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// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
using System;
using System.Collections.Generic;
using System.Text;
using Org.Apache.REEF.Utilities;
namespace Org.Apache.REEF.Common.Client
{
public sealed class LauncherStatus
{
enum State
{
Init,
Submitted,
Running,
Completed,
Failed,
ForceClosed
}
public static readonly LauncherStatus InitStatus = new LauncherStatus(State.Init);
public static readonly LauncherStatus SubmittedStatus = new LauncherStatus(State.Submitted);
public static readonly LauncherStatus RunningStatus = new LauncherStatus(State.Running);
public static readonly LauncherStatus CompletedStatus = new LauncherStatus(State.Completed);
public static readonly LauncherStatus ForceCloseStatus = new LauncherStatus(State.ForceClosed);
public static readonly LauncherStatus FailedStatus = new LauncherStatus(State.Failed);
private readonly State _state;
public Optional<Exception> Error { get; }
public bool IsDone
{
get
{
switch (_state)
{
case State.Failed:
case State.Completed:
case State.ForceClosed:
return true;
default:
return false;
}
}
}
public bool IsSuccess => _state == State.Completed;
public bool IsRunning => _state == State.Running;
private LauncherStatus(State state) : this(state, null)
{
}
private LauncherStatus(State state, Exception ex)
{
_state = state;
Error = Optional<Exception>.OfNullable(ex);
}
public static LauncherStatus Failed(Exception ex)
{
return new LauncherStatus(State.Failed, ex);
}
public static LauncherStatus Failed(Optional<Exception> ex)
{
return new LauncherStatus(State.Failed, ex.OrElse(null));
}
public override bool Equals(Object other)
{
return this == other ||
other is LauncherStatus && (other as LauncherStatus)._state == _state;
}
public override int GetHashCode()
{
return _state.GetHashCode();
}
public override String ToString()
{
if (Error.IsPresent())
{
return _state + "(" + Error.Value + ")";
}
else
{
return _state.ToString();
}
}
}
}