in the the base 64 alphabet, &lt;code&gt;false&lt;/code&gt; otherwise.<a name="line.158"></a>
<FONT color="green">159</FONT> */<a name="line.159"></a>
<FONT color="green">160</FONT> private static boolean isBase64(byte octect) {<a name="line.160"></a>
<FONT color="green">161</FONT> if (octect == PAD) {<a name="line.161"></a>
<FONT color="green">162</FONT> return true;<a name="line.162"></a>
<FONT color="green">163</FONT> } else //noinspection RedundantIfStatement<a name="line.163"></a>
<FONT color="green">164</FONT> if (octect &lt; 0 || base64Alphabet[octect] == -1) {<a name="line.164"></a>
<FONT color="green">165</FONT> return false;<a name="line.165"></a>
<FONT color="green">166</FONT> } else {<a name="line.166"></a>
<FONT color="green">167</FONT> return true;<a name="line.167"></a>
<FONT color="green">168</FONT> }<a name="line.168"></a>
<FONT color="green">169</FONT> }<a name="line.169"></a>
<FONT color="green">170</FONT> <a name="line.170"></a>
<FONT color="green">171</FONT> /**<a name="line.171"></a>
<FONT color="green">172</FONT> * Tests a given byte array to see if it contains only valid characters within the Base64 alphabet.<a name="line.172"></a>
<FONT color="green">173</FONT> *<a name="line.173"></a>
<FONT color="green">174</FONT> * @param arrayOctect byte array to test<a name="line.174"></a>
<FONT color="green">175</FONT> * @return &lt;code&gt;true&lt;/code&gt; if all bytes are valid characters in the Base64 alphabet or if the byte array is<a name="line.175"></a>
<FONT color="green">176</FONT> * empty; false, otherwise<a name="line.176"></a>
<FONT color="green">177</FONT> */<a name="line.177"></a>
<FONT color="green">178</FONT> public static boolean isBase64(byte[] arrayOctect) {<a name="line.178"></a>
<FONT color="green">179</FONT> <a name="line.179"></a>
<FONT color="green">180</FONT> arrayOctect = discardWhitespace(arrayOctect);<a name="line.180"></a>
<FONT color="green">181</FONT> <a name="line.181"></a>
<FONT color="green">182</FONT> int length = arrayOctect.length;<a name="line.182"></a>
<FONT color="green">183</FONT> if (length == 0) {<a name="line.183"></a>
<FONT color="green">184</FONT> // shouldn't a 0 length array be valid base64 data?<a name="line.184"></a>
<FONT color="green">185</FONT> // return false;<a name="line.185"></a>
<FONT color="green">186</FONT> return true;<a name="line.186"></a>
<FONT color="green">187</FONT> }<a name="line.187"></a>
<FONT color="green">188</FONT> for (int i = 0; i &lt; length; i++) {<a name="line.188"></a>
<FONT color="green">189</FONT> if (!isBase64(arrayOctect[i])) {<a name="line.189"></a>
<FONT color="green">190</FONT> return false;<a name="line.190"></a>
<FONT color="green">191</FONT> }<a name="line.191"></a>
<FONT color="green">192</FONT> }<a name="line.192"></a>
<FONT color="green">193</FONT> return true;<a name="line.193"></a>
<FONT color="green">194</FONT> }<a name="line.194"></a>
<FONT color="green">195</FONT> <a name="line.195"></a>
<FONT color="green">196</FONT> /**<a name="line.196"></a>
<FONT color="green">197</FONT> * Discards any whitespace from a base-64 encoded block.<a name="line.197"></a>
<FONT color="green">198</FONT> *<a name="line.198"></a>
<FONT color="green">199</FONT> * @param data The base-64 encoded data to discard the whitespace from.<a name="line.199"></a>
<FONT color="green">200</FONT> * @return The data, less whitespace (see RFC 2045).<a name="line.200"></a>
<FONT color="green">201</FONT> */<a name="line.201"></a>
<FONT color="green">202</FONT> static byte[] discardWhitespace(byte[] data) {<a name="line.202"></a>
<FONT color="green">203</FONT> byte groomedData[] = new byte[data.length];<a name="line.203"></a>
