| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| |
| // MARKER(update_precomp.py): autogen include statement, do not remove |
| #include "precompiled_drawinglayer.hxx" |
| |
| #include <drawinglayer/attribute/materialattribute3d.hxx> |
| #include <basegfx/color/bcolor.hxx> |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| namespace drawinglayer |
| { |
| namespace attribute |
| { |
| class ImpMaterialAttribute3D |
| { |
| public: |
| // refcounter |
| sal_uInt32 mnRefCount; |
| |
| // materialAttribute3D definitions |
| basegfx::BColor maColor; // object color |
| basegfx::BColor maSpecular; // material specular color |
| basegfx::BColor maEmission; // material emissive color |
| sal_uInt16 mnSpecularIntensity; // material specular intensity [0..128] |
| |
| ImpMaterialAttribute3D(const basegfx::BColor& rColor, const basegfx::BColor& rSpecular, const basegfx::BColor& rEmission, sal_uInt16 nSpecularIntensity) |
| : mnRefCount(0), |
| maColor(rColor), |
| maSpecular(rSpecular), |
| maEmission(rEmission), |
| mnSpecularIntensity(nSpecularIntensity) |
| { |
| } |
| |
| ImpMaterialAttribute3D(const basegfx::BColor& rColor) |
| : mnRefCount(0), |
| maColor(rColor), |
| maSpecular(1.0, 1.0, 1.0), |
| maEmission(), |
| mnSpecularIntensity(15) |
| { |
| } |
| |
| // data read access |
| const basegfx::BColor& getColor() const { return maColor; } |
| const basegfx::BColor& getSpecular() const { return maSpecular; } |
| const basegfx::BColor& getEmission() const { return maEmission; } |
| sal_uInt16 getSpecularIntensity() const { return mnSpecularIntensity; } |
| |
| bool operator==(const ImpMaterialAttribute3D& rCandidate) const |
| { |
| return (getColor() == rCandidate.getColor() |
| && getSpecular() == rCandidate.getSpecular() |
| && getEmission() == rCandidate.getEmission() |
| && getSpecularIntensity() == rCandidate.getSpecularIntensity()); |
| } |
| |
| static ImpMaterialAttribute3D* get_global_default() |
| { |
| static ImpMaterialAttribute3D* pDefault = 0; |
| |
| if(!pDefault) |
| { |
| pDefault = new ImpMaterialAttribute3D( |
| basegfx::BColor(), |
| basegfx::BColor(), |
| basegfx::BColor(), |
| 0); |
| |
| // never delete; start with RefCount 1, not 0 |
| pDefault->mnRefCount++; |
| } |
| |
| return pDefault; |
| } |
| }; |
| |
| MaterialAttribute3D::MaterialAttribute3D( |
| const basegfx::BColor& rColor, |
| const basegfx::BColor& rSpecular, |
| const basegfx::BColor& rEmission, |
| sal_uInt16 nSpecularIntensity) |
| : mpMaterialAttribute3D(new ImpMaterialAttribute3D( |
| rColor, rSpecular, rEmission, nSpecularIntensity)) |
| { |
| } |
| |
| MaterialAttribute3D::MaterialAttribute3D( |
| const basegfx::BColor& rColor) |
| : mpMaterialAttribute3D(new ImpMaterialAttribute3D(rColor)) |
| { |
| } |
| |
| MaterialAttribute3D::MaterialAttribute3D() |
| : mpMaterialAttribute3D(ImpMaterialAttribute3D::get_global_default()) |
| { |
| mpMaterialAttribute3D->mnRefCount++; |
| } |
| |
| MaterialAttribute3D::MaterialAttribute3D(const MaterialAttribute3D& rCandidate) |
| : mpMaterialAttribute3D(rCandidate.mpMaterialAttribute3D) |
| { |
| mpMaterialAttribute3D->mnRefCount++; |
| } |
| |
| MaterialAttribute3D::~MaterialAttribute3D() |
| { |
| if(mpMaterialAttribute3D->mnRefCount) |
| { |
| mpMaterialAttribute3D->mnRefCount--; |
| } |
| else |
| { |
| delete mpMaterialAttribute3D; |
| } |
| } |
| |
| bool MaterialAttribute3D::isDefault() const |
| { |
| return mpMaterialAttribute3D == ImpMaterialAttribute3D::get_global_default(); |
| } |
| |
| MaterialAttribute3D& MaterialAttribute3D::operator=(const MaterialAttribute3D& rCandidate) |
| { |
| if(rCandidate.mpMaterialAttribute3D != mpMaterialAttribute3D) |
| { |
| if(mpMaterialAttribute3D->mnRefCount) |
| { |
| mpMaterialAttribute3D->mnRefCount--; |
| } |
| else |
| { |
| delete mpMaterialAttribute3D; |
| } |
| |
| mpMaterialAttribute3D = rCandidate.mpMaterialAttribute3D; |
| mpMaterialAttribute3D->mnRefCount++; |
| } |
| |
| return *this; |
| } |
| |
| bool MaterialAttribute3D::operator==(const MaterialAttribute3D& rCandidate) const |
| { |
| if(rCandidate.mpMaterialAttribute3D == mpMaterialAttribute3D) |
| { |
| return true; |
| } |
| |
| if(rCandidate.isDefault() != isDefault()) |
| { |
| return false; |
| } |
| |
| return (*rCandidate.mpMaterialAttribute3D == *mpMaterialAttribute3D); |
| } |
| |
| const basegfx::BColor& MaterialAttribute3D::getColor() const |
| { |
| return mpMaterialAttribute3D->getColor(); |
| } |
| |
| const basegfx::BColor& MaterialAttribute3D::getSpecular() const |
| { |
| return mpMaterialAttribute3D->getSpecular(); |
| } |
| |
| const basegfx::BColor& MaterialAttribute3D::getEmission() const |
| { |
| return mpMaterialAttribute3D->getEmission(); |
| } |
| |
| sal_uInt16 MaterialAttribute3D::getSpecularIntensity() const |
| { |
| return mpMaterialAttribute3D->getSpecularIntensity(); |
| } |
| } // end of namespace attribute |
| } // end of namespace drawinglayer |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // eof |