blob: cc3f8fac53197fecb850a2cbeb85c0e5709df5c4 [file] [log] [blame]
'use strict';
/**
* A worker that does nothing but passing chunks to the next one. This is like
* a nodejs stream but with some differences. On the good side :
* - it works on IE 6-9 without any issue / polyfill
* - it weights less than the full dependencies bundled with browserify
* - it forwards errors (no need to declare an error handler EVERYWHERE)
*
* A chunk is an object with 2 attributes : `meta` and `data`. The former is an
* object containing anything (`percent` for example), see each worker for more
* details. The latter is the real data (String, Uint8Array, etc).
*
* @constructor
* @param {String} name the name of the stream (mainly used for debugging purposes)
*/
function GenericWorker(name) {
// the name of the worker
this.name = name || "default";
// an object containing metadata about the workers chain
this.streamInfo = {};
// an error which happened when the worker was paused
this.generatedError = null;
// an object containing metadata to be merged by this worker into the general metadata
this.extraStreamInfo = {};
// true if the stream is paused (and should not do anything), false otherwise
this.isPaused = true;
// true if the stream is finished (and should not do anything), false otherwise
this.isFinished = false;
// true if the stream is locked to prevent further structure updates (pipe), false otherwise
this.isLocked = false;
// the event listeners
this._listeners = {
'data':[],
'end':[],
'error':[]
};
// the previous worker, if any
this.previous = null;
}
GenericWorker.prototype = {
/**
* Push a chunk to the next workers.
* @param {Object} chunk the chunk to push
*/
push : function (chunk) {
this.emit("data", chunk);
},
/**
* End the stream.
* @return {Boolean} true if this call ended the worker, false otherwise.
*/
end : function () {
if (this.isFinished) {
return false;
}
this.flush();
try {
this.emit("end");
this.cleanUp();
this.isFinished = true;
} catch (e) {
this.emit("error", e);
}
return true;
},
/**
* End the stream with an error.
* @param {Error} e the error which caused the premature end.
* @return {Boolean} true if this call ended the worker with an error, false otherwise.
*/
error : function (e) {
if (this.isFinished) {
return false;
}
if(this.isPaused) {
this.generatedError = e;
} else {
this.isFinished = true;
this.emit("error", e);
// in the workers chain exploded in the middle of the chain,
// the error event will go downward but we also need to notify
// workers upward that there has been an error.
if(this.previous) {
this.previous.error(e);
}
this.cleanUp();
}
return true;
},
/**
* Add a callback on an event.
* @param {String} name the name of the event (data, end, error)
* @param {Function} listener the function to call when the event is triggered
* @return {GenericWorker} the current object for chainability
*/
on : function (name, listener) {
this._listeners[name].push(listener);
return this;
},
/**
* Clean any references when a worker is ending.
*/
cleanUp : function () {
this.streamInfo = this.generatedError = this.extraStreamInfo = null;
this._listeners = [];
},
/**
* Trigger an event. This will call registered callback with the provided arg.
* @param {String} name the name of the event (data, end, error)
* @param {Object} arg the argument to call the callback with.
*/
emit : function (name, arg) {
if (this._listeners[name]) {
for(var i = 0; i < this._listeners[name].length; i++) {
this._listeners[name][i].call(this, arg);
}
}
},
/**
* Chain a worker with an other.
* @param {Worker} next the worker receiving events from the current one.
* @return {worker} the next worker for chainability
*/
pipe : function (next) {
return next.registerPrevious(this);
},
/**
* Same as `pipe` in the other direction.
* Using an API with `pipe(next)` is very easy.
* Implementing the API with the point of view of the next one registering
* a source is easier, see the ZipFileWorker.
* @param {Worker} previous the previous worker, sending events to this one
* @return {Worker} the current worker for chainability
*/
registerPrevious : function (previous) {
if (this.isLocked) {
throw new Error("The stream '" + this + "' has already been used.");
}
// sharing the streamInfo...
this.streamInfo = previous.streamInfo;
// ... and adding our own bits
this.mergeStreamInfo();
this.previous = previous;
var self = this;
previous.on('data', function (chunk) {
self.processChunk(chunk);
});
previous.on('end', function () {
self.end();
});
previous.on('error', function (e) {
self.error(e);
});
return this;
},
/**
* Pause the stream so it doesn't send events anymore.
* @return {Boolean} true if this call paused the worker, false otherwise.
*/
pause : function () {
if(this.isPaused || this.isFinished) {
return false;
}
this.isPaused = true;
if(this.previous) {
this.previous.pause();
}
return true;
},
/**
* Resume a paused stream.
* @return {Boolean} true if this call resumed the worker, false otherwise.
*/
resume : function () {
if(!this.isPaused || this.isFinished) {
return false;
}
this.isPaused = false;
// if true, the worker tried to resume but failed
var withError = false;
if(this.generatedError) {
this.error(this.generatedError);
withError = true;
}
if(this.previous) {
this.previous.resume();
}
return !withError;
},
/**
* Flush any remaining bytes as the stream is ending.
*/
flush : function () {},
/**
* Process a chunk. This is usually the method overridden.
* @param {Object} chunk the chunk to process.
*/
processChunk : function(chunk) {
this.push(chunk);
},
/**
* Add a key/value to be added in the workers chain streamInfo once activated.
* @param {String} key the key to use
* @param {Object} value the associated value
* @return {Worker} the current worker for chainability
*/
withStreamInfo : function (key, value) {
this.extraStreamInfo[key] = value;
this.mergeStreamInfo();
return this;
},
/**
* Merge this worker's streamInfo into the chain's streamInfo.
*/
mergeStreamInfo : function () {
for(var key in this.extraStreamInfo) {
if (!this.extraStreamInfo.hasOwnProperty(key)) {
continue;
}
this.streamInfo[key] = this.extraStreamInfo[key];
}
},
/**
* Lock the stream to prevent further updates on the workers chain.
* After calling this method, all calls to pipe will fail.
*/
lock: function () {
if (this.isLocked) {
throw new Error("The stream '" + this + "' has already been used.");
}
this.isLocked = true;
if (this.previous) {
this.previous.lock();
}
},
/**
*
* Pretty print the workers chain.
*/
toString : function () {
var me = "Worker " + this.name;
if (this.previous) {
return this.previous + " -> " + me;
} else {
return me;
}
}
};
module.exports = GenericWorker;