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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_drawinglayer.hxx"
#include <drawinglayer/attribute/sdrsceneattribute3d.hxx>
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace attribute
{
class ImpSdrSceneAttribute
{
public:
// refcounter
sal_uInt32 mnRefCount;
// 3D scene attribute definitions
double mfDistance;
double mfShadowSlant;
::com::sun::star::drawing::ProjectionMode maProjectionMode;
::com::sun::star::drawing::ShadeMode maShadeMode;
// bitfield
unsigned mbTwoSidedLighting : 1;
public:
ImpSdrSceneAttribute(
double fDistance,
double fShadowSlant,
::com::sun::star::drawing::ProjectionMode aProjectionMode,
::com::sun::star::drawing::ShadeMode aShadeMode,
bool bTwoSidedLighting)
: mnRefCount(0),
mfDistance(fDistance),
mfShadowSlant(fShadowSlant),
maProjectionMode(aProjectionMode),
maShadeMode(aShadeMode),
mbTwoSidedLighting(bTwoSidedLighting)
{
}
// data read access
double getDistance() const { return mfDistance; }
double getShadowSlant() const { return mfShadowSlant; }
::com::sun::star::drawing::ProjectionMode getProjectionMode() const { return maProjectionMode; }
::com::sun::star::drawing::ShadeMode getShadeMode() const { return maShadeMode; }
bool getTwoSidedLighting() const { return mbTwoSidedLighting; }
bool operator==(const ImpSdrSceneAttribute& rCandidate) const
{
return (getDistance() == rCandidate.getDistance()
&& getShadowSlant() == rCandidate.getShadowSlant()
&& getProjectionMode() == rCandidate.getProjectionMode()
&& getShadeMode() == rCandidate.getShadeMode()
&& getTwoSidedLighting() == rCandidate.getTwoSidedLighting());
}
static ImpSdrSceneAttribute* get_global_default()
{
static ImpSdrSceneAttribute* pDefault = 0;
if(!pDefault)
{
pDefault = new ImpSdrSceneAttribute(
0.0, 0.0,
::com::sun::star::drawing::ProjectionMode_PARALLEL,
::com::sun::star::drawing::ShadeMode_FLAT,
false);
// never delete; start with RefCount 1, not 0
pDefault->mnRefCount++;
}
return pDefault;
}
};
SdrSceneAttribute::SdrSceneAttribute(
double fDistance,
double fShadowSlant,
::com::sun::star::drawing::ProjectionMode aProjectionMode,
::com::sun::star::drawing::ShadeMode aShadeMode,
bool bTwoSidedLighting)
: mpSdrSceneAttribute(new ImpSdrSceneAttribute(
fDistance, fShadowSlant, aProjectionMode, aShadeMode, bTwoSidedLighting))
{
}
SdrSceneAttribute::SdrSceneAttribute()
: mpSdrSceneAttribute(ImpSdrSceneAttribute::get_global_default())
{
mpSdrSceneAttribute->mnRefCount++;
}
SdrSceneAttribute::SdrSceneAttribute(const SdrSceneAttribute& rCandidate)
: mpSdrSceneAttribute(rCandidate.mpSdrSceneAttribute)
{
mpSdrSceneAttribute->mnRefCount++;
}
SdrSceneAttribute::~SdrSceneAttribute()
{
if(mpSdrSceneAttribute->mnRefCount)
{
mpSdrSceneAttribute->mnRefCount--;
}
else
{
delete mpSdrSceneAttribute;
}
}
bool SdrSceneAttribute::isDefault() const
{
return mpSdrSceneAttribute == ImpSdrSceneAttribute::get_global_default();
}
SdrSceneAttribute& SdrSceneAttribute::operator=(const SdrSceneAttribute& rCandidate)
{
if(rCandidate.mpSdrSceneAttribute != mpSdrSceneAttribute)
{
if(mpSdrSceneAttribute->mnRefCount)
{
mpSdrSceneAttribute->mnRefCount--;
}
else
{
delete mpSdrSceneAttribute;
}
mpSdrSceneAttribute = rCandidate.mpSdrSceneAttribute;
mpSdrSceneAttribute->mnRefCount++;
}
return *this;
}
bool SdrSceneAttribute::operator==(const SdrSceneAttribute& rCandidate) const
{
if(rCandidate.mpSdrSceneAttribute == mpSdrSceneAttribute)
{
return true;
}
if(rCandidate.isDefault() != isDefault())
{
return false;
}
return (*rCandidate.mpSdrSceneAttribute == *mpSdrSceneAttribute);
}
double SdrSceneAttribute::getDistance() const
{
return mpSdrSceneAttribute->getDistance();
}
double SdrSceneAttribute::getShadowSlant() const
{
return mpSdrSceneAttribute->getShadowSlant();
}
::com::sun::star::drawing::ProjectionMode SdrSceneAttribute::getProjectionMode() const
{
return mpSdrSceneAttribute->getProjectionMode();
}
::com::sun::star::drawing::ShadeMode SdrSceneAttribute::getShadeMode() const
{
return mpSdrSceneAttribute->getShadeMode();
}
bool SdrSceneAttribute::getTwoSidedLighting() const
{
return mpSdrSceneAttribute->getTwoSidedLighting();
}
} // end of namespace attribute
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof