blob: dda9163f659c545330a610bc28238b8754b3a030 [file] [log] [blame]
'use strict';
var inherits = require('inherits')
, EventEmitter = require('events').EventEmitter
;
var debug = function() {};
if (process.env.NODE_ENV !== 'production') {
debug = require('debug')('sockjs-client:buffered-sender');
}
function BufferedSender(url, sender) {
debug(url);
EventEmitter.call(this);
this.sendBuffer = [];
this.sender = sender;
this.url = url;
}
inherits(BufferedSender, EventEmitter);
BufferedSender.prototype.send = function(message) {
debug('send', message);
this.sendBuffer.push(message);
if (!this.sendStop) {
this.sendSchedule();
}
};
// For polling transports in a situation when in the message callback,
// new message is being send. If the sending connection was started
// before receiving one, it is possible to saturate the network and
// timeout due to the lack of receiving socket. To avoid that we delay
// sending messages by some small time, in order to let receiving
// connection be started beforehand. This is only a halfmeasure and
// does not fix the big problem, but it does make the tests go more
// stable on slow networks.
BufferedSender.prototype.sendScheduleWait = function() {
debug('sendScheduleWait');
var self = this;
var tref;
this.sendStop = function() {
debug('sendStop');
self.sendStop = null;
clearTimeout(tref);
};
tref = setTimeout(function() {
debug('timeout');
self.sendStop = null;
self.sendSchedule();
}, 25);
};
BufferedSender.prototype.sendSchedule = function() {
debug('sendSchedule', this.sendBuffer.length);
var self = this;
if (this.sendBuffer.length > 0) {
var payload = '[' + this.sendBuffer.join(',') + ']';
this.sendStop = this.sender(this.url, payload, function(err) {
self.sendStop = null;
if (err) {
debug('error', err);
self.emit('close', err.code || 1006, 'Sending error: ' + err);
self.close();
} else {
self.sendScheduleWait();
}
});
this.sendBuffer = [];
}
};
BufferedSender.prototype._cleanup = function() {
debug('_cleanup');
this.removeAllListeners();
};
BufferedSender.prototype.close = function() {
debug('close');
this._cleanup();
if (this.sendStop) {
this.sendStop();
this.sendStop = null;
}
};
module.exports = BufferedSender;