| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
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| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
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| * http://www.apache.org/licenses/LICENSE-2.0 |
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| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
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| * KIND, either express or implied. See the License for the |
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| * |
| *************************************************************/ |
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| |
| |
| #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POINTARRAYPRIMITIVE2D_HXX |
| #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POINTARRAYPRIMITIVE2D_HXX |
| |
| #include <drawinglayer/drawinglayerdllapi.h> |
| #include <drawinglayer/primitive2d/baseprimitive2d.hxx> |
| #include <basegfx/color/bcolor.hxx> |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // PointArrayPrimitive2D class |
| |
| namespace drawinglayer |
| { |
| namespace primitive2d |
| { |
| /** PointArrayPrimitive2D class |
| |
| This primitive defines single,discrete 'pixels' for the given |
| positions in the given color. This makes it view-dependent since |
| the logic size of a 'pixel' depends on the view transformation. |
| |
| This is one of the non-decomposable primitives, so a renderer |
| should process it (Currently it is only used for grid visualisation, |
| but this may change). |
| */ |
| class DRAWINGLAYER_DLLPUBLIC PointArrayPrimitive2D : public BasePrimitive2D |
| { |
| private: |
| /// the array of positions |
| std::vector< basegfx::B2DPoint > maPositions; |
| |
| /// the color to use |
| basegfx::BColor maRGBColor; |
| |
| /// #i96669# add simple range buffering for this primitive |
| basegfx::B2DRange maB2DRange; |
| |
| public: |
| /// constructor |
| PointArrayPrimitive2D( |
| const std::vector< basegfx::B2DPoint >& rPositions, |
| const basegfx::BColor& rRGBColor); |
| |
| /// data read access |
| const std::vector< basegfx::B2DPoint >& getPositions() const { return maPositions; } |
| const basegfx::BColor& getRGBColor() const { return maRGBColor; } |
| |
| /// compare operator |
| virtual bool operator==(const BasePrimitive2D& rPrimitive) const; |
| |
| /// get range |
| virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const; |
| |
| /// provide unique ID |
| DeclPrimitrive2DIDBlock() |
| }; |
| } // end of namespace primitive2d |
| } // end of namespace drawinglayer |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POINTARRAYPRIMITIVE2D_HXX |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // eof |