| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| |
| // MARKER(update_precomp.py): autogen include statement, do not remove |
| #include "precompiled_svx.hxx" |
| #include <svx/sdr/overlay/overlayanimatedbitmapex.hxx> |
| #include <vcl/salbtype.hxx> |
| #include <vcl/outdev.hxx> |
| #include <svx/sdr/overlay/overlaymanager.hxx> |
| #include <basegfx/matrix/b2dhommatrix.hxx> |
| #include <svx/sdr/overlay/overlaytools.hxx> |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| namespace sdr |
| { |
| namespace overlay |
| { |
| drawinglayer::primitive2d::Primitive2DSequence OverlayAnimatedBitmapEx::createOverlayObjectPrimitive2DSequence() |
| { |
| if(mbOverlayState) |
| { |
| const drawinglayer::primitive2d::Primitive2DReference aPrimitive( |
| new drawinglayer::primitive2d::OverlayBitmapExPrimitive( |
| getBitmapEx1(), |
| getBasePosition(), |
| getCenterX1(), |
| getCenterY1(), |
| getShearX(), |
| getRotation())); |
| |
| return drawinglayer::primitive2d::Primitive2DSequence(&aPrimitive, 1); |
| } |
| else |
| { |
| const drawinglayer::primitive2d::Primitive2DReference aPrimitive( |
| new drawinglayer::primitive2d::OverlayBitmapExPrimitive( |
| getBitmapEx2(), |
| getBasePosition(), |
| getCenterX2(), |
| getCenterY2(), |
| getShearX(), |
| getRotation())); |
| |
| return drawinglayer::primitive2d::Primitive2DSequence(&aPrimitive, 1); |
| } |
| } |
| |
| OverlayAnimatedBitmapEx::OverlayAnimatedBitmapEx( |
| const basegfx::B2DPoint& rBasePos, |
| const BitmapEx& rBitmapEx1, |
| const BitmapEx& rBitmapEx2, |
| sal_uInt32 nBlinkTime, |
| sal_uInt16 nCenX1, |
| sal_uInt16 nCenY1, |
| sal_uInt16 nCenX2, |
| sal_uInt16 nCenY2, |
| double fShearX, |
| double fRotation) |
| : OverlayObjectWithBasePosition(rBasePos, Color(COL_WHITE)), |
| maBitmapEx1(rBitmapEx1), |
| maBitmapEx2(rBitmapEx2), |
| mnCenterX1(nCenX1), mnCenterY1(nCenY1), |
| mnCenterX2(nCenX2), mnCenterY2(nCenY2), |
| mnBlinkTime(nBlinkTime), |
| mfShearX(fShearX), |
| mfRotation(fRotation), |
| mbOverlayState(false) |
| { |
| // set AllowsAnimation flag to mark this object as animation capable |
| mbAllowsAnimation = true; |
| |
| // #i53216# check blink time value range |
| mnBlinkTime = impCheckBlinkTimeValueRange(mnBlinkTime); |
| } |
| |
| OverlayAnimatedBitmapEx::~OverlayAnimatedBitmapEx() |
| { |
| } |
| |
| void OverlayAnimatedBitmapEx::setBitmapEx1(const BitmapEx& rNew) |
| { |
| if(rNew != maBitmapEx1) |
| { |
| // remember new Bitmap |
| maBitmapEx1 = rNew; |
| |
| // register change (after change) |
| objectChange(); |
| } |
| } |
| |
| void OverlayAnimatedBitmapEx::setBitmapEx2(const BitmapEx& rNew) |
| { |
| if(rNew != maBitmapEx2) |
| { |
| // remember new Bitmap |
| maBitmapEx2 = rNew; |
| |
| // register change (after change) |
| objectChange(); |
| } |
| } |
| |
| void OverlayAnimatedBitmapEx::setCenterXY1(sal_uInt16 nNewX, sal_uInt16 nNewY) |
| { |
| if(nNewX != mnCenterX1 || nNewY != mnCenterY1) |
| { |
| // remember new values |
| if(nNewX != mnCenterX1) |
| { |
| mnCenterX1 = nNewX; |
| } |
| |
| if(nNewY != mnCenterY1) |
| { |
| mnCenterY1 = nNewY; |
| } |
| |
| // register change (after change) |
| objectChange(); |
| } |
| } |
| |
| void OverlayAnimatedBitmapEx::setCenterXY2(sal_uInt16 nNewX, sal_uInt16 nNewY) |
| { |
| if(nNewX != mnCenterX2 || nNewY != mnCenterY2) |
| { |
| // remember new values |
| if(nNewX != mnCenterX2) |
| { |
| mnCenterX2 = nNewX; |
| } |
| |
| if(nNewY != mnCenterY2) |
| { |
| mnCenterY2 = nNewY; |
| } |
| |
| // register change (after change) |
| objectChange(); |
| } |
| } |
| |
| void OverlayAnimatedBitmapEx::setBlinkTime(sal_uInt32 nNew) |
| { |
| if(mnBlinkTime != nNew) |
| { |
| // remember new value |
| mnBlinkTime = nNew; |
| |
| // #i53216# check blink time value range |
| mnBlinkTime = impCheckBlinkTimeValueRange(mnBlinkTime); |
| |
| // register change (after change) |
| objectChange(); |
| } |
| } |
| |
| void OverlayAnimatedBitmapEx::Trigger(sal_uInt32 nTime) |
| { |
| if(getOverlayManager()) |
| { |
| // #i53216# produce event after nTime + x |
| SetTime(nTime + mnBlinkTime); |
| |
| // switch state |
| if(mbOverlayState) |
| { |
| mbOverlayState = false; |
| } |
| else |
| { |
| mbOverlayState = true; |
| } |
| |
| // re-insert me as event |
| getOverlayManager()->InsertEvent(this); |
| |
| // register change (after change) |
| objectChange(); |
| } |
| } |
| } // end of namespace overlay |
| } // end of namespace sdr |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // eof |