| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| |
| // MARKER(update_precomp.py): autogen include statement, do not remove |
| #include "precompiled_svx.hxx" |
| #include <svx/sdr/overlay/overlayobject.hxx> |
| #include <svx/sdr/overlay/overlaymanager.hxx> |
| #include <tools/debug.hxx> |
| #include <basegfx/matrix/b2dhommatrix.hxx> |
| #include <basegfx/vector/b2dvector.hxx> |
| #include <vcl/outdev.hxx> |
| #include <vcl/salbtype.hxx> |
| #include <basegfx/polygon/b2dpolygon.hxx> |
| #include <basegfx/polygon/b2dpolypolygon.hxx> |
| #include <basegfx/polygon/b2dpolygontools.hxx> |
| #include <basegfx/polygon/b2dpolypolygontools.hxx> |
| #include <drawinglayer/primitive2d/polygonprimitive2d.hxx> |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| namespace sdr |
| { |
| namespace overlay |
| { |
| void OverlayObject::objectChange() |
| { |
| const basegfx::B2DRange aPreviousRange(maBaseRange); |
| maBaseRange.reset(); |
| setPrimitive2DSequence(drawinglayer::primitive2d::Primitive2DSequence()); |
| |
| if(getOverlayManager() && !aPreviousRange.isEmpty()) |
| { |
| getOverlayManager()->invalidateRange(aPreviousRange); |
| } |
| |
| const basegfx::B2DRange& rCurrentRange = getBaseRange(); |
| |
| if(getOverlayManager() && rCurrentRange != aPreviousRange && !rCurrentRange.isEmpty()) |
| { |
| getOverlayManager()->invalidateRange(rCurrentRange); |
| } |
| } |
| |
| // OverlayObject implementations. |
| drawinglayer::primitive2d::Primitive2DSequence OverlayObject::createOverlayObjectPrimitive2DSequence() |
| { |
| // Default implementation has to assert a missing implementation. It cannot |
| // be useful to have overlay object derivations which have no visualisation |
| // at all |
| OSL_ENSURE(false, "OverlayObject derivation without visualisation definition (missing createOverlayObjectPrimitive2DSequence implementation) (!)"); |
| return drawinglayer::primitive2d::Primitive2DSequence(); |
| } |
| |
| sal_uInt32 OverlayObject::impCheckBlinkTimeValueRange(sal_uInt32 nBlinkTime) const |
| { |
| if(nBlinkTime < 25) |
| { |
| nBlinkTime = 25; |
| } |
| else if(nBlinkTime > 10000) |
| { |
| nBlinkTime = 10000; |
| } |
| |
| return nBlinkTime; |
| } |
| |
| void OverlayObject::allowAntiAliase(bool bNew) |
| { |
| if(bNew != (bool)mbAllowsAntiAliase) |
| { |
| // remember new value |
| mbAllowsAntiAliase = bNew; |
| |
| // register change (after change) |
| objectChange(); |
| } |
| } |
| |
| OverlayObject::OverlayObject(Color aBaseColor) |
| : Event(0), |
| mpOverlayManager(0), |
| maBaseColor(aBaseColor), |
| mbIsVisible(true), |
| mbIsHittable(true), |
| mbAllowsAnimation(false), |
| mbAllowsAntiAliase(true) |
| { |
| } |
| |
| OverlayObject::~OverlayObject() |
| { |
| OSL_ENSURE(0 == getOverlayManager(), "OverlayObject is destructed which is still registered at OverlayManager (!)"); |
| } |
| |
| drawinglayer::primitive2d::Primitive2DSequence OverlayObject::getOverlayObjectPrimitive2DSequence() const |
| { |
| if(!getPrimitive2DSequence().hasElements()) |
| { |
| // no existing sequence; create one |
| const_cast< OverlayObject* >(this)->setPrimitive2DSequence( |
| const_cast< OverlayObject* >(this)->createOverlayObjectPrimitive2DSequence()); |
| } |
| |
| return getPrimitive2DSequence(); |
| } |
| |
| const basegfx::B2DRange& OverlayObject::getBaseRange() const |
| { |
| if(getOverlayManager() && maBaseRange.isEmpty()) |
| { |
| const drawinglayer::primitive2d::Primitive2DSequence& rSequence = getOverlayObjectPrimitive2DSequence(); |
| |
| if(rSequence.hasElements()) |
| { |
| const drawinglayer::geometry::ViewInformation2D aViewInformation2D(getOverlayManager()->getCurrentViewInformation2D()); |
| |
| const_cast< sdr::overlay::OverlayObject* >(this)->maBaseRange = |
| drawinglayer::primitive2d::getB2DRangeFromPrimitive2DSequence(rSequence, aViewInformation2D); |
| } |
| } |
| |
| return maBaseRange; |
| } |
| |
| void OverlayObject::setVisible(bool bNew) |
| { |
| if(bNew != (bool)mbIsVisible) |
| { |
| // remember new value |
| mbIsVisible = bNew; |
| |
| // register change (after change) |
| objectChange(); |
| } |
| } |
| |
| void OverlayObject::setHittable(bool bNew) |
| { |
| if(bNew != (bool)mbIsHittable) |
| { |
| // remember new value |
| mbIsHittable = bNew; |
| |
| // register change (after change) |
| objectChange(); |
| } |
| } |
| |
| void OverlayObject::setBaseColor(Color aNew) |
| { |
| if(aNew != maBaseColor) |
| { |
| // remember new value |
| maBaseColor = aNew; |
| |
| // register change (after change) |
| objectChange(); |
| } |
| } |
| |
| void OverlayObject::Trigger(sal_uInt32 /*nTime*/) |
| { |
| // default does not register again |
| } |
| |
| void OverlayObject::stripeDefinitionHasChanged() |
| { |
| // default does not need to do anything |
| } |
| } // end of namespace overlay |
| } // end of namespace sdr |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| namespace sdr |
| { |
| namespace overlay |
| { |
| OverlayObjectWithBasePosition::OverlayObjectWithBasePosition(const basegfx::B2DPoint& rBasePos, Color aBaseColor) |
| : OverlayObject(aBaseColor), |
| maBasePosition(rBasePos) |
| { |
| } |
| |
| OverlayObjectWithBasePosition::~OverlayObjectWithBasePosition() |
| { |
| } |
| |
| void OverlayObjectWithBasePosition::setBasePosition(const basegfx::B2DPoint& rNew) |
| { |
| if(rNew != maBasePosition) |
| { |
| // remember new value |
| maBasePosition = rNew; |
| |
| // register change (after change) |
| objectChange(); |
| } |
| } |
| } // end of namespace overlay |
| } // end of namespace sdr |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // eof |