blob: a1de3365456cedb63ec18498cecf3c2072ddd2e5 [file] [log] [blame]
/*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace DotPulsar.Internal.Abstractions;
using System.Threading;
using System.Threading.Tasks;
/// <summary>
/// A state change monitoring abstraction.
/// </summary>
public interface IStateChanged<TState> where TState : notnull
{
/// <summary>
/// Wait for the state to change to a specific state.
/// </summary>
/// <returns>
/// The current state.
/// </returns>
/// <remarks>
/// If the state change to a final state, then all awaiting tasks will complete.
/// </remarks>
ValueTask<TState> StateChangedTo(TState state, CancellationToken cancellationToken = default);
/// <summary>
/// Wait for the state to change from a specific state.
/// </summary>
/// <returns>
/// The current state.
/// </returns>
/// <remarks>
/// If the state change to a final state, then all awaiting tasks will complete.
/// </remarks>
ValueTask<TState> StateChangedFrom(TState state, CancellationToken cancellationToken = default);
/// <summary>
/// Ask whether the current state is final, meaning that it will never change.
/// </summary>
/// <returns>
/// True if it's final and False if it's not.
/// </returns>
bool IsFinalState();
/// <summary>
/// Ask whether the provided state is final, meaning that it will never change.
/// </summary>
/// <returns>
/// True if it's final and False if it's not.
/// </returns>
bool IsFinalState(TState state);
}