| var el, |
| hammer, |
| counter; |
| |
| module('Test recognizer enable', { |
| setup: function() { |
| el = utils.createHitArea(); |
| hammer = new Hammer.Manager(el, {recognizers: []}); |
| counter = 0; |
| }, |
| teardown: function() { |
| hammer && hammer.destroy(); |
| } |
| }); |
| |
| test('should disable a recognizer through the `enable` constructor parameter', function() { |
| expect(1); |
| hammer.add(new Hammer.Tap({enable: false})); |
| hammer.on('tap', function() { |
| counter++; |
| }); |
| |
| stop(); |
| utils.dispatchTouchEvent(el, 'start', 50, 50); |
| utils.dispatchTouchEvent(el, 'end', 50, 50); |
| |
| setTimeout(function() { |
| start(); |
| equal(counter, 0); |
| }, 100); |
| }); |
| |
| test('should disable recognizing when the manager is disabled.', function() { |
| expect(1); |
| hammer.set({ enable: false }); |
| hammer.add(new Hammer.Tap()); |
| hammer.on('tap', function() { |
| counter++; |
| }); |
| |
| stop(); |
| |
| utils.dispatchTouchEvent(el, 'start', 50, 50); |
| utils.dispatchTouchEvent(el, 'end', 50, 50); |
| |
| setTimeout(function() { |
| start(); |
| equal(counter, 0); |
| }, 100); |
| }); |
| |
| test('should toggle a recognizer using the `set` call to the recognizer enable property', function() { |
| expect(2); |
| |
| hammer.add(new Hammer.Tap()); |
| hammer.on('tap', function() { |
| counter++; |
| }); |
| |
| utils.dispatchTouchEvent(el, 'start', 50, 50); |
| utils.dispatchTouchEvent(el, 'end', 50, 50); |
| equal(counter, 1); |
| |
| hammer.get('tap').set({ enable: false }); |
| |
| utils.dispatchTouchEvent(el, 'start', 50, 50); |
| utils.dispatchTouchEvent(el, 'end', 50, 50); |
| equal(counter, 1); |
| }); |
| |
| test('should accept the `enable` constructor parameter as function', function() { |
| expect(2); |
| |
| var canRecognizeTap = false; |
| |
| var tap = new Hammer.Tap({ |
| enable: function() { |
| return canRecognizeTap; |
| } |
| }); |
| |
| hammer.add(tap); |
| hammer.on('tap', function() { |
| counter++; |
| }); |
| |
| stop(); |
| utils.dispatchTouchEvent(el, 'start', 50, 50); |
| utils.dispatchTouchEvent(el, 'end', 50, 50); |
| |
| setTimeout(function() { |
| start(); |
| equal(counter, 0); |
| |
| canRecognizeTap = true; |
| |
| utils.dispatchTouchEvent(el, 'start', 50, 50); |
| utils.dispatchTouchEvent(el, 'end', 50, 50); |
| |
| equal(counter, 1); |
| }, 100); |
| }); |
| |
| test('should accept a function parameter with `set`', function() { |
| expect(3); |
| |
| hammer.add(new Hammer.Tap()); |
| hammer.on('tap', function() { |
| counter++; |
| }); |
| |
| utils.dispatchTouchEvent(el, 'start', 50, 50); |
| utils.dispatchTouchEvent(el, 'end', 50, 50); |
| equal(counter, 1); |
| |
| var canRecognizeTap = false; |
| hammer.get('tap').set({ enable: function() { |
| return canRecognizeTap; |
| }}); |
| |
| utils.dispatchTouchEvent(el, 'start', 50, 50); |
| utils.dispatchTouchEvent(el, 'end', 50, 50); |
| equal(counter, 1); |
| |
| canRecognizeTap = true; |
| utils.dispatchTouchEvent(el, 'start', 50, 50); |
| utils.dispatchTouchEvent(el, 'end', 50, 50); |
| equal(counter, 2); |
| }); |
| |
| test('should pass the recognizer and optional the input parameter to the `enable` callback', function() { |
| expect(2); |
| |
| var tap; |
| |
| // the enable function is called initially to setup the touch-action property |
| // at that moment there isnt any input |
| var canEnable = function(recognizer, input) { |
| equal(recognizer, tap); |
| return true; |
| }; |
| tap = new Hammer.Tap({enable: canEnable}); |
| hammer.add(tap); |
| |
| utils.dispatchTouchEvent(el, 'start', 50, 50); |
| }); |
| |
| test('should toggle based on other object method', function() { |
| expect(2); |
| |
| var view = { |
| state: 0, |
| canRecognizeTap: function(recognizer, input) { |
| return this.state !== 0; |
| } |
| }; |
| |
| hammer.add(new Hammer.Tap({enable: function(rec, input) { return view.canRecognizeTap(rec, input); } })); |
| hammer.on('tap', function() { |
| counter++; |
| }); |
| |
| utils.dispatchTouchEvent(el, 'start', 50, 50); |
| utils.dispatchTouchEvent(el, 'end', 50, 50); |
| equal(counter, 0); |
| |
| view.state = 1; |
| utils.dispatchTouchEvent(el, 'start', 50, 50); |
| utils.dispatchTouchEvent(el, 'end', 50, 50); |
| equal(counter, 1); |
| }); |