| /**************************************************************************** |
| * net/local/local_release.c |
| * |
| * SPDX-License-Identifier: Apache-2.0 |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one or more |
| * contributor license agreements. See the NOTICE file distributed with |
| * this work for additional information regarding copyright ownership. The |
| * ASF licenses this file to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance with the |
| * License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT |
| * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the |
| * License for the specific language governing permissions and limitations |
| * under the License. |
| * |
| ****************************************************************************/ |
| |
| /**************************************************************************** |
| * Included Files |
| ****************************************************************************/ |
| |
| #include <nuttx/config.h> |
| |
| #include <errno.h> |
| #include <assert.h> |
| |
| #include <nuttx/nuttx.h> |
| #include <nuttx/queue.h> |
| #include <nuttx/net/net.h> |
| |
| #include <arch/irq.h> |
| |
| #include "local/local.h" |
| |
| /**************************************************************************** |
| * Public Functions |
| ****************************************************************************/ |
| |
| /**************************************************************************** |
| * Name: local_release |
| * |
| * Description: |
| * If the local, Unix domain socket is in the connected state, then |
| * disconnect it. Release the local connection structure in any event |
| * |
| * Input Parameters: |
| * conn - A reference to local connection structure |
| * |
| ****************************************************************************/ |
| |
| int local_release(FAR struct local_conn_s *conn) |
| { |
| /* There should be no references on this structure */ |
| |
| DEBUGASSERT(conn->lc_crefs == 0); |
| net_lock(); |
| |
| #ifdef CONFIG_NET_LOCAL_STREAM |
| /* We should not bet here with state LOCAL_STATE_ACCEPT. That is an |
| * internal state that should be atomic with respect to socket operations. |
| */ |
| |
| DEBUGASSERT(conn->lc_state != LOCAL_STATE_ACCEPT); |
| |
| /* Is the socket is listening socket (SOCK_STREAM server) */ |
| |
| if (conn->lc_state == LOCAL_STATE_LISTENING) |
| { |
| FAR struct local_conn_s *accept; |
| FAR dq_entry_t *waiter; |
| FAR dq_entry_t *tmp; |
| |
| DEBUGASSERT(conn->lc_proto == SOCK_STREAM); |
| |
| /* Are there still clients waiting for a connection to the server? */ |
| |
| dq_for_every_safe(&conn->u.server.lc_waiters, waiter, tmp) |
| { |
| accept = container_of(waiter, struct local_conn_s, |
| u.accept.lc_waiter); |
| local_subref(accept); |
| } |
| |
| conn->u.server.lc_pending = 0; |
| } |
| #endif /* CONFIG_NET_LOCAL_STREAM */ |
| |
| /* For the remaining states (LOCAL_STATE_UNBOUND and LOCAL_STATE_UNBOUND), |
| * we simply free the connection structure. |
| */ |
| |
| /* Free the connection structure */ |
| |
| local_free(conn); |
| net_unlock(); |
| return OK; |
| } |