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// Copyright (c) 2017-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
#include "rocksdb/utilities/checkpoint.h"
#include <string>
#include "rocksdb/db.h"
#include "util/filename.h"
namespace rocksdb {
class CheckpointImpl : public Checkpoint {
// Creates a Checkpoint object to be used for creating openable snapshots
explicit CheckpointImpl(DB* db) : db_(db) {}
// Builds an openable snapshot of RocksDB on the same disk, which
// accepts an output directory on the same disk, and under the directory
// (1) hard-linked SST files pointing to existing live SST files
// SST files will be copied if output directory is on a different filesystem
// (2) a copied manifest files and other files
// The directory should not already exist and will be created by this API.
// The directory will be an absolute path
using Checkpoint::CreateCheckpoint;
virtual Status CreateCheckpoint(const std::string& checkpoint_dir,
uint64_t log_size_for_flush) override;
// Checkpoint logic can be customized by providing callbacks for link, copy,
// or create.
Status CreateCustomCheckpoint(
const DBOptions& db_options,
std::function<Status(const std::string& src_dirname,
const std::string& fname, FileType type)>
std::function<Status(const std::string& src_dirname,
const std::string& fname, uint64_t size_limit_bytes,
FileType type)>
std::function<Status(const std::string& fname,
const std::string& contents, FileType type)>
uint64_t* sequence_number, uint64_t log_size_for_flush);
DB* db_;
} // namespace rocksdb
#endif // ROCKSDB_LITE