<FONT color="green">204</FONT> int bytesCopied = 0;<a name="line.204"></a>
<FONT color="green">205</FONT> <a name="line.205"></a>
<FONT color="green">206</FONT> for (byte aByte : data) {<a name="line.206"></a>
<FONT color="green">207</FONT> switch (aByte) {<a name="line.207"></a>
<FONT color="green">208</FONT> case (byte) ' ':<a name="line.208"></a>
<FONT color="green">209</FONT> case (byte) '\n':<a name="line.209"></a>
<FONT color="green">210</FONT> case (byte) '\r':<a name="line.210"></a>
<FONT color="green">211</FONT> case (byte) '\t':<a name="line.211"></a>
<FONT color="green">212</FONT> break;<a name="line.212"></a>
<FONT color="green">213</FONT> default:<a name="line.213"></a>
<FONT color="green">214</FONT> groomedData[bytesCopied++] = aByte;<a name="line.214"></a>
<FONT color="green">215</FONT> }<a name="line.215"></a>
<FONT color="green">216</FONT> }<a name="line.216"></a>
<FONT color="green">217</FONT> <a name="line.217"></a>
<FONT color="green">218</FONT> byte packedData[] = new byte[bytesCopied];<a name="line.218"></a>
<FONT color="green">219</FONT> <a name="line.219"></a>
<FONT color="green">220</FONT> System.arraycopy(groomedData, 0, packedData, 0, bytesCopied);<a name="line.220"></a>
<FONT color="green">221</FONT> <a name="line.221"></a>
<FONT color="green">222</FONT> return packedData;<a name="line.222"></a>
<FONT color="green">223</FONT> }<a name="line.223"></a>
<FONT color="green">224</FONT> <a name="line.224"></a>
<FONT color="green">225</FONT> /**<a name="line.225"></a>
<FONT color="green">226</FONT> * Base64 encodes the specified byte array and then encodes it as a String using Shiro's preferred character<a name="line.226"></a>
<FONT color="green">227</FONT> * encoding (UTF-8).<a name="line.227"></a>
<FONT color="green">228</FONT> *<a name="line.228"></a>
<FONT color="green">229</FONT> * @param bytes the byte array to Base64 encode.<a name="line.229"></a>
<FONT color="green">230</FONT> * @return a UTF-8 encoded String of the resulting Base64 encoded byte array.<a name="line.230"></a>
<FONT color="green">231</FONT> */<a name="line.231"></a>
<FONT color="green">232</FONT> public static String encodeToString(byte[] bytes) {<a name="line.232"></a>
<FONT color="green">233</FONT> byte[] encoded = encode(bytes);<a name="line.233"></a>
<FONT color="green">234</FONT> return CodecSupport.toString(encoded);<a name="line.234"></a>
<FONT color="green">235</FONT> }<a name="line.235"></a>
<FONT color="green">236</FONT> <a name="line.236"></a>
<FONT color="green">237</FONT> /**<a name="line.237"></a>
<FONT color="green">238</FONT> * Encodes binary data using the base64 algorithm and chunks the encoded output into 76 character blocks<a name="line.238"></a>
<FONT color="green">239</FONT> *<a name="line.239"></a>
<FONT color="green">240</FONT> * @param binaryData binary data to encodeToChars<a name="line.240"></a>
<FONT color="green">241</FONT> * @return Base64 characters chunked in 76 character blocks<a name="line.241"></a>
<FONT color="green">242</FONT> */<a name="line.242"></a>
<FONT color="green">243</FONT> public static byte[] encodeChunked(byte[] binaryData) {<a name="line.243"></a>
<FONT color="green">244</FONT> return encode(binaryData, true);<a name="line.244"></a>
<FONT color="green">245</FONT> }<a name="line.245"></a>
<FONT color="green">246</FONT> <a name="line.246"></a>
<FONT color="green">247</FONT> /**<a name="line.247"></a>
<FONT color="green">248</FONT> * Encodes a byte[] containing binary data, into a byte[] containing characters in the Base64 alphabet.<a name="line.248"></a>
<FONT color="green">249</FONT> *<a name="line.249"></a>
<FONT color="green">250</FONT> * @param pArray a byte array containing binary data<a name="line.250"></a>
