| # delayed-stream |
| |
| Buffers events from a stream until you are ready to handle them. |
| |
| ## Installation |
| |
| ``` bash |
| npm install delayed-stream |
| ``` |
| |
| ## Usage |
| |
| The following example shows how to write a http echo server that delays its |
| response by 1000 ms. |
| |
| ``` javascript |
| var DelayedStream = require('delayed-stream'); |
| var http = require('http'); |
| |
| http.createServer(function(req, res) { |
| var delayed = DelayedStream.create(req); |
| |
| setTimeout(function() { |
| res.writeHead(200); |
| delayed.pipe(res); |
| }, 1000); |
| }); |
| ``` |
| |
| If you are not using `Stream#pipe`, you can also manually release the buffered |
| events by calling `delayedStream.resume()`: |
| |
| ``` javascript |
| var delayed = DelayedStream.create(req); |
| |
| setTimeout(function() { |
| // Emit all buffered events and resume underlaying source |
| delayed.resume(); |
| }, 1000); |
| ``` |
| |
| ## Implementation |
| |
| In order to use this meta stream properly, here are a few things you should |
| know about the implementation. |
| |
| ### Event Buffering / Proxying |
| |
| All events of the `source` stream are hijacked by overwriting the `source.emit` |
| method. Until node implements a catch-all event listener, this is the only way. |
| |
| However, delayed-stream still continues to emit all events it captures on the |
| `source`, regardless of whether you have released the delayed stream yet or |
| not. |
| |
| Upon creation, delayed-stream captures all `source` events and stores them in |
| an internal event buffer. Once `delayedStream.release()` is called, all |
| buffered events are emitted on the `delayedStream`, and the event buffer is |
| cleared. After that, delayed-stream merely acts as a proxy for the underlaying |
| source. |
| |
| ### Error handling |
| |
| Error events on `source` are buffered / proxied just like any other events. |
| However, `delayedStream.create` attaches a no-op `'error'` listener to the |
| `source`. This way you only have to handle errors on the `delayedStream` |
| object, rather than in two places. |
| |
| ### Buffer limits |
| |
| delayed-stream provides a `maxDataSize` property that can be used to limit |
| the amount of data being buffered. In order to protect you from bad `source` |
| streams that don't react to `source.pause()`, this feature is enabled by |
| default. |
| |
| ## API |
| |
| ### DelayedStream.create(source, [options]) |
| |
| Returns a new `delayedStream`. Available options are: |
| |
| * `pauseStream` |
| * `maxDataSize` |
| |
| The description for those properties can be found below. |
| |
| ### delayedStream.source |
| |
| The `source` stream managed by this object. This is useful if you are |
| passing your `delayedStream` around, and you still want to access properties |
| on the `source` object. |
| |
| ### delayedStream.pauseStream = true |
| |
| Whether to pause the underlaying `source` when calling |
| `DelayedStream.create()`. Modifying this property afterwards has no effect. |
| |
| ### delayedStream.maxDataSize = 1024 * 1024 |
| |
| The amount of data to buffer before emitting an `error`. |
| |
| If the underlaying source is emitting `Buffer` objects, the `maxDataSize` |
| refers to bytes. |
| |
| If the underlaying source is emitting JavaScript strings, the size refers to |
| characters. |
| |
| If you know what you are doing, you can set this property to `Infinity` to |
| disable this feature. You can also modify this property during runtime. |
| |
| ### delayedStream.dataSize = 0 |
| |
| The amount of data buffered so far. |
| |
| ### delayedStream.readable |
| |
| An ECMA5 getter that returns the value of `source.readable`. |
| |
| ### delayedStream.resume() |
| |
| If the `delayedStream` has not been released so far, `delayedStream.release()` |
| is called. |
| |
| In either case, `source.resume()` is called. |
| |
| ### delayedStream.pause() |
| |
| Calls `source.pause()`. |
| |
| ### delayedStream.pipe(dest) |
| |
| Calls `delayedStream.resume()` and then proxies the arguments to `source.pipe`. |
| |
| ### delayedStream.release() |
| |
| Emits and clears all events that have been buffered up so far. This does not |
| resume the underlaying source, use `delayedStream.resume()` instead. |
| |
| ## License |
| |
| delayed-stream is licensed under the MIT license. |