| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| |
| // MARKER(update_precomp.py): autogen include statement, do not remove |
| #include "precompiled_drawinglayer.hxx" |
| |
| #include <drawinglayer/primitive3d/sdrdecompositiontools3d.hxx> |
| #include <basegfx/polygon/b3dpolygon.hxx> |
| #include <drawinglayer/attribute/strokeattribute.hxx> |
| #include <drawinglayer/primitive3d/baseprimitive3d.hxx> |
| #include <drawinglayer/primitive3d/polygonprimitive3d.hxx> |
| #include <basegfx/polygon/b3dpolypolygon.hxx> |
| #include <drawinglayer/primitive3d/polypolygonprimitive3d.hxx> |
| #include <vcl/vclenum.hxx> |
| #include <drawinglayer/attribute/fillgraphicattribute.hxx> |
| #include <drawinglayer/attribute/sdrfillgraphicattribute.hxx> |
| #include <vcl/bmpacc.hxx> |
| #include <basegfx/polygon/b3dpolypolygontools.hxx> |
| #include <drawinglayer/primitive3d/textureprimitive3d.hxx> |
| #include <drawinglayer/primitive3d/modifiedcolorprimitive3d.hxx> |
| #include <drawinglayer/primitive3d/hatchtextureprimitive3d.hxx> |
| #include <drawinglayer/primitive3d/shadowprimitive3d.hxx> |
| #include <basegfx/range/b2drange.hxx> |
| #include <drawinglayer/attribute/sdrlineattribute.hxx> |
| #include <drawinglayer/attribute/sdrobjectattribute3d.hxx> |
| #include <drawinglayer/attribute/sdrfillattribute.hxx> |
| #include <drawinglayer/attribute/sdrshadowattribute.hxx> |
| #include <drawinglayer/primitive3d/hiddengeometryprimitive3d.hxx> |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| namespace drawinglayer |
| { |
| namespace primitive3d |
| { |
| basegfx::B3DRange getRangeFrom3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill) |
| { |
| basegfx::B3DRange aRetval; |
| |
| for(sal_uInt32 a(0); a < rFill.size(); a++) |
| { |
| aRetval.expand(basegfx::tools::getRange(rFill[a])); |
| } |
| |
| return aRetval; |
| } |
| |
| void applyNormalsKindSphereTo3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill, const basegfx::B3DRange& rRange) |
| { |
| // create sphere normals |
| const basegfx::B3DPoint aCenter(rRange.getCenter()); |
| |
| for(sal_uInt32 a(0); a < rFill.size(); a++) |
| { |
| rFill[a] = basegfx::tools::applyDefaultNormalsSphere(rFill[a], aCenter); |
| } |
| } |
| |
| void applyNormalsKindFlatTo3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill) |
| { |
| for(sal_uInt32 a(0); a < rFill.size(); a++) |
| { |
| rFill[a].clearNormals(); |
| } |
| } |
| |
| void applyNormalsInvertTo3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill) |
| { |
| // invert normals |
| for(sal_uInt32 a(0); a < rFill.size(); a++) |
| { |
| rFill[a] = basegfx::tools::invertNormals(rFill[a]); |
| } |
| } |
| |
| void applyTextureTo3DGeometry( |
| ::com::sun::star::drawing::TextureProjectionMode eModeX, |
| ::com::sun::star::drawing::TextureProjectionMode eModeY, |
| ::std::vector< basegfx::B3DPolyPolygon >& rFill, |
| const basegfx::B3DRange& rRange, |
| const basegfx::B2DVector& rTextureSize) |
| { |
| sal_uInt32 a; |
| |
| // handle texture coordinates X |
| const bool bParallelX(::com::sun::star::drawing::TextureProjectionMode_PARALLEL == eModeX); |
| const bool bSphereX(!bParallelX && (::com::sun::star::drawing::TextureProjectionMode_SPHERE == eModeX)); |
| |
| // handle texture coordinates Y |
| const bool bParallelY(::com::sun::star::drawing::TextureProjectionMode_PARALLEL == eModeY); |
| const bool bSphereY(!bParallelY && (::com::sun::star::drawing::TextureProjectionMode_SPHERE == eModeY)); |
| |
| if(bParallelX || bParallelY) |
| { |
| // apply parallel texture coordinates in X and/or Y |
| for(a = 0; a < rFill.size(); a++) |
| { |
| rFill[a] = basegfx::tools::applyDefaultTextureCoordinatesParallel(rFill[a], rRange, bParallelX, bParallelY); |
| } |
| } |
| |
| if(bSphereX || bSphereY) |
| { |
