| (function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.immediate = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){ |
| (function (global){ |
| 'use strict'; |
| var Mutation = global.MutationObserver || global.WebKitMutationObserver; |
| |
| var scheduleDrain; |
| |
| { |
| if (Mutation) { |
| var called = 0; |
| var observer = new Mutation(nextTick); |
| var element = global.document.createTextNode(''); |
| observer.observe(element, { |
| characterData: true |
| }); |
| scheduleDrain = function () { |
| element.data = (called = ++called % 2); |
| }; |
| } else if (!global.setImmediate && typeof global.MessageChannel !== 'undefined') { |
| var channel = new global.MessageChannel(); |
| channel.port1.onmessage = nextTick; |
| scheduleDrain = function () { |
| channel.port2.postMessage(0); |
| }; |
| } else if ('document' in global && 'onreadystatechange' in global.document.createElement('script')) { |
| scheduleDrain = function () { |
| |
| // Create a <script> element; its readystatechange event will be fired asynchronously once it is inserted |
| // into the document. Do so, thus queuing up the task. Remember to clean up once it's been called. |
| var scriptEl = global.document.createElement('script'); |
| scriptEl.onreadystatechange = function () { |
| nextTick(); |
| |
| scriptEl.onreadystatechange = null; |
| scriptEl.parentNode.removeChild(scriptEl); |
| scriptEl = null; |
| }; |
| global.document.documentElement.appendChild(scriptEl); |
| }; |
| } else { |
| scheduleDrain = function () { |
| setTimeout(nextTick, 0); |
| }; |
| } |
| } |
| |
| var draining; |
| var queue = []; |
| //named nextTick for less confusing stack traces |
| function nextTick() { |
| draining = true; |
| var i, oldQueue; |
| var len = queue.length; |
| while (len) { |
| oldQueue = queue; |
| queue = []; |
| i = -1; |
| while (++i < len) { |
| oldQueue[i](); |
| } |
| len = queue.length; |
| } |
| draining = false; |
| } |
| |
| module.exports = immediate; |
| function immediate(task) { |
| if (queue.push(task) === 1 && !draining) { |
| scheduleDrain(); |
| } |
| } |
| |
| }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) |
| },{}]},{},[1])(1) |
| }); |