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// Licensed to the Software Freedom Conservancy (SFC) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The SFC licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
'use strict';
const childProcess = require('child_process');
/**
* A hash with configuration options for an executed command.
*
* - `args` - Command line arguments.
* - `env` - Command environment; will inherit from the current process if
* missing.
* - `stdio` - IO configuration for the spawned server process. For more
* information, refer to the documentation of `child_process.spawn`.
*
* @typedef {{
* args: (!Array<string>|undefined),
* env: (!Object<string, string>|undefined),
* stdio: (string|!Array<string|number|!stream.Stream|null|undefined>|
* undefined)
* }}
*/
var Options;
/**
* Describes a command's termination conditions.
*/
class Result {
/**
* @param {?number} code The exit code, or {@code null} if the command did not
* exit normally.
* @param {?string} signal The signal used to kill the command, or
* {@code null}.
*/
constructor(code, signal) {
/** @type {?number} */
this.code = code;
/** @type {?string} */
this.signal = signal;
}
/** @override */
toString() {
return `Result(code=${this.code}, signal=${this.signal})`;
}
}
const COMMAND_RESULT = /** !WeakMap<!Command, !Promise<!Result>> */new WeakMap;
const KILL_HOOK = /** !WeakMap<!Command, function(string)> */new WeakMap;
/**
* Represents a command running in a sub-process.
*/
class Command {
/**
* @param {!Promise<!Result>} result The command result.
* @param {function(string)} onKill The function to call when {@link #kill()}
* is called.
*/
constructor(result, onKill) {
COMMAND_RESULT.set(this, result);
KILL_HOOK.set(this, onKill);
}
/**
* @return {!Promise<!Result>} A promise for the result of this
* command.
*/
result() {
return /** @type {!Promise<!Result>} */(COMMAND_RESULT.get(this));
}
/**
* Sends a signal to the underlying process.
* @param {string=} opt_signal The signal to send; defaults to `SIGTERM`.
*/
kill(opt_signal) {
KILL_HOOK.get(this)(opt_signal || 'SIGTERM');
}
}
// PUBLIC API
/**
* Spawns a child process. The returned {@link Command} may be used to wait
* for the process result or to send signals to the process.
*
* @param {string} command The executable to spawn.
* @param {Options=} opt_options The command options.
* @return {!Command} The launched command.
*/
module.exports = function exec(command, opt_options) {
var options = opt_options || {};
var proc = childProcess.spawn(command, options.args || [], {
env: options.env || process.env,
stdio: options.stdio || 'ignore'
});
// This process should not wait on the spawned child, however, we do
// want to ensure the child is killed when this process exits.
proc.unref();
process.once('exit', onProcessExit);
let result = new Promise(resolve => {
proc.once('exit', (code, signal) => {
proc = null;
process.removeListener('exit', onProcessExit);
resolve(new Result(code, signal));
});
});
return new Command(result, killCommand);
function onProcessExit() {
killCommand('SIGTERM');
}
function killCommand(signal) {
process.removeListener('exit', onProcessExit);
if (proc) {
proc.kill(signal);
proc = null;
}
}
};
// Exported to improve generated API documentation.
module.exports.Command = Command;
/** @typedef {!Options} */
module.exports.Options = Options;
module.exports.Result = Result;