blob: 4564b1d6863e5553afe1c3229f4ac7a620054ab0 [file] [log] [blame]
package org.apache.qpid.util.concurrent;
/*
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*/
import java.util.*;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.locks.Condition;
import java.util.concurrent.locks.ReentrantLock;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
/**
* Synchronous/Asynchronous puts. Asynchronous is easiest, just wait till can write to queue and deposit data.
* Synchronous is harder. Deposit data, but then must wait until deposited element/elements are taken before being
* allowed to unblock and continue. Consumer needs some options here too. Can just get the data from the buffer and
* allow any producers unblocked as a result to continue, or can get data but continue blocking while the data is
* processed before sending a message to do the unblocking. Synch/Asynch mode to be controlled by a switch.
* Unblocking/not unblocking during consumer processing to be controlled by the consumers calls.
*
* <p/>Implementing sub-classes only need to supply an implementation of a queue to produce a valid concrete
* implementation of this. This queue is only accessed through the methods {@link #insert}, {@link #extract},
* {@link #getBufferCapacity()}, {@link #peekAtBufferHead()}. An implementation can override these methods to implement
* the buffer other than by a queue, for example, by using an array.
*
* <p/>Normal queue methods to work asynchronously.
* <p/>Put, take and drain methods from the BlockingQueue interface work synchronously but unblock producers immediately
* when their data is taken.
* <p/>The additional put, take and drain methods from the BatchSynchQueue interface work synchronously and provide the
* option to keep producers blocked until the consumer decides to release them.
*
* <p/>Removed take method that keeps producers blocked as it is pointless. Essentially it reduces this class to
* synchronous processing of individual data items, which negates the point of the hand-off design. The efficiency
* gain of the hand off design comes in being able to batch consume requests, ammortizing latency (such as caused by io)
* accross many producers. The only advantage of the single blocking take method is that it did take advantage of the
* queue ordering, which ma be usefull, for example to apply a priority ordering amongst producers. This is also an
* advantage over the java.util.concurrent.SynchronousQueue which doesn't have a backing queue which can be used to
* apply orderings. If a single item take is really needed can just use the drainTo method with a maximum of one item.
*
* <p/><table id="crc"><caption>CRC Card</caption>
* <tr><th> Responsibilities <th> Collaborations
* </table>
*/
public abstract class BatchSynchQueueBase<E> extends AbstractQueue<E> implements BatchSynchQueue<E>
{
/** Used for logging. */
private static final Logger log = LoggerFactory.getLogger(BatchSynchQueueBase.class);
/** Holds a reference to the queue implementation that holds the buffer. */
Queue<SynchRecordImpl<E>> buffer;
/** Holds the number of items in the queue */
private int count;
/** Main lock guarding all access */
private ReentrantLock lock;
/** Condition for waiting takes */
private Condition notEmpty;
/** Condition for waiting puts */
private Condition notFull;
/**
* Creates a batch synch queue without fair thread scheduling.
*/
public BatchSynchQueueBase()
{
this(false);
}
/**
* Ensures that the underlying buffer implementation is created.
*
* @param fair <tt>true</tt> if fairness is to be applied to threads waiting to access the buffer.
*/
public BatchSynchQueueBase(boolean fair)
{
buffer = this.createQueue();
// Create the buffer lock with the fairness flag set accordingly.
lock = new ReentrantLock(fair);
// Create the non-empty and non-full condition monitors on the buffer lock.
notEmpty = lock.newCondition();
notFull = lock.newCondition();
}
/**
* Returns an iterator over the elements contained in this collection.
*
* @return An iterator over the elements contained in this collection.
*/
public Iterator<E> iterator()
{
throw new RuntimeException("Not implemented.");
}
/**
* Returns the number of elements in this collection. If the collection contains more than
* <tt>Integer.MAX_VALUE</tt> elements, returns <tt>Integer.MAX_VALUE</tt>.
*
* @return The number of elements in this collection.
*/
public int size()
{
final ReentrantLock lock = this.lock;
lock.lock();
try
{
return count;
}
finally
{
lock.unlock();
}
}
/**
* Inserts the specified element into this queue, if possible. When using queues that may impose insertion
* restrictions (for example capacity bounds), method <tt>offer</tt> is generally preferable to method
* {@link java.util.Collection#add}, which can fail to insert an element only by throwing an exception.
