| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| |
| #include <svx/sdr/primitive3d/sdrattributecreator3d.hxx> |
| #include <svx/svx3ditems.hxx> |
| #include <svl/itemset.hxx> |
| #include <com/sun/star/drawing/NormalsKind.hpp> |
| #include <com/sun/star/drawing/TextureProjectionMode.hpp> |
| #include <com/sun/star/drawing/TextureKind2.hpp> |
| #include <com/sun/star/drawing/TextureMode.hpp> |
| #include <svx/xflclit.hxx> |
| #include <drawinglayer/attribute/materialattribute3d.hxx> |
| #include <drawinglayer/attribute/sdrobjectattribute3d.hxx> |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| namespace drawinglayer |
| { |
| namespace primitive2d |
| { |
| attribute::Sdr3DObjectAttribute* createNewSdr3DObjectAttribute(const SfxItemSet& rSet) |
| { |
| // get NormalsKind |
| ::com::sun::star::drawing::NormalsKind aNormalsKind(::com::sun::star::drawing::NormalsKind_SPECIFIC); |
| const sal_uInt16 nNormalsValue(((const Svx3DNormalsKindItem&)rSet.Get(SDRATTR_3DOBJ_NORMALS_KIND)).GetValue()); |
| |
| if(1L == nNormalsValue) |
| { |
| aNormalsKind = ::com::sun::star::drawing::NormalsKind_FLAT; |
| } |
| else if(2L == nNormalsValue) |
| { |
| aNormalsKind = ::com::sun::star::drawing::NormalsKind_SPHERE; |
| } |
| |
| // get NoermalsInvert flag |
| const bool bInvertNormals(((const Svx3DNormalsInvertItem&)rSet.Get(SDRATTR_3DOBJ_NORMALS_INVERT)).GetValue()); |
| |
| // get TextureProjectionX |
| ::com::sun::star::drawing::TextureProjectionMode aTextureProjectionX(::com::sun::star::drawing::TextureProjectionMode_OBJECTSPECIFIC); |
| const sal_uInt16 nTextureValueX(((const Svx3DTextureProjectionXItem&)rSet.Get(SDRATTR_3DOBJ_TEXTURE_PROJ_X)).GetValue()); |
| |
| if(1L == nTextureValueX) |
| { |
| aTextureProjectionX = ::com::sun::star::drawing::TextureProjectionMode_PARALLEL; |
| } |
| else if(2L == nTextureValueX) |
| { |
| aTextureProjectionX = ::com::sun::star::drawing::TextureProjectionMode_SPHERE; |
| } |
| |
| // get TextureProjectionY |
| ::com::sun::star::drawing::TextureProjectionMode aTextureProjectionY(::com::sun::star::drawing::TextureProjectionMode_OBJECTSPECIFIC); |
| const sal_uInt16 nTextureValueY(((const Svx3DTextureProjectionYItem&)rSet.Get(SDRATTR_3DOBJ_TEXTURE_PROJ_Y)).GetValue()); |
| |
| if(1L == nTextureValueY) |
| { |
| aTextureProjectionY = ::com::sun::star::drawing::TextureProjectionMode_PARALLEL; |
| } |
| else if(2L == nTextureValueY) |
| { |
| aTextureProjectionY = ::com::sun::star::drawing::TextureProjectionMode_SPHERE; |
| } |
| |
| // get DoubleSided flag |
| const bool bDoubleSided(((const Svx3DDoubleSidedItem&)rSet.Get(SDRATTR_3DOBJ_DOUBLE_SIDED)).GetValue()); |
| |
| // get Shadow3D flag |
| const bool bShadow3D(((const Svx3DShadow3DItem&)rSet.Get(SDRATTR_3DOBJ_SHADOW_3D)).GetValue()); |
| |
| // get TextureFilter flag |
| const bool bTextureFilter(((const Svx3DTextureFilterItem&)rSet.Get(SDRATTR_3DOBJ_TEXTURE_FILTER)).GetValue()); |
| |
| // get texture kind |
| // TextureKind: 1 == Base3DTextureLuminance, 2 == Base3DTextureIntensity, 3 == Base3DTextureColor |
| ::com::sun::star::drawing::TextureKind2 aTextureKind(::com::sun::star::drawing::TextureKind2_LUMINANCE); |
| const sal_uInt16 nTextureKind(((const Svx3DTextureKindItem&)rSet.Get(SDRATTR_3DOBJ_TEXTURE_KIND)).GetValue()); |
| |
| if(2 == nTextureKind) |
| { |
| aTextureKind = ::com::sun::star::drawing::TextureKind2_INTENSITY; |
| } |
| else if(3 == nTextureKind) |
| { |
| aTextureKind = ::com::sun::star::drawing::TextureKind2_COLOR; |
| } |
| |
| // get texture mode |
| // TextureMode: 1 == Base3DTextureReplace, 2 == Base3DTextureModulate, 3 == Base3DTextureBlend |
| ::com::sun::star::drawing::TextureMode aTextureMode(::com::sun::star::drawing::TextureMode_REPLACE); |
| const sal_uInt16 nTextureMode(((const Svx3DTextureModeItem&)rSet.Get(SDRATTR_3DOBJ_TEXTURE_MODE)).GetValue()); |
| |
| if(2 == nTextureMode) |
| { |
| aTextureMode = ::com::sun::star::drawing::TextureMode_MODULATE; |
| } |
| else if(3 == nTextureMode) |
| { |
| aTextureMode = ::com::sun::star::drawing::TextureMode_BLEND; |
| } |
| |
| // get object color |
| const ::basegfx::BColor aObjectColor(((const XFillColorItem&)rSet.Get(XATTR_FILLCOLOR)).GetColorValue().getBColor()); |
| |
| // get specular color |
| const ::basegfx::BColor aSpecular(((const Svx3DMaterialSpecularItem&)rSet.Get(SDRATTR_3DOBJ_MAT_SPECULAR)).GetValue().getBColor()); |
| |
| // get emissive color |
| const ::basegfx::BColor aEmission(((const Svx3DMaterialEmissionItem&)rSet.Get(SDRATTR_3DOBJ_MAT_EMISSION)).GetValue().getBColor()); |
| |
| // get specular intensity |
| sal_uInt16 nSpecularIntensity(((const Svx3DMaterialSpecularIntensityItem&)rSet.Get(SDRATTR_3DOBJ_MAT_SPECULAR_INTENSITY)).GetValue()); |
| |
| if(nSpecularIntensity > 128) |
| { |
| nSpecularIntensity = 128; |
| } |
| |
| // get reduced line geometry |
| const bool bReducedLineGeometry(((const Svx3DReducedLineGeometryItem&)rSet.Get(SDRATTR_3DOBJ_REDUCED_LINE_GEOMETRY)).GetValue()); |
| |
| // prepare material |
| attribute::MaterialAttribute3D aMaterial(aObjectColor, aSpecular, aEmission, nSpecularIntensity); |
| |
| return new attribute::Sdr3DObjectAttribute( |
| aNormalsKind, aTextureProjectionX, aTextureProjectionY, |
| aTextureKind, aTextureMode, aMaterial, |
| bInvertNormals, bDoubleSided, bShadow3D, bTextureFilter, bReducedLineGeometry); |
| } |
| } // end of namespace primitive2d |
| } // end of namespace sdr |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // eof |