<FONT color="green">251</FONT> * @return A byte array containing only Base64 character data<a name="line.251"></a>
<FONT color="green">252</FONT> */<a name="line.252"></a>
<FONT color="green">253</FONT> public static byte[] encode(byte[] pArray) {<a name="line.253"></a>
<FONT color="green">254</FONT> return encode(pArray, false);<a name="line.254"></a>
<FONT color="green">255</FONT> }<a name="line.255"></a>
<FONT color="green">256</FONT> <a name="line.256"></a>
<FONT color="green">257</FONT> /**<a name="line.257"></a>
<FONT color="green">258</FONT> * Encodes binary data using the base64 algorithm, optionally chunking the output into 76 character blocks.<a name="line.258"></a>
<FONT color="green">259</FONT> *<a name="line.259"></a>
<FONT color="green">260</FONT> * @param binaryData Array containing binary data to encodeToChars.<a name="line.260"></a>
<FONT color="green">261</FONT> * @param isChunked if &lt;code&gt;true&lt;/code&gt; this encoder will chunk the base64 output into 76 character blocks<a name="line.261"></a>
<FONT color="green">262</FONT> * @return Base64-encoded data.<a name="line.262"></a>
<FONT color="green">263</FONT> * @throws IllegalArgumentException Thrown when the input array needs an output array bigger than {@link Integer#MAX_VALUE}<a name="line.263"></a>
<FONT color="green">264</FONT> */<a name="line.264"></a>
<FONT color="green">265</FONT> public static byte[] encode(byte[] binaryData, boolean isChunked) {<a name="line.265"></a>
<FONT color="green">266</FONT> long binaryDataLength = binaryData.length;<a name="line.266"></a>
<FONT color="green">267</FONT> long lengthDataBits = binaryDataLength * EIGHTBIT;<a name="line.267"></a>
<FONT color="green">268</FONT> long fewerThan24bits = lengthDataBits % TWENTYFOURBITGROUP;<a name="line.268"></a>
<FONT color="green">269</FONT> long tripletCount = lengthDataBits / TWENTYFOURBITGROUP;<a name="line.269"></a>
<FONT color="green">270</FONT> long encodedDataLengthLong;<a name="line.270"></a>
<FONT color="green">271</FONT> int chunckCount = 0;<a name="line.271"></a>
<FONT color="green">272</FONT> <a name="line.272"></a>
<FONT color="green">273</FONT> if (fewerThan24bits != 0) {<a name="line.273"></a>
<FONT color="green">274</FONT> // data not divisible by 24 bit<a name="line.274"></a>
<FONT color="green">275</FONT> encodedDataLengthLong = (tripletCount + 1) * 4;<a name="line.275"></a>
<FONT color="green">276</FONT> } else {<a name="line.276"></a>
<FONT color="green">277</FONT> // 16 or 8 bit<a name="line.277"></a>
<FONT color="green">278</FONT> encodedDataLengthLong = tripletCount * 4;<a name="line.278"></a>
<FONT color="green">279</FONT> }<a name="line.279"></a>
<FONT color="green">280</FONT> <a name="line.280"></a>
<FONT color="green">281</FONT> // If the output is to be "chunked" into 76 character sections,<a name="line.281"></a>
<FONT color="green">282</FONT> // for compliance with RFC 2045 MIME, then it is important to<a name="line.282"></a>
<FONT color="green">283</FONT> // allow for extra length to account for the separator(s)<a name="line.283"></a>
<FONT color="green">284</FONT> if (isChunked) {<a name="line.284"></a>
<FONT color="green">285</FONT> <a name="line.285"></a>
<FONT color="green">286</FONT> chunckCount = (CHUNK_SEPARATOR.length == 0 ? 0 : (int) Math<a name="line.286"></a>
<FONT color="green">287</FONT> .ceil((float) encodedDataLengthLong / CHUNK_SIZE));<a name="line.287"></a>
<FONT color="green">288</FONT> encodedDataLengthLong += chunckCount * CHUNK_SEPARATOR.length;<a name="line.288"></a>
<FONT color="green">289</FONT> }<a name="line.289"></a>
<FONT color="green">290</FONT> <a name="line.290"></a>
