| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| |
| #ifndef INCLUDED_SDR_PRIMITIVE2D_SDRRECTANGLEPRIMITIVE2D_HXX |
| #define INCLUDED_SDR_PRIMITIVE2D_SDRRECTANGLEPRIMITIVE2D_HXX |
| |
| #include <drawinglayer/primitive2d/baseprimitive2d.hxx> |
| #include <basegfx/matrix/b2dhommatrix.hxx> |
| #include <svx/sdr/attribute/sdrlinefillshadowtextattribute.hxx> |
| #include <svx/sdr/attribute/sdrlinefillshadowtextattribute.hxx> |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // predefines |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| namespace drawinglayer |
| { |
| namespace primitive2d |
| { |
| class SdrRectanglePrimitive2D : public BufferedDecompositionPrimitive2D |
| { |
| private: |
| basegfx::B2DHomMatrix maTransform; |
| attribute::SdrLineFillShadowTextAttribute maSdrLFSTAttribute; |
| double mfCornerRadiusX; // [0.0..1.0] relative to 1/2 width |
| double mfCornerRadiusY; // [0.0..1.0] relative to 1/2 height |
| |
| // bitfield |
| // flag which decides if the HitArea should be the filled geometry |
| bool mbForceFillForHitTest : 1; |
| |
| protected: |
| // local decomposition. |
| virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const; |
| |
| public: |
| SdrRectanglePrimitive2D( |
| const basegfx::B2DHomMatrix& rTransform, |
| const attribute::SdrLineFillShadowTextAttribute& rSdrLFSTAttribute, |
| double fCornerRadiusX, |
| double fCornerRadiusY, |
| bool bForceFillForHitTest); |
| |
| // data access |
| const basegfx::B2DHomMatrix& getTransform() const { return maTransform; } |
| const attribute::SdrLineFillShadowTextAttribute& getSdrLFSTAttribute() const { return maSdrLFSTAttribute; } |
| double getCornerRadiusX() const { return mfCornerRadiusX; } |
| double getCornerRadiusY() const { return mfCornerRadiusY; } |
| bool isCornerRadiusUsed() const { return (0.0 != mfCornerRadiusX || 0.0 != mfCornerRadiusY); } |
| bool getForceFillForHitTest() const { return mbForceFillForHitTest; } |
| |
| // compare operator |
| virtual bool operator==(const BasePrimitive2D& rPrimitive) const; |
| |
| // provide unique ID |
| DeclPrimitrive2DIDBlock() |
| }; |
| } // end of namespace primitive2d |
| } // end of namespace drawinglayer |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| #endif //INCLUDED_SDR_PRIMITIVE2D_SDRRECTANGLEPRIMITIVE2D_HXX |
| |
| // eof |