*
* @param e The element to insert.
*
* @return <tt>true</tt> if it was possible to add the element to this queue, else <tt>false</tt>
*/
public boolean offer(E e)
{
if (e == null)
{
throw new NullPointerException();
}
final ReentrantLock lock = this.lock;
lock.lock();
try
{
return insert(e, false);
}
finally
{
lock.unlock();
}
}
/**
* Inserts the specified element into this queue, waiting if necessary up to the specified wait time for space to
* become available.
*
* @param e The element to add.
* @param timeout How long to wait before giving up, in units of <tt>unit</tt>
* @param unit A <tt>TimeUnit</tt> determining how to interpret the <tt>timeout</tt> parameter.
*
* @return <tt>true</tt> if successful, or <tt>false</tt> if the specified waiting time elapses before space is
* available.
*
* @throws InterruptedException If interrupted while waiting.
* @throws NullPointerException If the specified element is <tt>null</tt>.
*/
public boolean offer(E e, long timeout, TimeUnit unit) throws InterruptedException
{
if (e == null)
{
throw new NullPointerException();
}
final ReentrantLock lock = this.lock;
lock.lockInterruptibly();
long nanos = unit.toNanos(timeout);
try
{
do
{
if (insert(e, false))
{
return true;
}
try
{
nanos = notFull.awaitNanos(nanos);
}
catch (InterruptedException ie)
{
notFull.signal(); // propagate to non-interrupted thread
throw ie;
}
}
while (nanos > 0);
return false;
}
finally
{
lock.unlock();
}
}
/**
* Retrieves and removes the head of this queue, or <tt>null</tt> if this queue is empty.
*
* @return The head of this queue, or <tt>null</tt> if this queue is empty.
*/
public E poll()
{
final ReentrantLock lock = this.lock;
lock.lock();
try
{
if (count == 0)
{
return null;
}
E x = extract(true, true).getElement();
return x;
}
finally
{
lock.unlock();
}
}
/**
* Retrieves and removes the head of this queue, waiting if necessary up to the specified wait time if no elements
* are present on this queue.
*
* @param timeout How long to wait before giving up, in units of <tt>unit</tt>.
* @param unit A <tt>TimeUnit</tt> determining how to interpret the <tt>timeout</tt> parameter.
*
* @return The head of this queue, or <tt>null</tt> if the specified waiting time elapses before an element is present.
*
* @throws InterruptedException If interrupted while waiting.
*/
public E poll(long timeout, TimeUnit unit) throws InterruptedException
{
final ReentrantLock lock = this.lock;
lock.lockInterruptibly();
try
{
long nanos = unit.toNanos(timeout);
do
{
if (count != 0)
{
E x = extract(true, true).getElement();
return x;
}
try
{
nanos = notEmpty.awaitNanos(nanos);
}
catch (InterruptedException ie)
{
notEmpty.signal(); // propagate to non-interrupted thread
throw ie;
}
}
while (nanos > 0);
return null;
}
finally
{
lock.unlock();
}
}
/**
* Retrieves, but does not remove, the head of this queue, returning <tt>null</tt> if this queue is empty.
*
* @return The head of this queue, or <tt>null</tt> if this queue is empty.
*/
public E peek()
{
final ReentrantLock lock = this.lock;
lock.lock();
try
{
return peekAtBufferHead();
}
finally
{
lock.unlock();
}
}
/**
* Returns the number of elements that this queue can ideally (in the absence of memory or resource constraints)
* accept without blocking, or <tt>Integer.MAX_VALUE</tt> if there is no intrinsic limit.
*
* <p>Note that you <em>cannot</em> always tell if an attempt to <tt>add</tt> an element will succeed by
* inspecting <tt>remainingCapacity</tt> because it may be the case that another thread is about to <tt>put</tt>
* or <tt>take</tt> an element.
*
* @return The remaining capacity.
*/
public int remainingCapacity()
{
final ReentrantLock lock = this.lock;
lock.lock();
try
{
return getBufferCapacity() - count;
}
finally
{
lock.unlock();
}
}
/**
* Adds the specified element to this queue, waiting if necessary for space to become available.