<FONT color="green">291</FONT> if (encodedDataLengthLong &gt; Integer.MAX_VALUE) {<a name="line.291"></a>
<FONT color="green">292</FONT> throw new IllegalArgumentException(<a name="line.292"></a>
<FONT color="green">293</FONT> "Input array too big, output array would be bigger than Integer.MAX_VALUE=" + Integer.MAX_VALUE);<a name="line.293"></a>
<FONT color="green">294</FONT> }<a name="line.294"></a>
<FONT color="green">295</FONT> int encodedDataLength = (int) encodedDataLengthLong;<a name="line.295"></a>
<FONT color="green">296</FONT> byte encodedData[] = new byte[encodedDataLength];<a name="line.296"></a>
<FONT color="green">297</FONT> <a name="line.297"></a>
<FONT color="green">298</FONT> byte k, l, b1, b2, b3;<a name="line.298"></a>
<FONT color="green">299</FONT> <a name="line.299"></a>
<FONT color="green">300</FONT> int encodedIndex = 0;<a name="line.300"></a>
<FONT color="green">301</FONT> int dataIndex;<a name="line.301"></a>
<FONT color="green">302</FONT> int i;<a name="line.302"></a>
<FONT color="green">303</FONT> int nextSeparatorIndex = CHUNK_SIZE;<a name="line.303"></a>
<FONT color="green">304</FONT> int chunksSoFar = 0;<a name="line.304"></a>
<FONT color="green">305</FONT> <a name="line.305"></a>
<FONT color="green">306</FONT> // log.debug("number of triplets = " + numberTriplets);<a name="line.306"></a>
<FONT color="green">307</FONT> for (i = 0; i &lt; tripletCount; i++) {<a name="line.307"></a>
<FONT color="green">308</FONT> dataIndex = i * 3;<a name="line.308"></a>
<FONT color="green">309</FONT> b1 = binaryData[dataIndex];<a name="line.309"></a>
<FONT color="green">310</FONT> b2 = binaryData[dataIndex + 1];<a name="line.310"></a>
<FONT color="green">311</FONT> b3 = binaryData[dataIndex + 2];<a name="line.311"></a>
<FONT color="green">312</FONT> <a name="line.312"></a>
<FONT color="green">313</FONT> // log.debug("b1= " + b1 +", b2= " + b2 + ", b3= " + b3);<a name="line.313"></a>
<FONT color="green">314</FONT> <a name="line.314"></a>
<FONT color="green">315</FONT> l = (byte) (b2 &amp; 0x0f);<a name="line.315"></a>
<FONT color="green">316</FONT> k = (byte) (b1 &amp; 0x03);<a name="line.316"></a>
<FONT color="green">317</FONT> <a name="line.317"></a>
<FONT color="green">318</FONT> byte val1 = ((b1 &amp; SIGN) == 0) ? (byte) (b1 &gt;&gt; 2) : (byte) ((b1) &gt;&gt; 2 ^ 0xc0);<a name="line.318"></a>
<FONT color="green">319</FONT> byte val2 = ((b2 &amp; SIGN) == 0) ? (byte) (b2 &gt;&gt; 4) : (byte) ((b2) &gt;&gt; 4 ^ 0xf0);<a name="line.319"></a>
<FONT color="green">320</FONT> byte val3 = ((b3 &amp; SIGN) == 0) ? (byte) (b3 &gt;&gt; 6) : (byte) ((b3) &gt;&gt; 6 ^ 0xfc);<a name="line.320"></a>
<FONT color="green">321</FONT> <a name="line.321"></a>
<FONT color="green">322</FONT> encodedData[encodedIndex] = lookUpBase64Alphabet[val1];<a name="line.322"></a>
<FONT color="green">323</FONT> // log.debug( "val2 = " + val2 );<a name="line.323"></a>
<FONT color="green">324</FONT> // log.debug( "k4 = " + (k&lt;&lt;4) );<a name="line.324"></a>
<FONT color="green">325</FONT> // log.debug( "vak = " + (val2 | (k&lt;&lt;4)) );<a name="line.325"></a>
<FONT color="green">326</FONT> encodedData[encodedIndex + 1] = lookUpBase64Alphabet[val2 | (k &lt;&lt; 4)];<a name="line.326"></a>
<FONT color="green">327</FONT> encodedData[encodedIndex + 2] = lookUpBase64Alphabet[(l &lt;&lt; 2) | val3];<a name="line.327"></a>
<FONT color="green">328</FONT> encodedData[encodedIndex + 3] = lookUpBase64Alphabet[b3 &amp; 0x3f];<a name="line.328"></a>
<FONT color="green">329</FONT> <a name="line.329"></a>
<FONT color="green">330</FONT> encodedIndex += 4;<a name="line.330"></a>
<FONT color="green">331</FONT> <a name="line.331"></a>
<FONT color="green">332</FONT> // If we are chunking, let's put a chunk separator down.<a name="line.332"></a>