| // apply spherical texture coordinates in X and/or Y |
| const basegfx::B3DPoint aCenter(rRange.getCenter()); |
| |
| for(a = 0; a < rFill.size(); a++) |
| { |
| rFill[a] = basegfx::tools::applyDefaultTextureCoordinatesSphere(rFill[a], aCenter, bSphereX, bSphereY); |
| } |
| } |
| |
| // transform texture coordinates to texture size |
| basegfx::B2DHomMatrix aTexMatrix; |
| aTexMatrix.scale(rTextureSize.getX(), rTextureSize.getY()); |
| |
| for(a = 0; a < rFill.size(); a++) |
| { |
| rFill[a].transformTextureCoordiantes(aTexMatrix); |
| } |
| } |
| |
| Primitive3DSequence create3DPolyPolygonLinePrimitives( |
| const basegfx::B3DPolyPolygon& rUnitPolyPolygon, |
| const basegfx::B3DHomMatrix& rObjectTransform, |
| const attribute::SdrLineAttribute& rLine) |
| { |
| // prepare fully scaled polyPolygon |
| basegfx::B3DPolyPolygon aScaledPolyPolygon(rUnitPolyPolygon); |
| aScaledPolyPolygon.transform(rObjectTransform); |
| |
| // create line and stroke attribute |
| const attribute::LineAttribute aLineAttribute(rLine.getColor(), rLine.getWidth(), rLine.getJoin(), rLine.getCap()); |
| const attribute::StrokeAttribute aStrokeAttribute(rLine.getDotDashArray(), rLine.getFullDotDashLen()); |
| |
| // create primitives |
| Primitive3DSequence aRetval(aScaledPolyPolygon.count()); |
| |
| for(sal_uInt32 a(0L); a < aScaledPolyPolygon.count(); a++) |
| { |
| const Primitive3DReference xRef(new PolygonStrokePrimitive3D(aScaledPolyPolygon.getB3DPolygon(a), aLineAttribute, aStrokeAttribute)); |
| aRetval[a] = xRef; |
| } |
| |
| if(0.0 != rLine.getTransparence()) |
| { |
| // create UnifiedTransparenceTexturePrimitive3D, add created primitives and exchange |
| const Primitive3DReference xRef(new UnifiedTransparenceTexturePrimitive3D(rLine.getTransparence(), aRetval)); |
| aRetval = Primitive3DSequence(&xRef, 1L); |
| } |
| |
| return aRetval; |
| } |
| |
| Primitive3DSequence create3DPolyPolygonFillPrimitives( |
| const ::std::vector< basegfx::B3DPolyPolygon >& r3DPolyPolygonVector, |
| const basegfx::B3DHomMatrix& rObjectTransform, |
| const basegfx::B2DVector& rTextureSize, |
| const attribute::Sdr3DObjectAttribute& aSdr3DObjectAttribute, |
| const attribute::SdrFillAttribute& rFill, |
| const attribute::FillGradientAttribute& rFillGradient) |
| { |
| Primitive3DSequence aRetval; |
| |
| if(r3DPolyPolygonVector.size()) |
| { |
| // create list of simple fill primitives |
| aRetval.realloc(r3DPolyPolygonVector.size()); |
| |
| for(sal_uInt32 a(0L); a < r3DPolyPolygonVector.size(); a++) |
| { |
| // get scaled PolyPolygon |
| basegfx::B3DPolyPolygon aScaledPolyPolygon(r3DPolyPolygonVector[a]); |
| aScaledPolyPolygon.transform(rObjectTransform); |
| |
| if(aScaledPolyPolygon.areNormalsUsed()) |
| { |
| aScaledPolyPolygon.transformNormals(rObjectTransform); |
| } |
| |
| const Primitive3DReference xRef(new PolyPolygonMaterialPrimitive3D( |
| aScaledPolyPolygon, |
| aSdr3DObjectAttribute.getMaterial(), |
| aSdr3DObjectAttribute.getDoubleSided())); |
| aRetval[a] = xRef; |
| } |
| |
| // look for and evtl. build texture sub-group primitive |
| if(!rFill.getGradient().isDefault() |
| || !rFill.getHatch().isDefault() |
| || !rFill.getFillGraphic().isDefault()) |
| { |
| bool bModulate(::com::sun::star::drawing::TextureMode_MODULATE == aSdr3DObjectAttribute.getTextureMode()); |
| bool bFilter(aSdr3DObjectAttribute.getTextureFilter()); |
| BasePrimitive3D* pNewTexturePrimitive3D = 0; |
| |
| if(!rFill.getGradient().isDefault()) |
| { |
| // create gradientTexture3D with sublist, add to local aRetval |
| pNewTexturePrimitive3D = new GradientTexturePrimitive3D( |
| rFill.getGradient(), |
| aRetval, |
| rTextureSize, |
| bModulate, |
| bFilter); |
| } |
| else if(!rFill.getHatch().isDefault()) |
| { |