*
* <p/>This method delegated to {@link #tryPut} which can raise {@link SynchException}s. If any are raised
* this method silently ignores them. Use the {@link #tryPut} method directly if you want to catch these
* exceptions.
*
* @param e The element to add.
*
* @throws InterruptedException If interrupted while waiting.
*/
public void put(E e) throws InterruptedException
{
try
{
tryPut(e);
}
catch (SynchException ex)
{
// This exception is deliberately ignored. See the method comment for information about this.
}
}
/**
* Tries a synchronous put into the queue. If a consumer encounters an exception condition whilst processing the
* data that is put, then this is returned to the caller wrapped inside a {@link SynchException}.
*
* @param e The data element to put into the queue. Cannot be null.
*
* @throws InterruptedException If the thread is interrupted whilst waiting to write to the queue or whilst waiting
* on its entry in the queue being consumed.
* @throws SynchException If a consumer encounters an error whilst processing the data element.
*/
public void tryPut(E e) throws InterruptedException, SynchException
{
if (e == null)
{
throw new NullPointerException();
}
// final Queue<E> items = this.buffer;
final ReentrantLock lock = this.lock;
lock.lockInterruptibly();
try
{
while (count == getBufferCapacity())
{
// Release the lock and wait until the queue is not full.
notFull.await();
}
}
catch (InterruptedException ie)
{
notFull.signal(); // propagate to non-interrupted thread
throw ie;
}
// There is room in the queue so insert must succeed. Insert into the queu, release the lock and block
// the producer until its data is taken.
insert(e, true);
}
/**
* Retrieves and removes the head of this queue, waiting if no elements are present on this queue.
* Any producer that has its data element taken by this call will be immediately unblocked. To keep the
* producer blocked whilst taking just a single item, use the
* {@link #drainTo(java.util.Collection<org.apache.qpid.util.concurrent.SynchRecord<E>>, int, boolean)}
* method. There is no take method to do that because there is not usually any advantage in a synchronous hand
* off design that consumes data one item at a time. It is normal to consume data in chunks to ammortize consumption
* latencies accross many producers where possible.
*
* @return The head of this queue.
*
* @throws InterruptedException if interrupted while waiting.
*/
public E take() throws InterruptedException
{
final ReentrantLock lock = this.lock;
lock.lockInterruptibly();
try
{
try
{
while (count == 0)
{
// Release the lock and wait until the queue becomes non-empty.
notEmpty.await();
}
}
catch (InterruptedException ie)
{
notEmpty.signal(); // propagate to non-interrupted thread
throw ie;
}
// There is data in the queue so extraction must succeed. Notify any waiting threads that the queue is
// not full, and unblock the producer that owns the data item that is taken.
E x = extract(true, true).getElement();
return x;
}
finally
{
lock.unlock();
}
}
/**
* Removes all available elements from this queue and adds them into the given collection. This operation may be
* more efficient than repeatedly polling this queue. A failure encountered while attempting to <tt>add</tt> elements
* to collection <tt>c</tt> may result in elements being in neither, either or both collections when the associated
* exception is thrown. Attempts to drain a queue to itself result in <tt>IllegalArgumentException</tt>. Further,
* the behavior of this operation is undefined if the specified collection is modified while the operation is in
* progress.
*
* @param objects The collection to transfer elements into.
*
* @return The number of elements transferred.
*
* @throws NullPointerException If objects is null.
* @throws IllegalArgumentException If objects is this queue.
*/
public int drainTo(Collection<? super E> objects)
{
return drainTo(objects, -1);
}
/**
* Removes at most the given number of available elements from this queue and adds them into the given collection.
* A failure encountered while attempting to <tt>add</tt> elements to collection <tt>c</tt> may result in elements
* being in neither, either or both collections when the associated exception is thrown. Attempts to drain a queue
* to itself result in <tt>IllegalArgumentException</tt>. Further, the behavior of this operation is undefined if
* the specified collection is modified while the operation is in progress.
*
* @param objects The collection to transfer elements into.
* @param maxElements The maximum number of elements to transfer. If this is -1 then that is interpreted as meaning
* all elements.
*
* @return The number of elements transferred.
*
* @throws NullPointerException If c is null.
* @throws IllegalArgumentException If c is this queue.
