| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| |
| #ifndef _VCLCANVAS_CANVAS_HXX_ |
| #define _VCLCANVAS_CANVAS_HXX_ |
| |
| #include <rtl/ref.hxx> |
| |
| #include <com/sun/star/uno/XComponentContext.hpp> |
| #include <com/sun/star/beans/XPropertySet.hpp> |
| #include <com/sun/star/lang/XServiceName.hpp> |
| #include <com/sun/star/util/XUpdatable.hpp> |
| #include <com/sun/star/rendering/XBitmapCanvas.hpp> |
| #include <com/sun/star/rendering/XIntegerBitmap.hpp> |
| #include <com/sun/star/rendering/XGraphicDevice.hpp> |
| #include <com/sun/star/rendering/XBufferController.hpp> |
| |
| #include <cppuhelper/compbase7.hxx> |
| #include <comphelper/uno3.hxx> |
| |
| #include <canvas/base/basemutexhelper.hxx> |
| #include <canvas/base/integerbitmapbase.hxx> |
| #include <canvas/base/graphicdevicebase.hxx> |
| |
| #include "canvashelper.hxx" |
| #include "impltools.hxx" |
| #include "devicehelper.hxx" |
| #include "repainttarget.hxx" |
| |
| #define CANVAS_SERVICE_NAME "com.sun.star.rendering.Canvas.VCL" |
| #define CANVAS_IMPLEMENTATION_NAME "com.sun.star.comp.rendering.Canvas.VCL" |
| |
| namespace vclcanvas |
| { |
| typedef ::cppu::WeakComponentImplHelper7< ::com::sun::star::rendering::XBitmapCanvas, |
| ::com::sun::star::rendering::XIntegerBitmap, |
| ::com::sun::star::rendering::XGraphicDevice, |
| ::com::sun::star::lang::XMultiServiceFactory, |
| ::com::sun::star::util::XUpdatable, |
| ::com::sun::star::beans::XPropertySet, |
| ::com::sun::star::lang::XServiceName > GraphicDeviceBase_Base; |
| typedef ::canvas::GraphicDeviceBase< ::canvas::BaseMutexHelper< GraphicDeviceBase_Base >, |
| DeviceHelper, |
| tools::LocalGuard, |
| ::cppu::OWeakObject > CanvasBase_Base; |
| typedef ::canvas::IntegerBitmapBase< CanvasBase_Base, |
| CanvasHelper, |
| tools::LocalGuard, |
| ::cppu::OWeakObject > CanvasBaseT; |
| |
| /** Product of this component's factory. |
| |
| The Canvas object combines the actual Window canvas with |
| the XGraphicDevice interface. This is because there's a |
| one-to-one relation between them, anyway, since each window |
| can have exactly one canvas and one associated |
| XGraphicDevice. And to avoid messing around with circular |
| references, this is implemented as one single object. |
| */ |
| class Canvas : public CanvasBaseT, |
| public RepaintTarget |
| { |
| public: |
| Canvas( const ::com::sun::star::uno::Sequence< |
| ::com::sun::star::uno::Any >& aArguments, |
| const ::com::sun::star::uno::Reference< |
| ::com::sun::star::uno::XComponentContext >& rxContext ); |
| |
| void initialize(); |
| |
| /// For resource tracking |
| ~Canvas(); |
| |
| #if defined __SUNPRO_CC |
| using CanvasBaseT::disposing; |
| #endif |
| |
| /// Dispose all internal references |
| virtual void SAL_CALL disposing(); |
| |
| // Forwarding the XComponent implementation to the |
| // cppu::ImplHelper templated base |
| // Classname Base doing refcounting Base implementing the XComponent interface |
| // | | | |
| // V V V |
| DECLARE_UNO3_XCOMPONENT_AGG_DEFAULTS( Canvas, GraphicDeviceBase_Base, ::cppu::WeakComponentImplHelperBase ); |
| |
| // XServiceName |
| virtual ::rtl::OUString SAL_CALL getServiceName( ) throw (::com::sun::star::uno::RuntimeException); |
| |
| // RepaintTarget |
| virtual bool repaint( const GraphicObjectSharedPtr& rGrf, |
| const com::sun::star::rendering::ViewState& viewState, |
| const com::sun::star::rendering::RenderState& renderState, |
| const ::Point& rPt, |
| const ::Size& rSz, |
| const GraphicAttr& rAttr ) const; |
| |
| private: |
| ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Any > maArguments; |
| ::com::sun::star::uno::Reference< ::com::sun::star::uno::XComponentContext > mxComponentContext; |
| }; |
| |
| typedef ::rtl::Reference< Canvas > CanvasRef; |
| } |
| |
| #endif |