lua_init

   int
   lua_init(void)

Registers ‘lua’ command with shell. This function should be called while initializing the project, preferably after shell itself has been initialized.

Arguments

N/A

Returned values

Returns

Notes

Calling this is meaningful only if you include the shell package in your project.

Example

int main(int argc, char **argv)
{
    ...
    shell_task_init(SHELL_TASK_PRIO, shell_stack, SHELL_TASK_STACK_SIZE,
                         SHELL_MAX_INPUT_LEN);
    ...
    lua_init();
    ...
}