*/
public int drainTo(Collection<? super E> objects, int maxElements)
{
if (objects == null)
{
throw new NullPointerException();
}
if (objects == this)
{
throw new IllegalArgumentException();
}
// final Queue<E> items = this.buffer;
final ReentrantLock lock = this.lock;
lock.lock();
try
{
int n = 0;
for (int max = ((maxElements >= count) || (maxElements < 0)) ? count : maxElements; n < max; n++)
{
// Take items from the queue, do unblock the producers, but don't send not full signals yet.
objects.add(extract(true, false).getElement());
}
if (n > 0)
{
// count -= n;
notFull.signalAll();
}
return n;
}
finally
{
lock.unlock();
}
}
/**
* Takes all available data items from the queue or blocks until some become available. The returned items
* are wrapped in a {@link SynchRecord} which provides an interface to requeue them or send errors to their
* producers, where the producers are still blocked.
*
* @param c The collection to drain the data items into.
* @param unblock If set to <tt>true</tt> the producers for the taken items will be immediately unblocked.
*
* @return A count of the number of elements that were drained from the queue.
*/
public SynchRef drainTo(Collection<SynchRecord<E>> c, boolean unblock)
{
return drainTo(c, -1, unblock);
}
/**
* Takes up to maxElements available data items from the queue or blocks until some become available. The returned
* items are wrapped in a {@link SynchRecord} which provides an interface to requeue them or send errors to their
* producers, where the producers are still blocked.
*
* @param coll The collection to drain the data items into.
* @param maxElements The maximum number of elements to drain.
* @param unblock If set to <tt>true</tt> the producers for the taken items will be immediately unblocked.
*
* @return A count of the number of elements that were drained from the queue.
*/
public SynchRef drainTo(Collection<SynchRecord<E>> coll, int maxElements, boolean unblock)
{
if (coll == null)
{
throw new NullPointerException();
}
// final Queue<E> items = this.buffer;
final ReentrantLock lock = this.lock;
lock.lock();
try
{
int n = 0;
for (int max = ((maxElements >= count) || (maxElements < 0)) ? count : maxElements; n < max; n++)
{
// Extract the next record from the queue, don't signall the not full condition yet and release
// producers depending on whether the caller wants to or not.
coll.add(extract(false, unblock));
}
if (n > 0)
{
// count -= n;
notFull.signalAll();
}
return new SynchRefImpl(n, coll);
}
finally
{
lock.unlock();
}
}
/**
* This abstract method should be overriden to return an empty queue. Different implementations of producer
* consumer buffers can control the order in which data is accessed using different queue implementations.
* This method allows the type of queue to be abstracted out of this class and to be supplied by concrete
* implementations.
*
* @return An empty queue.
*/
protected abstract <T> Queue<T> createQueue();
/**
* Insert element into the queue, then possibly signal that the queue is not empty and block the producer
* on the element until permission to procede is given.
*
* <p/>If the producer is to be blocked then the lock must be released first, otherwise no other process
* will be able to get access to the queue. Hence, unlock and block are always set together.
*
* <p/>Call only when holding the global lock.
*
* @param unlockAndBlock <tt>true</tt>If the global queue lock should be released and the producer should be blocked.
*
* @return <tt>true</tt> if the operation succeeded, <tt>false</tt> otherwise. If the result is <tt>true</tt> this
* method may not return straight away, but only after the producer is unblocked by having its data
* consumed if the unlockAndBlock flag is set. In the false case the method will return straight away, no
* matter what value the unlockAndBlock flag has, leaving the global lock on.
*/
protected boolean insert(E x, boolean unlockAndBlock)
{
// Create a new record for the data item.
SynchRecordImpl<E> record = new SynchRecordImpl<E>(x);
boolean result = buffer.offer(record);
if (result)
{
count++;
// Tell any waiting consumers that the queue is not empty.
notEmpty.signal();
if (unlockAndBlock)
{
// Allow other threads to read/write the queue.
lock.unlock();
// Wait until a consumer takes this data item.
record.waitForConsumer();
}
return true;
}
else
{
return false;
}
}
/**
* Extract element at current take position, advance, and signal.
*
* <p/>Call only when holding lock.