<FONT color="green">333</FONT> if (isChunked) {<a name="line.333"></a>
<FONT color="green">334</FONT> // this assumes that CHUNK_SIZE % 4 == 0<a name="line.334"></a>
<FONT color="green">335</FONT> if (encodedIndex == nextSeparatorIndex) {<a name="line.335"></a>
<FONT color="green">336</FONT> System.arraycopy(CHUNK_SEPARATOR, 0, encodedData, encodedIndex, CHUNK_SEPARATOR.length);<a name="line.336"></a>
<FONT color="green">337</FONT> chunksSoFar++;<a name="line.337"></a>
<FONT color="green">338</FONT> nextSeparatorIndex = (CHUNK_SIZE * (chunksSoFar + 1)) + (chunksSoFar * CHUNK_SEPARATOR.length);<a name="line.338"></a>
<FONT color="green">339</FONT> encodedIndex += CHUNK_SEPARATOR.length;<a name="line.339"></a>
<FONT color="green">340</FONT> }<a name="line.340"></a>
<FONT color="green">341</FONT> }<a name="line.341"></a>
<FONT color="green">342</FONT> }<a name="line.342"></a>
<FONT color="green">343</FONT> <a name="line.343"></a>
<FONT color="green">344</FONT> // form integral number of 6-bit groups<a name="line.344"></a>
<FONT color="green">345</FONT> dataIndex = i * 3;<a name="line.345"></a>
<FONT color="green">346</FONT> <a name="line.346"></a>
<FONT color="green">347</FONT> if (fewerThan24bits == EIGHTBIT) {<a name="line.347"></a>
<FONT color="green">348</FONT> b1 = binaryData[dataIndex];<a name="line.348"></a>
<FONT color="green">349</FONT> k = (byte) (b1 &amp; 0x03);<a name="line.349"></a>
<FONT color="green">350</FONT> // log.debug("b1=" + b1);<a name="line.350"></a>
<FONT color="green">351</FONT> // log.debug("b1&lt;&lt;2 = " + (b1&gt;&gt;2) );<a name="line.351"></a>
<FONT color="green">352</FONT> byte val1 = ((b1 &amp; SIGN) == 0) ? (byte) (b1 &gt;&gt; 2) : (byte) ((b1) &gt;&gt; 2 ^ 0xc0);<a name="line.352"></a>
<FONT color="green">353</FONT> encodedData[encodedIndex] = lookUpBase64Alphabet[val1];<a name="line.353"></a>
<FONT color="green">354</FONT> encodedData[encodedIndex + 1] = lookUpBase64Alphabet[k &lt;&lt; 4];<a name="line.354"></a>
<FONT color="green">355</FONT> encodedData[encodedIndex + 2] = PAD;<a name="line.355"></a>
<FONT color="green">356</FONT> encodedData[encodedIndex + 3] = PAD;<a name="line.356"></a>
<FONT color="green">357</FONT> } else if (fewerThan24bits == SIXTEENBIT) {<a name="line.357"></a>
<FONT color="green">358</FONT> <a name="line.358"></a>
<FONT color="green">359</FONT> b1 = binaryData[dataIndex];<a name="line.359"></a>
<FONT color="green">360</FONT> b2 = binaryData[dataIndex + 1];<a name="line.360"></a>
<FONT color="green">361</FONT> l = (byte) (b2 &amp; 0x0f);<a name="line.361"></a>
<FONT color="green">362</FONT> k = (byte) (b1 &amp; 0x03);<a name="line.362"></a>
<FONT color="green">363</FONT> <a name="line.363"></a>
<FONT color="green">364</FONT> byte val1 = ((b1 &amp; SIGN) == 0) ? (byte) (b1 &gt;&gt; 2) : (byte) ((b1) &gt;&gt; 2 ^ 0xc0);<a name="line.364"></a>
<FONT color="green">365</FONT> byte val2 = ((b2 &amp; SIGN) == 0) ? (byte) (b2 &gt;&gt; 4) : (byte) ((b2) &gt;&gt; 4 ^ 0xf0);<a name="line.365"></a>
<FONT color="green">366</FONT> <a name="line.366"></a>
<FONT color="green">367</FONT> encodedData[encodedIndex] = lookUpBase64Alphabet[val1];<a name="line.367"></a>
<FONT color="green">368</FONT> encodedData[encodedIndex + 1] = lookUpBase64Alphabet[val2 | (k &lt;&lt; 4)];<a name="line.368"></a>
<FONT color="green">369</FONT> encodedData[encodedIndex + 2] = lookUpBase64Alphabet[l &lt;&lt; 2];<a name="line.369"></a>
<FONT color="green">370</FONT> encodedData[encodedIndex + 3] = PAD;<a name="line.370"></a>
<FONT color="green">371</FONT> }<a name="line.371"></a>
<FONT color="green">372</FONT> <a name="line.372"></a>
