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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef MEMORYINPUTSTREAM_H_INCLUDED
#define MEMORYINPUTSTREAM_H_INCLUDED
#include "InputStream.h"
namespace rocketmq {
//==============================================================================
/**
Allows a block of data to be accessed as a stream.
This can either be used to refer to a shared block of memory, or can make
its
own internal copy of the data when the MemoryInputStream is created.
*/
class ROCKETMQCLIENT_API MemoryInputStream : public InputStream {
public:
//==============================================================================
/** Creates a MemoryInputStream.
@param sourceData the block of data to use as the stream's
source
@param sourceDataSize the number of bytes in the source data
block
@param keepInternalCopyOfData if false, the stream will just keep a
pointer to
the source data, so this data shouldn't be
changed
for the lifetime of the stream; if this
parameter is
true, the stream will make its own copy of
the
data and use that.
*/
MemoryInputStream(const void* sourceData, size_t sourceDataSize, bool keepInternalCopyOfData);
/** Creates a MemoryInputStream.
@param data a block of data to use as the stream's
source
@param keepInternalCopyOfData if false, the stream will just keep a
reference to
the source data, so this data shouldn't be
changed
for the lifetime of the stream; if this
parameter is
true, the stream will make its own copy of
the
data and use that.
*/
MemoryInputStream(const MemoryBlock& data, bool keepInternalCopyOfData);
/** Destructor. */
~MemoryInputStream();
/** Returns a pointer to the source data block from which this stream is
* reading. */
const void* getData() const { return data; }
/** Returns the number of bytes of source data in the block from which this
* stream is reading. */
size_t getDataSize() const { return dataSize; }
//==============================================================================
int64 getPosition();
bool setPosition(int64 pos);
int64 getTotalLength();
bool isExhausted();
int read(void* destBuffer, int maxBytesToRead);
private:
//==============================================================================
const void* data;
size_t dataSize, position;
char* internalCopy;
void createInternalCopy();
};
}
#endif