| /**************************************************************************** |
| * graphics/nxglib/fb/nxglib_filltrapezoid.c |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one or more |
| * contributor license agreements. See the NOTICE file distributed with |
| * this work for additional information regarding copyright ownership. The |
| * ASF licenses this file to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance with the |
| * License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT |
| * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the |
| * License for the specific language governing permissions and limitations |
| * under the License. |
| * |
| ****************************************************************************/ |
| |
| /**************************************************************************** |
| * Included Files |
| ****************************************************************************/ |
| |
| #include <nuttx/config.h> |
| |
| #include <stdint.h> |
| #include <fixedmath.h> |
| |
| #include <nuttx/video/fb.h> |
| #include <nuttx/nx/nxglib.h> |
| |
| #include "nxglib_bitblit.h" |
| |
| /**************************************************************************** |
| * Pre-processor Definitions |
| ****************************************************************************/ |
| |
| /* Make sure that this file is used in the proper context */ |
| |
| #ifndef NXGLIB_SUFFIX |
| # error "NXGLIB_SUFFIX must be defined before including this header file" |
| #endif |
| |
| /**************************************************************************** |
| * Public Functions |
| ****************************************************************************/ |
| |
| /**************************************************************************** |
| * Name: nxglib_filltrapezoid_*bpp |
| * |
| * Description: |
| * Fill a trapezoidal region in the framebuffer memory with a fixed color. |
| * Clip the trapezoid to lie within a boundng box. This is useful for |
| * drawing complex shapes that can be broken into a set of trapezoids. |
| * |
| ****************************************************************************/ |
| |
| void NXGL_FUNCNAME(nxgl_filltrapezoid, NXGLIB_SUFFIX) |
| ( |
| FAR struct fb_planeinfo_s *pinfo, |
| FAR const struct nxgl_trapezoid_s *trap, |
| FAR const struct nxgl_rect_s *bounds, |
| NXGL_PIXEL_T color) |
| { |
| unsigned int stride; |
| unsigned int width; |
| FAR uint8_t *dest; |
| FAR uint8_t *line; |
| int nrows; |
| b16_t x1; |
| b16_t x2; |
| nxgl_coord_t y1; |
| nxgl_coord_t y2; |
| b16_t dx1dy; |
| b16_t dx2dy; |
| |
| #if NXGLIB_BITSPERPIXEL < 8 |
| uint8_t mpixel = NXGL_MULTIPIXEL(color); |
| uint8_t mask; |
| int lnlen; |
| #endif |
| |
| /* Get the width of the framebuffer in bytes */ |
| |
| stride = pinfo->stride; |
| |
| /* Get the top run position and the number of rows to draw */ |
| |
| x1 = trap->top.x1; |
| x2 = trap->top.x2; |
| |
| /* Calculate the number of rows to render */ |
| |
| y1 = trap->top.y; |
| y2 = trap->bot.y; |
| nrows = y2 - y1 + 1; |
| |
| /* Calculate the slope of the left and right side of the trapezoid */ |
| |
| if (nrows > 1) |
| { |
| dx1dy = b16divi((trap->bot.x1 - x1), nrows - 1); |
| dx2dy = b16divi((trap->bot.x2 - x2), nrows - 1); |
| } |
| else |
| { |
| /* The trapezoid is a run! Use the average width. */ |
| |
| x1 = (x1 + trap->bot.x1) >> 1; |
| x2 = (x2 + trap->bot.x2) >> 1; |
| dx1dy = 0; |
| dx2dy = 0; |
| } |
| |
| /* Perform vertical clipping */ |
| |
| if (y1 < bounds->pt1.y) |
| { |
| /* Is the entire trapezoid "above" the clipping window? */ |
| |
| if (y2 < bounds->pt1.y) |
| { |
| /* Yes.. then do nothing */ |
| |
| return; |
| } |
| |