<FONT color="green">373</FONT> if (isChunked) {<a name="line.373"></a>
<FONT color="green">374</FONT> // we also add a separator to the end of the final chunk.<a name="line.374"></a>
<FONT color="green">375</FONT> if (chunksSoFar &lt; chunckCount) {<a name="line.375"></a>
<FONT color="green">376</FONT> System.arraycopy(CHUNK_SEPARATOR, 0, encodedData, encodedDataLength - CHUNK_SEPARATOR.length,<a name="line.376"></a>
<FONT color="green">377</FONT> CHUNK_SEPARATOR.length);<a name="line.377"></a>
<FONT color="green">378</FONT> }<a name="line.378"></a>
<FONT color="green">379</FONT> }<a name="line.379"></a>
<FONT color="green">380</FONT> <a name="line.380"></a>
<FONT color="green">381</FONT> return encodedData;<a name="line.381"></a>
<FONT color="green">382</FONT> }<a name="line.382"></a>
<FONT color="green">383</FONT> <a name="line.383"></a>
<FONT color="green">384</FONT> /**<a name="line.384"></a>
<FONT color="green">385</FONT> * Converts the specified UTF-8 Base64 encoded String and decodes it to a resultant UTF-8 encoded string.<a name="line.385"></a>
<FONT color="green">386</FONT> *<a name="line.386"></a>
<FONT color="green">387</FONT> * @param base64Encoded a UTF-8 Base64 encoded String<a name="line.387"></a>
<FONT color="green">388</FONT> * @return the decoded String, UTF-8 encoded.<a name="line.388"></a>
<FONT color="green">389</FONT> */<a name="line.389"></a>
<FONT color="green">390</FONT> public static String decodeToString(String base64Encoded) {<a name="line.390"></a>
<FONT color="green">391</FONT> byte[] encodedBytes = CodecSupport.toBytes(base64Encoded);<a name="line.391"></a>
<FONT color="green">392</FONT> return decodeToString(encodedBytes);<a name="line.392"></a>
<FONT color="green">393</FONT> }<a name="line.393"></a>
<FONT color="green">394</FONT> <a name="line.394"></a>
<FONT color="green">395</FONT> /**<a name="line.395"></a>
<FONT color="green">396</FONT> * Decodes the specified Base64 encoded byte array and returns the decoded result as a UTF-8 encoded.<a name="line.396"></a>
<FONT color="green">397</FONT> *<a name="line.397"></a>
<FONT color="green">398</FONT> * @param base64Encoded a Base64 encoded byte array<a name="line.398"></a>
<FONT color="green">399</FONT> * @return the decoded String, UTF-8 encoded.<a name="line.399"></a>
<FONT color="green">400</FONT> */<a name="line.400"></a>
<FONT color="green">401</FONT> public static String decodeToString(byte[] base64Encoded) {<a name="line.401"></a>
<FONT color="green">402</FONT> byte[] decoded = decode(base64Encoded);<a name="line.402"></a>
<FONT color="green">403</FONT> return CodecSupport.toString(decoded);<a name="line.403"></a>
<FONT color="green">404</FONT> }<a name="line.404"></a>
<FONT color="green">405</FONT> <a name="line.405"></a>
<FONT color="green">406</FONT> /**<a name="line.406"></a>
<FONT color="green">407</FONT> * Converts the specified UTF-8 Base64 encoded String and decodes it to a raw Base64 decoded byte array.<a name="line.407"></a>
<FONT color="green">408</FONT> *<a name="line.408"></a>
<FONT color="green">409</FONT> * @param base64Encoded a UTF-8 Base64 encoded String<a name="line.409"></a>
<FONT color="green">410</FONT> * @return the raw Base64 decoded byte array.<a name="line.410"></a>
<FONT color="green">411</FONT> */<a name="line.411"></a>
<FONT color="green">412</FONT> public static byte[] decode(String base64Encoded) {<a name="line.412"></a>
<FONT color="green">413</FONT> byte[] bytes = CodecSupport.toBytes(base64Encoded);<a name="line.413"></a>
<FONT color="green">414</FONT> return decode(bytes);<a name="line.414"></a>
<FONT color="green">415</FONT> }<a name="line.415"></a>
<FONT color="green">416</FONT> <a name="line.416"></a>
