| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| #if !defined INCLUDED_RTL_ALLOCATOR_HXX |
| #define INCLUDED_RTL_ALLOCATOR_HXX |
| |
| #if ! defined(_SAL_TYPES_H_) |
| #include "sal/types.h" |
| #endif |
| #if ! defined(_RTL_ALLOC_H_) |
| #include "rtl/alloc.h" |
| #endif |
| |
| #include <cstddef> |
| |
| //###################################################### |
| // This is no general purpose STL allocator but one |
| // necessary to use STL for some implementation but |
| // avoid linking sal against the STLPort library!!! |
| // For more information on when and how to define a |
| // custom stl allocator have a look at Scott Meyers: |
| // "Effective STL", Nicolai M. Josuttis: |
| // "The C++ Standard Library - A Tutorial and Reference" |
| // and at http://www.josuttis.com/cppcode/allocator.html |
| |
| namespace rtl { |
| |
| /** @internal */ |
| template<class T> |
| class Allocator |
| { |
| public: |
| typedef T value_type; |
| typedef T* pointer; |
| typedef const T* const_pointer; |
| typedef T& reference; |
| typedef const T& const_reference; |
| typedef ::std::size_t size_type; |
| typedef ::std::ptrdiff_t difference_type; |
| |
| //----------------------------------------- |
| template<class U> |
| struct rebind |
| { |
| typedef Allocator<U> other; |
| }; |
| |
| //----------------------------------------- |
| pointer address (reference value) const |
| { |
| return &value; |
| } |
| |
| //----------------------------------------- |
| const_pointer address (const_reference value) const |
| { |
| return &value; |
| } |
| |
| //----------------------------------------- |
| Allocator() SAL_THROW(()) |
| {} |
| |
| //----------------------------------------- |
| template<class U> |
| Allocator (const Allocator<U>&) SAL_THROW(()) |
| {} |
| |
| //----------------------------------------- |
| Allocator(const Allocator&) SAL_THROW(()) |
| {} |
| |
| //----------------------------------------- |
| ~Allocator() SAL_THROW(()) |
| {} |
| |
| //----------------------------------------- |
| size_type max_size() const SAL_THROW(()) |
| { |
| return size_type(-1)/sizeof(T); |
| } |
| |
| //----------------------------------------- |
| /* Normally the code for allocate should |
| throw a std::bad_alloc exception if the |
| requested memory could not be allocated: |
| (C++ standard 20.4.1.1): |
| |
| pointer allocate (size_type n, const void* hint = 0) |
| { |
| pointer p = reinterpret_cast<pointer>( |
| rtl_allocateMemory(sal_uInt32(n * sizeof(T)))); |
| |
| if (NULL == p) |
| throw ::std::bad_alloc(); |
| |
| return p; |
| } |
| |
| but some compilers do not compile it if exceptions |
| are not enabled, e.g. GCC under Linux and it is |
| in general not desired to compile sal with exceptions |
| enabled. */ |
| pointer allocate (size_type n, const void* hint = 0) |
| { |
| hint = hint; /* avoid warnings */ |
| return reinterpret_cast<pointer>( |
| rtl_allocateMemory(sal_uInt32(n * sizeof(T)))); |
| } |
| |
| //----------------------------------------- |
| void deallocate (pointer p, size_type /* n */) |
| { |
| rtl_freeMemory(p); |
| } |
| |
| //----------------------------------------- |
| void construct (pointer p, const T& value) |
| { |
| new ((void*)p)T(value); |
| } |
| |
| //----------------------------------------- |
| void destroy (pointer p) |
| { |
| p->~T(); |
| } |
| }; |
| |
| //###################################################### |
| // Custom STL allocators must be stateless (see |
| // references above) that's why the operators below |
| // return always true or false |
| |
| /** @internal */ |
| template<class T, class U> |
| inline bool operator== (const Allocator<T>&, const Allocator<U>&) SAL_THROW(()) |
| { |
| return true; |
| } |
| |
| /** @internal */ |
| template<class T, class U> |
| inline bool operator!= (const Allocator<T>&, const Allocator<U>&) SAL_THROW(()) |
| { |
| return false; |
| } |
| |
| } /* namespace rtl */ |
| |
| #endif /* INCLUDED_RTL_ALLOCATOR_HXX */ |
| |