| /* Calculate the x values for the new top run */ |
| |
| int dy = bounds->pt1.y - y1; |
| x1 += dy * dx1dy; |
| x2 += dy * dx2dy; |
| |
| /* Clip and re-calculate the number of rows to render */ |
| |
| y1 = bounds->pt1.y; |
| nrows = y2 - y1 + 1; |
| } |
| |
| if (y2 > bounds->pt2.y) |
| { |
| /* Is the entire trapezoid "below" the clipping window? */ |
| |
| if (y1 > bounds->pt2.y) |
| { |
| /* Yes.. then do nothing */ |
| |
| return; |
| } |
| |
| /* Clip and re-calculate the number of rows to render */ |
| |
| y2 = bounds->pt2.y; |
| nrows = y2 - y1 + 1; |
| } |
| |
| /* Get the address of the first byte on the first line */ |
| |
| line = pinfo->fbmem + y1 * stride ; |
| |
| /* Then fill the trapezoid line-by-line */ |
| |
| while (nrows--) |
| { |
| #ifdef CONFIG_NX_ANTIALIASING |
| b16_t frac; |
| #endif |
| int ix1; |
| int ix2; |
| |
| /* Handle the special case where the sides cross (as in an hourglass) */ |
| |
| if (x1 > x2) |
| { |
| b16_t tmp; |
| ngl_swap(x1, x2, tmp); |
| ngl_swap(dx1dy, dx2dy, tmp); |
| } |
| |
| /* Convert the positions to integer */ |
| |
| ix1 = b16toi(x1); |
| ix2 = b16toi(x2); |
| |
| /* Handle some corner cases where we draw nothing. Otherwise, we will |
| * always draw at least one pixel. |
| */ |
| |
| if (x1 <= x2 && ix2 >= bounds->pt1.x && ix1 <= bounds->pt2.x) |
| { |
| /* Get a clipped copies of the starting and ending X positions. |
| * This clipped truncates "down" and gives the quantized pixel |
| * holding the fractional X position |
| */ |
| |
| ix1 = ngl_clipl(ix1, bounds->pt1.x); |
| ix2 = ngl_clipr(ix2, bounds->pt2.x); |
| |
| /* Get the run length for the clipped row */ |
| |
| width = ix2 - ix1 + 1; |
| |
| #if NXGLIB_BITSPERPIXEL < 8 |
| /* Handle masking of the fractional initial byte */ |
| |
| #ifdef CONFIG_NX_PACKEDMSFIRST |
| mask = (uint8_t)(0xff >> (8 - NXGL_REMAINDERX(ix1))); |
| #else |
| mask = (uint8_t)(0xff << (8 - NXGL_REMAINDERX(ix1))); |
| #endif |
| dest = line; |
| lnlen = width; |
| |
| if (lnlen > 1 && mask) |
| { |
| dest[0] = (dest[0] & ~mask) | (mpixel & mask); |
| mask = 0xff; |
| dest++; |
| lnlen--; |
| } |
| |
| /* Handle masking of the fractional final byte */ |
| |
| #ifdef CONFIG_NX_PACKEDMSFIRST |
| mask &= (uint8_t)(0xff << (8 - NXGL_REMAINDERX(ix2))); |
| #else |
| mask &= (uint8_t)(0xff >> (8 - NXGL_REMAINDERX(ix2))); |
| #endif |
| if (lnlen > 0 && mask) |
| { |
| dest[lnlen - 1] = (dest[lnlen - 1] & ~mask) | (mpixel & mask); |
| lnlen--; |
| } |
| |
| /* Handle all of the unmasked bytes in-between */ |
| |
| if (lnlen > 0) |
| { |
| NXGL_MEMSET(dest, (NXGL_PIXEL_T)color, lnlen); |
| } |
| |
| #else /* NXGLIB_BITSPERPIXEL < 8 */ |
| |
| /* Then draw the run from (line + ix1) to (line + ix2) */ |
| |
| dest = line + NXGL_SCALEX(ix1); |
| |
| #ifdef CONFIG_NX_ANTIALIASING |
| |
| /* Perform blending on the first pixel of the row */ |
| |
| frac = b16ONE - b16frac(x1); |
| NXGL_BLEND(dest, (NXGL_PIXEL_T)color, frac); |
| dest += NXGL_SCALEX(1); |
| width--; |
| |
| if (width > 0) |
| { |
| /* Copy pixels between the first and last pixel of the row. */ |
| |
| if (width > 1) |
| { |
| NXGL_MEMSET(dest, (NXGL_PIXEL_T)color, width - 1); |
| } |
| |
| /* And blend the final pixel */ |
| |
| dest += NXGL_SCALEX(width - 1); |
| frac = b16frac(x2); |
| NXGL_BLEND(dest, (NXGL_PIXEL_T)color, frac); |
| } |
| |
| #else /* CONFIG_NX_ANTIALIASING */ |
| |
| NXGL_MEMSET(dest, (NXGL_PIXEL_T)color, width); |
| |
| #endif /* CONFIG_NX_ANTIALIASING */ |
| #endif /* NXGLIB_BITSPERPIXEL < 8 */ |
| } |
| |
| /* Move to the start of the next line */ |
| |
| line += stride; |
| |
| /* Add the dx/dy value to get the run positions on the next row */ |
| |
| x1 += dx1dy; |
| x2 += dx2dy; |
| } |
| } |