*/
protected SynchRecordImpl<E> extract(boolean unblock, boolean signal)
{
SynchRecordImpl<E> result = buffer.remove();
count--;
if (signal)
{
notFull.signal();
}
if (unblock)
{
result.releaseImmediately();
}
return result;
}
/**
* Get the capacity of the buffer. If the buffer has no maximum capacity then Integer.MAX_VALUE is returned.
*
* <p/>Call only when holding lock.
*
* @return The maximum capacity of the buffer.
*/
protected int getBufferCapacity()
{
if (buffer instanceof Capacity)
{
return ((Capacity) buffer).getCapacity();
}
else
{
return Integer.MAX_VALUE;
}
}
/**
* Return the head element from the buffer.
*
* <p/>Call only when holding lock.
*
* @return The head element from the buffer.
*/
protected E peekAtBufferHead()
{
return buffer.peek().getElement();
}
public class SynchRefImpl implements SynchRef
{
/** Holds the number of synch records associated with this reference. */
int numRecords;
/** Holds a reference to the collection of synch records managed by this. */
Collection<SynchRecord<E>> records;
public SynchRefImpl(int n, Collection<SynchRecord<E>> records)
{
this.numRecords = n;
this.records = records;
}
public int getNumRecords()
{
return numRecords;
}
/**
* Any producers that have had their data elements taken from the queue but have not been unblocked are unblocked
* when this method is called. The exception to this is producers that have had their data put back onto the queue
* by a consumer. Producers that have had exceptions for their data items registered by consumers will be unblocked
* but will not return from their put call normally, but with an exception instead.
*/
public void unblockProducers()
{
log.debug("public void unblockProducers(): called");
if (records != null)
{
for (SynchRecord<E> record : records)
{
// This call takes account of items that have already been released, are to be requeued or are in
// error.
record.releaseImmediately();
}
}
records = null;
}
}
/**
* A SynchRecordImpl is used by a {@link BatchSynchQueue} to pair together a producer with its data. This allows
* the producer of data to be identified so that it can be unblocked when its data is consumed or sent errors when
* its data cannot be consumed.
*/
public class SynchRecordImpl<E> implements SynchRecord<E>
{
/** A boolean latch that determines when the producer for this data item will be allowed to continue. */
BooleanLatch latch = new BooleanLatch();
/** The data element associated with this item. */
E element;
/**
* Create a new synch record.
*
* @param e The data element that the record encapsulates.
*/
public SynchRecordImpl(E e)
{
// Keep the data element.
element = e;
}
/**
* Waits until the producer is given permission to proceded by a consumer.
*/
public void waitForConsumer()
{
latch.await();
}
/**
* Gets the data element contained by this record.
*
* @return The data element contained by this record.
*/
public E getElement()
{
return element;
}
/**
* Immediately releases the producer of this data record. Consumers can bring the synchronization time of
* producers to a minimum by using this method to release them at the earliest possible moment when batch
* consuming records from sychronized producers.
*/
public void releaseImmediately()
{
// Check that the record has not already been released, is in error or is to be requeued.
latch.signal();
// Propagate errors to the producer.
// Requeue items to be requeued.
}
/**
* Tells the synch queue to put this element back onto the queue instead of releasing its producer.
* The element is not requeued immediately but upon calling the {@link SynchRef#unblockProducers()} method or
* the {@link #releaseImmediately()} method.
*
* <p/>This method will raise a runtime exception {@link AlreadyUnblockedException} if the producer for this
* element has already been unblocked.
*/
public void reQueue()
{
throw new RuntimeException("Not implemented.");
}
/**
* Tells the synch queue to raise an exception with this elements producer. The exception is not raised
* immediately but upon calling the {@link SynchRef#unblockProducers()} method or the
* {@link #releaseImmediately()} method. The exception will be wrapped in a {@link SynchException} before it is
* raised on the producer.
*
* <p/>This method is unusual in that it accepts an exception as an argument. This is non-standard but is used
* because the exception is to be passed onto a different thread.
*
* <p/>This method will raise a runtime exception {@link AlreadyUnblockedException} if the producer for this
* element has already been unblocked.
*
* @param e The exception to raise on the producer.
*/
public void inError(Exception e)
{
throw new RuntimeException("Not implemented.");
}
}
}