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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
using System;
using System.Configuration;
using System.IO;
using System.Text;
using System.Threading;
using org.apache.qpid.client;
using org.apache.qpid.transport;
namespace org.apache.qpid.example.fanout
{
/// <summary>
/// This program is one of two programs designed to be used
/// together.
///
/// Producer (this program):
///
/// Publishes to a broker, specifying a routing key.
///
/// Listener:
///
/// Reads from a queue on the broker using a message listener.
///
/// </summary>
public class Listener
{
private static void Main(string[] args)
{
string host = ConfigurationManager.AppSettings["Host"];
int port = int.Parse(ConfigurationManager.AppSettings["Port"]);
string virtualhost = ConfigurationManager.AppSettings["VirtualHost"];
string username = ConfigurationManager.AppSettings["Username"];
string password = ConfigurationManager.AppSettings["Password"];
Client connection = new Client();
try
{
connection.Connect(host, port, virtualhost, username, password);
IClientSession session = connection.CreateSession(50000);
//--------- Main body of program --------------------------------------------
// Each client creates its own private queue, using the
// session id to guarantee a unique name. It then routes
// all messages from the fanout exchange to its own queue
// by binding to the queue.
//
// The binding specifies a binding key, but for a fanout
// exchange, the binding key is optional and is not used
// for routing decisions. It can be useful for tracking
// messages and routing in logs.
string myQueue = session.Name;
session.QueueDeclare(myQueue, Option.EXCLUSIVE, Option.AUTO_DELETE);
session.ExchangeBind(myQueue, "amq.fanout", "my-key");
lock (session)
{
Console.WriteLine("Listening");
// Create a listener and subscribe it to my queue.
IMessageListener listener = new MessageListener(session);
session.AttachMessageListener(listener, myQueue);
session.MessageSubscribe(myQueue);
// Receive messages until all messages are received
Monitor.Wait(session);
}
//---------------------------------------------------------------------------
connection.Close();
}
catch (Exception e)
{
Console.WriteLine("Error: \n" + e.StackTrace);
}
}
}
public class MessageListener : IMessageListener
{
private readonly IClientSession _session;
private readonly RangeSet _range = new RangeSet();
public MessageListener(IClientSession session)
{
_session = session;
}
public void MessageTransfer(IMessage m)
{
BinaryReader reader = new BinaryReader(m.Body, Encoding.UTF8);
byte[] body = new byte[m.Body.Length - m.Body.Position];
reader.Read(body, 0, body.Length);
ASCIIEncoding enc = new ASCIIEncoding();
string message = enc.GetString(body);
Console.WriteLine("Message: " + message);
// Add this message to the list of message to be acknowledged
_range.Add(m.Id);
if (message.Equals("That's all, folks!"))
{
// Acknowledge all the received messages
_session.MessageAccept(_range);
lock (_session)
{
Monitor.Pulse(_session);
}
}
}
}
}