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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
using System;
using System.Configuration;
using System.Text;
using org.apache.qpid.client;
namespace org.apache.qpid.example.fanout
{
/// <summary>
/// This program is one of two programs designed to be used
/// together. These programs do not specify the exchange type - the
/// default exchange type is the direct exchange.
///
///
/// Producer (this program):
///
/// Publishes to a broker, specifying a routing key.
///
/// Listener:
///
/// Reads from a queue on the broker using a message listener.
///
/// </summary>
class Producer
{
static void Main(string[] args)
{
string host = ConfigurationManager.AppSettings["Host"];
int port = int.Parse(ConfigurationManager.AppSettings["Port"]);
string virtualhost = ConfigurationManager.AppSettings["VirtualHost"];
string username = ConfigurationManager.AppSettings["Username"];
string password = ConfigurationManager.AppSettings["Password"];
Client connection = new Client();
try
{
connection.Connect(host, port, virtualhost, username, password);
IClientSession session = connection.CreateSession(50000);
//--------- Main body of program --------------------------------------------
// Unlike topic exchanges and direct exchanges, a fanout
// exchange need not set a routing key.
IMessage message = new Message();
// Asynchronous transfer sends messages as quickly as
// possible without waiting for confirmation.
for (int i = 0; i < 10; i++)
{
message.ClearData();
message.AppendData(Encoding.UTF8.GetBytes("Message " + i));
session.MessageTransfer("amq.fanout", message);
}
// And send a syncrhonous final message to indicate termination.
message.ClearData();
message.AppendData(Encoding.UTF8.GetBytes("That's all, folks!"));
session.MessageTransfer("amq.fanout", message);
session.Sync();
//-----------------------------------------------------------------------------
connection.Close();
}
catch (Exception e)
{
Console.WriteLine("Error: \n" + e.StackTrace);
}
}
}
}