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/**
* lodash (Custom Build) <https://lodash.com/>
* Build: `lodash modularize exports="npm" -o ./`
* Copyright jQuery Foundation and other contributors <https://jquery.org/>
* Released under MIT license <https://lodash.com/license>
* Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>
* Copyright Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
*/
/** Used as references for various `Number` constants. */
var INFINITY = 1 / 0;
/** `Object#toString` result references. */
var symbolTag = '[object Symbol]';
/** Used to match HTML entities and HTML characters. */
var reEscapedHtml = /&(?:amp|lt|gt|quot|#39|#96);/g,
reHasEscapedHtml = RegExp(reEscapedHtml.source);
/** Used to map HTML entities to characters. */
var htmlUnescapes = {
'&amp;': '&',
'&lt;': '<',
'&gt;': '>',
'&quot;': '"',
'&#39;': "'",
'&#96;': '`'
};
/** Detect free variable `global` from Node.js. */
var freeGlobal = typeof global == 'object' && global && global.Object === Object && global;
/** Detect free variable `self`. */
var freeSelf = typeof self == 'object' && self && self.Object === Object && self;
/** Used as a reference to the global object. */
var root = freeGlobal || freeSelf || Function('return this')();
/**
* The base implementation of `_.propertyOf` without support for deep paths.
*
* @private
* @param {Object} object The object to query.
* @returns {Function} Returns the new accessor function.
*/
function basePropertyOf(object) {
return function(key) {
return object == null ? undefined : object[key];
};
}
/**
* Used by `_.unescape` to convert HTML entities to characters.
*
* @private
* @param {string} chr The matched character to unescape.
* @returns {string} Returns the unescaped character.
*/
var unescapeHtmlChar = basePropertyOf(htmlUnescapes);
/** Used for built-in method references. */
var objectProto = Object.prototype;
/**
* Used to resolve the
* [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
* of values.
*/
var objectToString = objectProto.toString;
/** Built-in value references. */
var Symbol = root.Symbol;
/** Used to convert symbols to primitives and strings. */
var symbolProto = Symbol ? Symbol.prototype : undefined,
symbolToString = symbolProto ? symbolProto.toString : undefined;
/**
* The base implementation of `_.toString` which doesn't convert nullish
* values to empty strings.
*
* @private
* @param {*} value The value to process.
* @returns {string} Returns the string.
*/
function baseToString(value) {
// Exit early for strings to avoid a performance hit in some environments.
if (typeof value == 'string') {
return value;
}
if (isSymbol(value)) {
return symbolToString ? symbolToString.call(value) : '';
}
var result = (value + '');
return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;
}
/**
* Checks if `value` is object-like. A value is object-like if it's not `null`
* and has a `typeof` result of "object".
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is object-like, else `false`.
* @example
*
* _.isObjectLike({});
* // => true
*
* _.isObjectLike([1, 2, 3]);
* // => true
*
* _.isObjectLike(_.noop);
* // => false
*
* _.isObjectLike(null);
* // => false
*/
function isObjectLike(value) {
return !!value && typeof value == 'object';
}
/**
* Checks if `value` is classified as a `Symbol` primitive or object.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a symbol, else `false`.
* @example
*
* _.isSymbol(Symbol.iterator);
* // => true
*
* _.isSymbol('abc');
* // => false
*/
function isSymbol(value) {
return typeof value == 'symbol' ||
(isObjectLike(value) && objectToString.call(value) == symbolTag);
}
/**
* Converts `value` to a string. An empty string is returned for `null`
* and `undefined` values. The sign of `-0` is preserved.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to process.
* @returns {string} Returns the string.
* @example
*
* _.toString(null);
* // => ''
*
* _.toString(-0);
* // => '-0'
*
* _.toString([1, 2, 3]);
* // => '1,2,3'
*/
function toString(value) {
return value == null ? '' : baseToString(value);
}
/**
* The inverse of `_.escape`; this method converts the HTML entities
* `&amp;`, `&lt;`, `&gt;`, `&quot;`, `&#39;`, and `&#96;` in `string` to
* their corresponding characters.
*
* **Note:** No other HTML entities are unescaped. To unescape additional
* HTML entities use a third-party library like [_he_](https://mths.be/he).
*
* @static
* @memberOf _
* @since 0.6.0
* @category String
* @param {string} [string=''] The string to unescape.
* @returns {string} Returns the unescaped string.
* @example
*
* _.unescape('fred, barney, &amp; pebbles');
* // => 'fred, barney, & pebbles'
*/
function unescape(string) {
string = toString(string);
return (string && reHasEscapedHtml.test(string))
? string.replace(reEscapedHtml, unescapeHtmlChar)
: string;
}
module.exports = unescape;