| // create hatchTexture3D with sublist, add to local aRetval |
| pNewTexturePrimitive3D = new HatchTexturePrimitive3D( |
| rFill.getHatch(), |
| aRetval, |
| rTextureSize, |
| bModulate, |
| bFilter); |
| } |
| else // if(!rFill.getFillGraphic().isDefault()) |
| { |
| // create bitmapTexture3D with sublist, add to local aRetval |
| const basegfx::B2DRange aTexRange(0.0, 0.0, rTextureSize.getX(), rTextureSize.getY()); |
| |
| pNewTexturePrimitive3D = new BitmapTexturePrimitive3D( |
| rFill.getFillGraphic().createFillGraphicAttribute(aTexRange), |
| aRetval, |
| rTextureSize, |
| bModulate, |
| bFilter); |
| } |
| |
| // exchange aRetval content with texture group |
| const Primitive3DReference xRef(pNewTexturePrimitive3D); |
| aRetval = Primitive3DSequence(&xRef, 1L); |
| |
| if(::com::sun::star::drawing::TextureKind2_LUMINANCE == aSdr3DObjectAttribute.getTextureKind()) |
| { |
| // use modified color primitive to force textures to gray |
| const basegfx::BColorModifierSharedPtr aBColorModifier( |
| new basegfx::BColorModifier_gray()); |
| const Primitive3DReference xRef2( |
| new ModifiedColorPrimitive3D( |
| aRetval, |
| aBColorModifier)); |
| |
| aRetval = Primitive3DSequence(&xRef2, 1L); |
| } |
| } |
| |
| if(0.0 != rFill.getTransparence()) |
| { |
| // create UnifiedTransparenceTexturePrimitive3D with sublist and exchange |
| const Primitive3DReference xRef(new UnifiedTransparenceTexturePrimitive3D(rFill.getTransparence(), aRetval)); |
| aRetval = Primitive3DSequence(&xRef, 1L); |
| } |
| else if(!rFillGradient.isDefault()) |
| { |
| // create TransparenceTexturePrimitive3D with sublist and exchange |
| const Primitive3DReference xRef(new TransparenceTexturePrimitive3D(rFillGradient, aRetval, rTextureSize)); |
| aRetval = Primitive3DSequence(&xRef, 1L); |
| } |
| } |
| |
| return aRetval; |
| } |
| |
| Primitive3DSequence createShadowPrimitive3D( |
| const Primitive3DSequence& rSource, |
| const attribute::SdrShadowAttribute& rShadow, |
| bool bShadow3D) |
| { |
| // create Shadow primitives. Uses already created primitives |
| if(rSource.hasElements() && !basegfx::fTools::moreOrEqual(rShadow.getTransparence(), 1.0)) |
| { |
| // prepare new list for shadow geometry |
| basegfx::B2DHomMatrix aShadowOffset; |
| aShadowOffset.set(0, 2, rShadow.getOffset().getX()); |
| aShadowOffset.set(1, 2, rShadow.getOffset().getY()); |
| |
| // create shadow primitive and add primitives |
| const Primitive3DReference xRef(new ShadowPrimitive3D(aShadowOffset, rShadow.getColor(), rShadow.getTransparence(), bShadow3D, rSource)); |
| return Primitive3DSequence(&xRef, 1L); |
| } |
| else |
| { |
| return Primitive3DSequence(); |
| } |
| } |
| |
| Primitive3DSequence createHiddenGeometryPrimitives3D( |
| const ::std::vector< basegfx::B3DPolyPolygon >& r3DPolyPolygonVector, |
| const basegfx::B3DHomMatrix& rObjectTransform, |
| const basegfx::B2DVector& rTextureSize, |
| const attribute::Sdr3DObjectAttribute& aSdr3DObjectAttribute) |
| { |
| // create hidden sub-geometry which can be used for HitTest |
| // and BoundRect calculations, but will not be visualized |
| const attribute::SdrFillAttribute aSimplifiedFillAttribute( |
| 0.0, |
| basegfx::BColor(), |
| attribute::FillGradientAttribute(), |
| attribute::FillHatchAttribute(), |
| attribute::SdrFillGraphicAttribute()); |
| |
| const Primitive3DReference aHidden( |
| new HiddenGeometryPrimitive3D( |
| create3DPolyPolygonFillPrimitives( |
| r3DPolyPolygonVector, |
| rObjectTransform, |
| rTextureSize, |
| aSdr3DObjectAttribute, |
| aSimplifiedFillAttribute, |
| attribute::FillGradientAttribute()))); |
| |
| return Primitive3DSequence(&aHidden, 1); |
| } |
| |
| } // end of namespace primitive3d |
| } // end of namespace drawinglayer |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // eof |