<FONT color="green">417</FONT> /**<a name="line.417"></a>
<FONT color="green">418</FONT> * Decodes Base64 data into octects<a name="line.418"></a>
<FONT color="green">419</FONT> *<a name="line.419"></a>
<FONT color="green">420</FONT> * @param base64Data Byte array containing Base64 data<a name="line.420"></a>
<FONT color="green">421</FONT> * @return Array containing decoded data.<a name="line.421"></a>
<FONT color="green">422</FONT> */<a name="line.422"></a>
<FONT color="green">423</FONT> public static byte[] decode(byte[] base64Data) {<a name="line.423"></a>
<FONT color="green">424</FONT> // RFC 2045 requires that we discard ALL non-Base64 characters<a name="line.424"></a>
<FONT color="green">425</FONT> base64Data = discardNonBase64(base64Data);<a name="line.425"></a>
<FONT color="green">426</FONT> <a name="line.426"></a>
<FONT color="green">427</FONT> // handle the edge case, so we don't have to worry about it later<a name="line.427"></a>
<FONT color="green">428</FONT> if (base64Data.length == 0) {<a name="line.428"></a>
<FONT color="green">429</FONT> return new byte[0];<a name="line.429"></a>
<FONT color="green">430</FONT> }<a name="line.430"></a>
<FONT color="green">431</FONT> <a name="line.431"></a>
<FONT color="green">432</FONT> int numberQuadruple = base64Data.length / FOURBYTE;<a name="line.432"></a>
<FONT color="green">433</FONT> byte decodedData[];<a name="line.433"></a>
<FONT color="green">434</FONT> byte b1, b2, b3, b4, marker0, marker1;<a name="line.434"></a>
<FONT color="green">435</FONT> <a name="line.435"></a>
<FONT color="green">436</FONT> // Throw away anything not in base64Data<a name="line.436"></a>
<FONT color="green">437</FONT> <a name="line.437"></a>
<FONT color="green">438</FONT> int encodedIndex = 0;<a name="line.438"></a>
<FONT color="green">439</FONT> int dataIndex;<a name="line.439"></a>
<FONT color="green">440</FONT> {<a name="line.440"></a>
<FONT color="green">441</FONT> // this sizes the output array properly - rlw<a name="line.441"></a>
<FONT color="green">442</FONT> int lastData = base64Data.length;<a name="line.442"></a>
<FONT color="green">443</FONT> // ignore the '=' padding<a name="line.443"></a>
<FONT color="green">444</FONT> while (base64Data[lastData - 1] == PAD) {<a name="line.444"></a>
<FONT color="green">445</FONT> if (--lastData == 0) {<a name="line.445"></a>
<FONT color="green">446</FONT> return new byte[0];<a name="line.446"></a>
<FONT color="green">447</FONT> }<a name="line.447"></a>
<FONT color="green">448</FONT> }<a name="line.448"></a>
<FONT color="green">449</FONT> decodedData = new byte[lastData - numberQuadruple];<a name="line.449"></a>
<FONT color="green">450</FONT> }<a name="line.450"></a>
<FONT color="green">451</FONT> <a name="line.451"></a>
<FONT color="green">452</FONT> for (int i = 0; i &lt; numberQuadruple; i++) {<a name="line.452"></a>
<FONT color="green">453</FONT> dataIndex = i * 4;<a name="line.453"></a>
<FONT color="green">454</FONT> marker0 = base64Data[dataIndex + 2];<a name="line.454"></a>
<FONT color="green">455</FONT> marker1 = base64Data[dataIndex + 3];<a name="line.455"></a>
<FONT color="green">456</FONT> <a name="line.456"></a>
<FONT color="green">457</FONT> b1 = base64Alphabet[base64Data[dataIndex]];<a name="line.457"></a>
<FONT color="green">458</FONT> b2 = base64Alphabet[base64Data[dataIndex + 1]];<a name="line.458"></a>
<FONT color="green">459</FONT> <a name="line.459"></a>
<FONT color="green">460</FONT> if (marker0 != PAD &amp;&amp; marker1 != PAD) {<a name="line.460"></a>
<FONT color="green">461</FONT> // No PAD e.g 3cQl<a name="line.461"></a>
<FONT color="green">462</FONT> b3 = base64Alphabet[marker0];<a name="line.462"></a>
