blob: 44ee76eb9a122cfa80a2a77a2e3e97f89bf53a43 [file] [log] [blame]
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <string>
#include "rocksdb/env.h"
namespace rocksdb {
namespace test {
// Return the directory to use for temporary storage.
std::string TmpDir(Env* env = Env::Default());
// Return a randomization seed for this run. Typically returns the
// same number on repeated invocations of this binary, but automated
// runs may be able to vary the seed.
int RandomSeed();
} // namespace test
} // namespace rocksdb