<FONT color="green">463</FONT> b4 = base64Alphabet[marker1];<a name="line.463"></a>
<FONT color="green">464</FONT> <a name="line.464"></a>
<FONT color="green">465</FONT> decodedData[encodedIndex] = (byte) (b1 &lt;&lt; 2 | b2 &gt;&gt; 4);<a name="line.465"></a>
<FONT color="green">466</FONT> decodedData[encodedIndex + 1] = (byte) (((b2 &amp; 0xf) &lt;&lt; 4) | ((b3 &gt;&gt; 2) &amp; 0xf));<a name="line.466"></a>
<FONT color="green">467</FONT> decodedData[encodedIndex + 2] = (byte) (b3 &lt;&lt; 6 | b4);<a name="line.467"></a>
<FONT color="green">468</FONT> } else if (marker0 == PAD) {<a name="line.468"></a>
<FONT color="green">469</FONT> // Two PAD e.g. 3c[Pad][Pad]<a name="line.469"></a>
<FONT color="green">470</FONT> decodedData[encodedIndex] = (byte) (b1 &lt;&lt; 2 | b2 &gt;&gt; 4);<a name="line.470"></a>
<FONT color="green">471</FONT> } else {<a name="line.471"></a>
<FONT color="green">472</FONT> // One PAD e.g. 3cQ[Pad]<a name="line.472"></a>
<FONT color="green">473</FONT> b3 = base64Alphabet[marker0];<a name="line.473"></a>
<FONT color="green">474</FONT> decodedData[encodedIndex] = (byte) (b1 &lt;&lt; 2 | b2 &gt;&gt; 4);<a name="line.474"></a>
<FONT color="green">475</FONT> decodedData[encodedIndex + 1] = (byte) (((b2 &amp; 0xf) &lt;&lt; 4) | ((b3 &gt;&gt; 2) &amp; 0xf));<a name="line.475"></a>
<FONT color="green">476</FONT> }<a name="line.476"></a>
<FONT color="green">477</FONT> encodedIndex += 3;<a name="line.477"></a>
<FONT color="green">478</FONT> }<a name="line.478"></a>
<FONT color="green">479</FONT> return decodedData;<a name="line.479"></a>
<FONT color="green">480</FONT> }<a name="line.480"></a>
<FONT color="green">481</FONT> <a name="line.481"></a>
<FONT color="green">482</FONT> /**<a name="line.482"></a>
<FONT color="green">483</FONT> * Discards any characters outside of the base64 alphabet, per the requirements on page 25 of RFC 2045 - "Any<a name="line.483"></a>
<FONT color="green">484</FONT> * characters outside of the base64 alphabet are to be ignored in base64 encoded data."<a name="line.484"></a>
<FONT color="green">485</FONT> *<a name="line.485"></a>
<FONT color="green">486</FONT> * @param data The base-64 encoded data to groom<a name="line.486"></a>
<FONT color="green">487</FONT> * @return The data, less non-base64 characters (see RFC 2045).<a name="line.487"></a>
<FONT color="green">488</FONT> */<a name="line.488"></a>
<FONT color="green">489</FONT> static byte[] discardNonBase64(byte[] data) {<a name="line.489"></a>
<FONT color="green">490</FONT> byte groomedData[] = new byte[data.length];<a name="line.490"></a>
<FONT color="green">491</FONT> int bytesCopied = 0;<a name="line.491"></a>
<FONT color="green">492</FONT> <a name="line.492"></a>
<FONT color="green">493</FONT> for (byte aByte : data) {<a name="line.493"></a>
<FONT color="green">494</FONT> if (isBase64(aByte)) {<a name="line.494"></a>
<FONT color="green">495</FONT> groomedData[bytesCopied++] = aByte;<a name="line.495"></a>
<FONT color="green">496</FONT> }<a name="line.496"></a>
<FONT color="green">497</FONT> }<a name="line.497"></a>
<FONT color="green">498</FONT> <a name="line.498"></a>
<FONT color="green">499</FONT> byte packedData[] = new byte[bytesCopied];<a name="line.499"></a>
<FONT color="green">500</FONT> <a name="line.500"></a>
<FONT color="green">501</FONT> System.arraycopy(groomedData, 0, packedData, 0, bytesCopied);<a name="line.501"></a>
<FONT color="green">502</FONT> <a name="line.502"></a>
<FONT color="green">503</FONT> return packedData;<a name="line.503"></a>
<FONT color="green">504</FONT> }<a name="line.504"></a>
<FONT color="green">505</FONT> <a name="line.505"></a>
<FONT color="green">506</FONT> }<a name="line.506"></a>
</PRE>
</BODY>
</HTML>